Lymetel Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 20, D:1) a +0 whip (13, 5, D:1) a +0 ring mail (36, 12, D:1) a +0 club (43, -14, D:1) a +0 leather armour (47, -6, D:1) a +0 leather armour (50, -15, D:1) a +0 club (50, 0, D:1) a +0 dagger (51, -8, D:1) a +0 robe (60, -13, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -19, D:2) a +0 dagger a frilled lizard corpse (11, -37, D:2) a +0 club (14, -20, D:2) a +0 dagger (15, -21, D:2) a +0 whip (15, -20, D:2) a +0 club a goblin corpse (20, -3, D:2) a quokka corpse (skeletalised by now) (23, -43, D:2) a +0 hand axe (28, -29, D:2) a hobgoblin corpse (31, -5, D:2) a jackal corpse (skeletalised by now) (33, -26, D:2) a +0 club (34, 5, D:2) a +0 club (37, 8, D:2) a ball python corpse (skeletalised by now)