Lymetel Level 1 of the Dungeon (13, -30, D:1) a +0 robe (16, -5, D:1) a +1 heavy flail (23, -26, D:1) a ball python skeleton (25, -11, D:1) a +0 whip (30, 4, D:1) a +0 buckler (31, 2, D:1) a bat corpse (skeletalised by now) (49, 3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 hand axe (3, -9, D:2) a hobgoblin skeleton (5, -12, D:2) 3 boomerangs (6, 1, D:2) 6 stones (12, 7, D:2) a +0 leather armour (17, 21, D:2) a +1 hand axe of venom (19, 21, D:2) an adder corpse (skeletalised by now) (20, -21, D:2) 8 stones (24, -18, D:2) the +1 whip of Irhed {drain, *Rage rF- Dex+5 SInv} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (26, -2, D:2) a rat skeleton (27, 20, D:2) a +0 whip (30, -8, D:2) a hobgoblin skeleton (37, 2, D:2) a +0 whip (39, -5, D:2) 4 poisoned darts (47, 8, D:2) an adder corpse (skeletalised by now) (56, 0, D:2) a rat corpse (skeletalised by now) (59, 1, D:2) a +0 scale mail (62, -5, D:2) 2 silver javelins Level 3 of the Dungeon [Shop] Emorib's General Store a +0 ring mail (56 gold) a potion of attraction (42 gold) a +0 trident (49 gold) the +12 flail of Supply {vamp, rElec rPois rF+} (1339 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. 7 stones (9 gold) a scroll of torment (133 gold) [Shop] Zoklu's Assorted Antiques a maw talisman (870 gold) an amulet of magic regeneration (870 gold) a +0 cloak (130 gold) a potion of heal wounds (145 gold) a wand of digging (5) (609 gold) a scroll of identify (58 gold) a ring of magical power (580 gold) a +0 whip (72 gold) a maw talisman (870 gold) [Shop] Ischezod's Antique Armour Shop a +2 robe of resistance (829 gold) a +0 ring mail (88 gold) the +5 chain mail of the Stonemason {rN+ Regen+ MP-5} (664 gold) rN+: It protects you from negative energy. MP-5: It affects your magic capacity (-5). Regen+: It increases your rate of health regeneration. a +3 leather armour of cold resistance (528 gold) a +0 ring mail (88 gold) a +0 ring mail of positive energy (176 gold) a +0 leather armour (44 gold) a +3 chain mail of cold resistance (583 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (3, 17, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, -15, D:3) a +0 quarterstaff (11, 24, D:3) 5 stones a +0 dagger (13, -14, D:3) 9 stones (16, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 8, D:3) a +0 morningstar a +0 sling a hobgoblin skeleton (35, -9, D:3) a +0 mace (44, 35, D:3) a +0 mace (46, -3, D:3) a +0 whip 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 4 stones (1, -15, D:4) a +0 hand axe (2, -14, D:4) a +0 hand axe an orc skeleton (5, 14, D:4) a +0 club (6, -18, D:4) a jackal corpse (skeletalised by now) (8, -19, D:4) a jackal corpse (skeletalised by now) (9, -18, D:4) a jackal corpse (skeletalised by now) (10, 31, D:4) a +0 robe (13, -14, D:4) a +0 long sword (13, 4, D:4) a +0 dagger a goblin skeleton (13, 17, D:4) a +0 dagger a goblin skeleton (15, 16, D:4) a +0 sling a +0 club (16, 29, D:4) a hobgoblin corpse (skeletalised by now) (17, 15, D:4) a +0 hand axe a +0 leather armour (20, -6, D:4) a +0 dagger a goblin skeleton (26, 12, D:4) 6 stones (31, 27, D:4) a +0 whip 4 poisoned darts a +0 ring mail (34, 28, D:4) a hobgoblin corpse (skeletalised by now) (40, 21, D:4) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (49, -9, D:4) 3 stones (55, 3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (9, -1, D:5) a +1 scythe of pain a +0 robe (13, -4, D:5) a +0 war axe a +0 ring mail (13, -3, D:5) a +0 giant club an ogre corpse (skeletalised by now) (15, -2, D:5) a +0 sling (17, -8, D:5) a +0 scale mail (17, -7, D:5) a +6 flail of pain a sewer (0, 0, Sewer) a +0 whip 5 stones (12, -9, Sewer) a jackal skeleton (12, -6, Sewer) a frilled lizard skeleton (13, -8, Sewer) a jackal skeleton (13, -6, Sewer) a jackal corpse (14, -9, Sewer) a +0 short sword a kobold skeleton (16, -12, Sewer) a +0 dagger 5 poisoned darts (17, -14, Sewer) an adder skeleton