Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a jackal corpse (skeletalised by now) (4, -4, D:1) a bat skeleton a jackal skeleton (4, -3, D:1) a +0 club a +0 leather armour a goblin skeleton (5, -19, D:1) a +0 short sword (5, -2, D:1) a +0 club a +0 plate armour a goblin skeleton (10, 1, D:1) a +0 whip 5 stones (11, 1, D:1) a +0 dagger a kobold skeleton (11, 6, D:1) a +0 dagger a goblin skeleton (13, 0, D:1) a +0 ring mail (25, 7, D:1) a +0 animal skin (27, 27, D:1) a book of Debilitation (34, -3, D:1) a +0 whip (38, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip