Lysie Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, 28, D:1) a +0 club (8, 5, D:1) 19 sling bullets (14, 39, D:1) a +0 chain mail (20, -1, D:1) a +0 club (40, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 leather armour (10, -10, D:2) a +0 club (11, 6, D:2) a +0 club (13, 12, D:2) 22 arrows (15, 34, D:2) a +0 arbalest (16, 38, D:2) a +1 leather armour of fire resistance (20, -2, D:2) 16 stones (30, -6, D:2) a +0 leather armour (31, 32, D:2) a +0 whip (33, 17, D:2) a +0 chain mail (38, 11, D:2) a +0 dagger (39, 11, D:2) a cursed -1 club (39, 20, D:2) 13 stones a cursed -3 spear (44, -1, D:2) 18 arrows (48, -14, D:2) a +0 dagger (52, 30, D:2) a +0 mace (53, 8, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) 10 arrows (10, -6, D:3) 13 stones a +0 hunting sling a cursed +0 dagger (23, -1, D:3) a +0 leather armour (27, 6, D:3) a +3 short sword of electrocution (27, 7, D:3) a +0 club (27, 8, D:3) a +0 mace (28, -14, D:3) 7 needles of sleeping (32, -4, D:3) a +0 dagger (32, 5, D:3) a +0 leather armour (33, -5, D:3) a +3 falchion a +0 leather armour (33, 5, D:3) a +0 dagger (36, 16, D:3) 13 arrows (39, -5, D:3) 14 stones (41, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Maisoz's General Store a royal jelly (20 gold) a scroll of immolation (35 gold) a meat ration (50 gold) a meat ration (50 gold) 19 arrows (38 gold) a potion of curing (30 gold) a book of Air (350 gold) the +9 long sword of Mesaumnu {elec, MR+ Str+6} (789 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It affects your resistance to hostile enchantments. a potion of heal wounds (50 gold) a +2 hand axe of chopping (165 gold) a scroll of enchant weapon (75 gold) 14 stones (14 gold) 15 stones (15 gold) a +0 ring mail (40 gold) [Shop] Geniol's Assorted Antiques a potion of degeneration (24 gold) a +0 mace (72 gold) a scroll of amnesia (84 gold) a potion of curing (72 gold) a +0 dagger (48 gold) the cursed +1 robe of Vehumet's Supremacy {+Inv MR+ Regen+} (535 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. a +0 helmet of see invisible (276 gold) a phantom mirror (720 gold) a +0 robe (16 gold) a scroll of enchant weapon (180 gold) [Shop] Neomirch's Gadget Emporium a lamp of fire (520 gold) a lightning rod (4/4) (520 gold) a sack of spiders (260 gold) a wand of flame (25/48) (175 gold) a wand of lightning (6/15) (130 gold) a box of beasts (260 gold) a wand of acid (8/15) (312 gold) a wand of flame (18/48) (130 gold) a wand of confusion (37/48) (379 gold) a wand of flame (32/48) (221 gold) a lightning rod (4/4) (520 gold) a crystal ball of energy (260 gold) a wand of enslavement (15/24) (221 gold) [Shop] Jeujakop's Book Boutique a book of Necromancy (330 gold) a book of Party Tricks (550 gold) a book of Power (495 gold) a book of Death (770 gold) a book of Frost (385 gold) a book of Flames (385 gold) a book of Minor Magic (220 gold) a manual of Shields (1214 gold) a book of Transfigurations (605 gold) a book of Clouds (495 gold) a book of the Tempests (770 gold) [Shop] Yvarrue's Magic Scroll Boutique a scroll of magic mapping (42 gold) a scroll of enchant weapon (90 gold) a scroll of silence (90 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) 2 scrolls of amnesia (84 gold) a scroll of immolation (42 gold) a scroll of blinking (90 gold) a scroll of silence (90 gold) a scroll of teleportation (36 gold) (3, 16, D:4) 13 stones (16, 33, D:4) a +0 robe (18, 37, D:4) 21 stones (19, 13, D:4) a +0 mace (22, 6, D:4) a +0 leather armour (22, 17, D:4) a +0 falchion (37, 37, D:4) a +0 pair of gloves (47, 7, D:4) 12 stones (50, 51, D:4) 25 stones Level 5 of the Dungeon [Shop] Biydeic's General Store a scroll of enchant weapon (97 gold) a cursed -1 trident (1 gold) a royal jelly (26 gold) a sack of spiders (260 gold) a royal jelly (26 gold) 19 arrows (49 gold) a +0 robe (9 gold) a scroll of enchant weapon (97 gold) 4 large rocks (36 gold) a potion of haste (130 gold) 17 arrows (44 gold) the +3 plate armour of Weakuqoa {rF+ rC+ Dex+4 Stlth+} (912 gold) It affects your dexterity (+4). It protects you from fire. It protects you from cold. It makes you more stealthy. (0, 0, D:5) a +1 helmet (12, -46, D:5) a +0 cloak (14, -12, D:5) 15 stones (25, -48, D:5) a +0 pair of gloves (29, -21, D:5) an uncursed amulet of rage a wand of flame (41/48) (30, -46, D:5) a +0 long sword (38, -45, D:5) 16 bolts (41, -5, D:5) 22 arrows (44, -50, D:5) an uncursed staff of summoning (51, -3, D:5) 12 poisoned needles (53, -40, D:5) a +0 long sword (62, -40, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 15, D:6) 17 arrows (7, -6, D:6) a +0 robe a +0 dagger (9, 6, D:6) a +0 giant club (10, 3, D:6) a +0 war axe (18, -5, D:6) a +0 leather armour (29, 11, D:6) a +2 dagger of speed a +0 robe a +0 war axe 5 tomahawks a +0 scimitar a +0 plate armour (29, 12, D:6) a +0 dagger a +0 robe a +0 dagger a +0 flail (39, 21, D:6) 4 curare-tipped needles Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (16, 21, D:7) 20 stones (21, -5, D:7) 2 potions of degeneration (21, 30, D:7) a +0 robe a +0 dagger (21, 31, D:7) a +0 robe a +0 dagger (25, -14, D:7) a +0 falchion (26, 3, D:7) a +0 giant club (27, 34, D:7) a +0 robe (28, 9, D:7) a +0 scale mail a cursed -1 plate armour a +0 trident (34, 31, D:7) a +0 giant spiked club (42, -11, D:7) a +0 falchion (47, 35, D:7) 28 stones (50, 15, D:7) an arrow (54, 15, D:7) an arrow (55, 15, D:7) 2 arrows (56, -12, D:7) 29 arrows (57, 3, D:7) a +0 robe (57, 15, D:7) 12 arrows a +0 shortbow (58, 29, D:7) a +0 leather armour (67, 9, D:7) an uncursed amulet of magic regeneration (68, 13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin (0, 2, D:8) a +0 falchion a +0 chain mail (0, 5, D:8) a +0 flail (1, 10, D:8) 2 tomahawks (1, 11, D:8) a +2 dagger of electrocution a stone a +0 robe (1, 12, D:8) a +0 club (2, 4, D:8) a +0 shortbow 25 arrows (2, 10, D:8) a +0 hand axe (3, 4, D:8) a cursed +0 flail a stone (4, 4, D:8) an arrow (4, 10, D:8) a +0 flail 14 stones (5, 10, D:8) 5 stones (8, 19, D:8) a +0 dagger (9, 4, D:8) a stone (10, 10, D:8) 3 stones (11, 12, D:8) a +0 mace (12, -11, D:8) a +0 long sword a +0 robe (12, -9, D:8) a cursed +0 halberd a +0 robe (12, 11, D:8) a +0 dagger (12, 12, D:8) a cursed -3 war axe a cursed +0 ring mail (14, -9, D:8) a +0 falchion a +0 robe a +0 scimitar a +0 robe (17, 5, D:8) a +0 dagger a +0 robe (22, -5, D:8) a +0 short sword a +0 scale mail a +0 flail a +0 robe (23, -5, D:8) a +0 robe a cursed +1 short sword a +0 robe a +0 robe (25, 8, D:8) a tomahawk (25, 13, D:8) 2 arrows (25, 14, D:8) a +4 dagger a +0 robe (26, 11, D:8) a +0 giant club a +0 giant club a +0 mace a +0 shortbow 12 arrows (26, 13, D:8) 3 arrows (27, 6, D:8) a +0 morningstar (28, 16, D:8) an arrow (29, 14, D:8) a +0 giant spiked club a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe (29, 15, D:8) a +0 dagger (29, 29, D:8) 18 bolts (33, 2, D:8) a +0 club a +0 falchion a +0 chain mail a +0 trident a +0 animal skin (33, 3, D:8) a +0 robe a +0 dagger (36, 9, D:8) a tomahawk (37, 24, D:8) a +1 robe of cold resistance a +0 dagger (41, -14, D:8) a -1 broad axe (43, 21, D:8) a tomahawk (44, 21, D:8) a +0 leather armour a cursed -2 flail a tomahawk (46, 10, D:8) a wand of iceblast (12/15) a +0 mace (46, 20, D:8) 3 tomahawks (46, 21, D:8) a +0 robe a +0 dagger (47, 11, D:8) a +0 scale mail a +0 dagger a +0 ring mail a +0 falchion a +0 robe a +0 dagger (48, -2, D:8) a +0 animal skin (50, 26, D:8) a +0 giant club (51, -8, D:8) a +0 animal skin (57, -4, D:8) 12 sling bullets (61, -11, D:8) a +0 whip of flaming a +0 robe a wand of polymorph (0/24) Level 9 of the Dungeon (0, 0, D:9) a book of Misfortune a +3 battleaxe a Young Poisoner's Handbook a book of Maledictions a +0 shield a +1 war axe (1, 17, D:9) a +0 rapier (9, 57, D:9) 14 poisoned needles (10, 50, D:9) a +0 plate armour a +0 mace a +0 short sword a +0 chain mail a +0 hand axe a +0 plate armour a +0 scimitar a +0 giant club a +0 plate armour a +0 halberd a +0 leather armour a +0 war axe (11, 49, D:9) a +0 ring mail a +0 club a +0 trident a +0 club a +0 dagger a +0 leather armour a +0 club (12, 12, D:9) a +0 spear (12, 14, D:9) a +0 flail (13, 49, D:9) a +0 troll leather armour (13, 50, D:9) a +0 short sword a +0 scale mail a +0 spear (14, 51, D:9) a +0 hand axe a +0 chain mail a +0 battleaxe a +0 flail (16, 25, D:9) 19 bolts (19, 33, D:9) a +0 giant spiked club a +0 giant club (19, 34, D:9) a +0 spear (19, 36, D:9) a tomahawk (19, 41, D:9) a +0 dagger a +0 club (19, 42, D:9) a +0 club a +0 leather armour a +0 trident (19, 43, D:9) a tomahawk (27, 44, D:9) a +0 whip (28, 19, D:9) a +0 short sword (28, 43, D:9) a +0 spear (28, 44, D:9) a +0 spear a +0 scale mail (42, 11, D:9) a +0 short sword (42, 12, D:9) a +0 club (42, 13, D:9) 3 stones a +0 ring mail a +0 club a +0 blowgun (43, 12, D:9) a poisoned needle (44, 13, D:9) 3 stones (45, 13, D:9) a stone (45, 31, D:9) a +0 spear (46, 14, D:9) 2 stones (47, 14, D:9) 2 stones a poisoned needle (47, 47, D:9) a +0 troll leather armour (51, 9, D:9) a +3 short sword (52, 10, D:9) a +0 hand axe a +2 leather armour of cold resistance Level 10 of the Dungeon (0, 0, D:10) 31 stones (9, 8, D:10) a +0 scale mail (10, -45, D:10) a +0 trident a +0 chain mail (10, -44, D:10) a +0 flail a +0 leather armour a +0 dagger of draining a +0 robe (12, 0, D:10) a stone a cursed +0 ring mail (13, -1, D:10) a stone (13, 5, D:10) 20 stones (14, -2, D:10) 2 stones a cursed -3 club (14, -1, D:10) 4 stones a +0 short sword (14, 0, D:10) a +0 whip a +0 club 5 stones (15, -21, D:10) a +0 scale mail (16, -1, D:10) a stone (19, -37, D:10) a wand of lightning (7/15) (21, -17, D:10) a +0 robe a +0 dagger of venom a +0 hand axe a +0 leather armour a +0 leather armour a +0 flail a +0 chain mail 4 tomahawks a +0 hand axe a +0 robe a +0 dagger (22, -42, D:10) a +0 dagger a +0 robe (25, 10, D:10) a scroll of noise (27, -16, D:10) a +0 hunting sling (29, -42, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 whip 2 tomahawks a +0 chain mail (1, -1, D:11) a +0 short sword (2, -2, D:11) a tomahawk (4, 2, D:11) a +0 dagger a +0 robe (7, 8, D:11) 13 sling bullets (8, -8, D:11) a +4 halberd a +0 robe (9, -8, D:11) a +0 war axe a +0 robe a +0 giant club a +0 giant spiked club a +3 hand axe a cursed -1 robe a cursed +4 halberd a +0 robe (16, -8, D:11) a +0 whip (17, 27, D:11) a +0 giant club (20, 23, D:11) a tomahawk (21, 4, D:11) 24 arrows (21, 18, D:11) a +0 short sword a +0 plate armour (21, 21, D:11) a tomahawk (21, 22, D:11) 2 tomahawks (22, 19, D:11) a +0 club a +0 leather armour a +0 war axe a +0 ring mail (34, 12, D:11) a wand of paralysis (8/24) (42, 28, D:11) a tomahawk (44, -16, D:11) a +0 dagger a +0 robe a cursed +0 mace a +0 robe a +0 falchion a +0 robe (44, 28, D:11) a +0 flail a tomahawk a +0 chain mail (45, 11, D:11) a large rock (47, 12, D:11) 2 large rocks (49, 17, D:11) a +0 giant club a +0 giant spiked club (49, 18, D:11) a +0 giant club a +0 giant club (49, 23, D:11) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) 9 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 arrows (2, -18, Lair:1) a scroll of noise (5, 2, Lair:1) 13 stones (8, -8, Lair:1) a scroll of noise (25, -21, Lair:1) a wand of polymorph (15/24) (32, -10, Lair:1) the +1 leather armour of Dogmatism {rElec rC- Int+6} It affects your intelligence (+6). It makes you vulnerable to cold. It insulates you from electricity. (40, -1, Lair:1) a +0 dire flail (42, -35, Lair:1) a book of Air (55, -16, Lair:1) 9 arrows (55, -9, Lair:1) 31 arrows (56, 3, Lair:1) a +0 leather armour (60, -25, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 arrows (5, -26, Lair:2) a +0 buckler (11, -4, Lair:2) 26 stones (13, 3, Lair:2) 13 stones (25, -24, Lair:2) a +0 spear (30, 0, Lair:2) a +0 robe (33, 15, Lair:2) 29 arrows (36, 2, Lair:2) a +0 war axe (39, -27, Lair:2) a wand of iceblast (3/15) (44, -6, Lair:2) 19 stones (44, 16, Lair:2) a +0 leather armour (46, -27, Lair:2) a +0 war axe (46, 16, Lair:2) 22 stones (49, 5, Lair:2) a +0 dagger (50, 12, Lair:2) an uncursed amulet of faith 2 scrolls of amnesia (50, 14, Lair:2) a wand of confusion (28/48) (51, -13, Lair:2) a +0 mace (54, -30, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (9, -10, Lair:3) a wand of confusion (21/48) (21, -45, Lair:3) a +0 plate armour (22, -44, Lair:3) 4 large rocks (22, -19, Lair:3) a cursed +0 robe (24, -16, Lair:3) 22 stones (36, -28, Lair:3) a +0 robe (36, -25, Lair:3) a +0 robe (40, -35, Lair:3) 7 tomahawks (58, -42, Lair:3) a wand of flame (26/48) (72, 11, Lair:3) a +2 falchion of freezing Level 4 of the Lair of Beasts (7, 25, Lair:4) a +0 plate armour a cursed -1 club a phantom mirror (10, -1, Lair:4) 12 stones (21, 19, Lair:4) 11 arrows (24, 20, Lair:4) a phial of floods (35, 41, Lair:4) 19 bolts (48, 30, Lair:4) 6 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 arrows (1, -36, Lair:5) a +0 ring mail (6, -33, Lair:5) 18 sling bullets (9, -3, Lair:5) 20 stones (11, -15, Lair:5) a hippogriff corpse (skeletalised by now) (23, -10, Lair:5) a +0 centaur barding (26, 4, Lair:5) a +0 cloak (26, 9, Lair:5) a +0 leather armour (27, -29, Lair:5) a bullfrog corpse (30, -28, Lair:5) a komodo dragon corpse (skeletalised by now) (31, -25, Lair:5) 12 poisoned needles (31, -22, Lair:5) 20 stones (37, 1, Lair:5) a scroll of recharging (43, 8, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of teleportation (1, 1, Lair:6) a wyvern corpse (2, -3, Lair:6) 12 gold pieces (3, 0, Lair:6) a spiny frog corpse (3, 2, Lair:6) a black mamba corpse (12, -8, Lair:6) a scroll of identify (12, -4, Lair:6) a crocodile corpse (18, 6, Lair:6) a wyvern corpse (skeletalised by now) (19, 5, Lair:6) a water moccasin corpse (skeletalised by now) (19, 8, Lair:6) a hydra corpse (skeletalised by now) (20, 6, Lair:6) a spiny frog corpse (21, 4, Lair:6) a hippogriff corpse (skeletalised by now) (25, 3, Lair:6) a scroll of remove curse (28, -9, Lair:6) a scroll of amnesia