Lymetel Level 1 of the Dungeon [Shop] Fasurghu's Book Emporium a book of Weapons (336 gold) a book of Callings (336 gold) a book of Ice (600 gold) a book of the Senses (336 gold) a book of Burglary (264 gold) a book of Decay (312 gold) a book of Wicked Creation (528 gold) the Vellum of Linear Weather (504 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Freezing Cloud Conjuration/Ice/Air 5 d - Maxwell's Capacitive Coupling Air 8 Trog disapproves of the use of such an item. the Enchiridion on Windswept Elsewhere (192 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 Trog disapproves of the use of such an item. a book of Battle (384 gold) [Shop] Reodusi's Antique Armour Shoppe a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) the +0 robe of Goehuato {-Tele ^Drain rN+++ Dex+6} (660 gold) Dex+6: It affects your dexterity (+6). rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. ^Drain: It drains your maximum health when unequipped. a +0 ring mail (92 gold) a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) the scarf of the Hidden Vale {+Inv, Str+3 Int+4} (729 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (0, 0, D:1) a +0 whip of electrocution (3, -2, D:1) a +0 short sword (4, -1, D:1) a +0 short sword (12, -12, D:1) a +0 whip (17, -13, D:1) 3 large rocks (18, -3, D:1) a ball python corpse (skeletalised by now) (22, -10, D:1) a +0 long sword (25, -4, D:1) a hobgoblin skeleton (26, -5, D:1) a rat skeleton (26, 26, D:1) a +0 leather armour (32, -9, D:1) a hobgoblin corpse (skeletalised by now) (36, -7, D:1) a book of Dangerous Friends (36, 29, D:1) a ball python corpse (skeletalised by now) (37, 10, D:1) 6 stones (40, 0, D:1) a +0 animal skin (42, -7, D:1) a +0 club (44, 11, D:1) a +0 dagger (46, 20, D:1) a quokka corpse (skeletalised by now) (48, 14, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, -6, D:1) an orb of mayhem (49, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 9, D:2) a +0 chain mail (3, 4, D:2) a hobgoblin corpse (skeletalised by now) (3, 5, D:2) a frilled lizard corpse (skeletalised by now) (4, 8, D:2) a +0 ring mail (7, 0, D:2) an adder corpse (skeletalised by now) (8, 6, D:2) a +0 mace (10, 8, D:2) 2 poisoned darts (10, 14, D:2) a bat skeleton (14, 0, D:2) a +0 dagger (14, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 19, D:2) a frilled lizard corpse (skeletalised by now) (16, 9, D:2) a +0 club 4 stones (18, 9, D:2) a +0 whip a kobold corpse (skeletalised by now) (20, 2, D:2) a +0 rapier (23, 22, D:2) a ball python corpse (skeletalised by now) (31, 25, D:2) a rat corpse (skeletalised by now) (33, 17, D:2) a +0 spear (34, 2, D:2) a frilled lizard corpse (skeletalised by now) (34, 19, D:2) a blade talisman (35, 2, D:2) a rat corpse (skeletalised by now) (39, 5, D:2) a +0 robe (42, 1, D:2) a +0 sling (51, -5, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe the human corpse of Jessica (0, 28, D:3) a +0 club a goblin corpse (11, 37, D:3) a +0 dagger a kobold corpse (17, -3, D:3) a +0 hand axe a +0 leather armour (20, -1, D:3) a +0 leather armour (52, 7, D:3) 6 gold pieces (53, 2, D:3) a +0 hand axe a +0 dagger a +0 robe an orc corpse an adder corpse