Lysie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -6, D:1) 22 arrows (7, 12, D:1) a +1 dagger of speed (9, -20, D:1) a +0 short sword (10, 4, D:1) a +0 club (11, 4, D:1) a +0 dagger (13, -11, D:1) a +2 short sword of protection (21, 10, D:1) a +0 short sword (21, 15, D:1) a stone (22, 14, D:1) a stone (22, 15, D:1) a stone (22, 16, D:1) a stone (23, 17, D:1) a +2 dagger of draining 2 stones (25, 19, D:1) a stone (26, 19, D:1) a stone (27, 20, D:1) a stone (33, -8, D:1) a +0 leather armour (36, -11, D:1) a +0 club (39, -4, D:1) a +0 dagger of draining (48, -26, D:1) a +0 club (54, -9, D:1) 29 stones (57, 0, D:1) a +0 club (59, 4, D:1) a +0 ring mail (62, -14, D:1) 13 stones (64, 25, D:1) a +0 robe Level 2 of the Dungeon (2, 6, D:2) a +0 club (3, -22, D:2) 12 bolts (7, -40, D:2) 28 stones (8, -26, D:2) a +0 club (11, -21, D:2) 28 bolts (21, -29, D:2) a +0 spear (22, -3, D:2) a +0 hunting sling 14 stones (24, 1, D:2) a +0 club (32, 11, D:2) a +0 ring mail (33, 10, D:2) a +0 club (36, -28, D:2) a +0 mace (40, 17, D:2) a +0 club (43, -31, D:2) a +0 flail (44, -38, D:2) a +0 spear (44, 7, D:2) a +0 war axe (45, -21, D:2) 11 gold pieces (45, 7, D:2) a +0 robe (46, -22, D:2) a scroll of teleportation (47, -23, D:2) 14 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -11, D:3) a +0 club (12, 11, D:3) 24 arrows (19, 0, D:3) a +0 short sword (24, -24, D:3) a +0 dagger (24, 5, D:3) a +0 leather armour a +0 club (32, -19, D:3) a +0 flail a +0 club (32, -18, D:3) a +4 short sword (32, 14, D:3) a +0 dagger a +0 robe (34, 13, D:3) a +0 scale mail (35, 22, D:3) a cursed -2 falchion (36, 7, D:3) 19 stones (36, 15, D:3) a +3 dagger a +0 chain mail (41, -16, D:3) a +0 mace (41, -15, D:3) a +0 short sword a +0 leather armour a +0 dagger (46, -20, D:3) a +0 scale mail (48, 0, D:3) a +0 mace Level 4 of the Dungeon [Shop] Zajiew's Assorted Antiques a +0 leather armour (54 gold) a +3 broad axe of chopping (621 gold) a +2 robe of fire resistance (477 gold) a wand of disintegration (12) (432 gold) a +0 long sword (94 gold) the +6 lajatang of the Dungeon {flame, rC- MR+ Dex+4 SInv} (2030 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (5, 16, D:4) a +0 flail (6, 18, D:4) 27 bolts (9, 36, D:4) 25 stones (11, 25, D:4) a +0 spear (11, 26, D:4) a +0 flail (12, 7, D:4) 14 stones (13, 15, D:4) a cursed +0 robe (13, 33, D:4) a +0 flail a +0 scale mail (14, 24, D:4) a +0 whip (14, 33, D:4) a cursed -2 falchion a +0 leather armour a +0 club a cursed -1 dagger (14, 34, D:4) a +0 falchion (24, 14, D:4) a +0 giant spiked club (28, 15, D:4) a +0 ring mail (37, 4, D:4) 21 stones (39, -5, D:4) 11 stones (40, 1, D:4) 15 poisoned needles (40, 33, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 16 arrows (16, 7, D:5) a +0 leather armour (26, -9, D:5) a +0 mace (36, -37, D:5) a scroll of random uselessness (41, -22, D:5) a +0 trident (43, -30, D:5) 2 tomahawks of returning the Ecumenical Temple