M4edhros Level 1 of the Dungeon (6, 1, D:1) a dart (10, 2, D:1) a dart (12, 2, D:1) a +1,+0 elven dagger (8, 9, D:1) a +1,+2 sling (11, 14, D:1) 18 poisoned needles (14, 15, D:1) 21 arrows (10, 18, D:1) a +0 ring mail (-34, 23, D:1) a +0,+0 club (10, 28, D:1) a +0,+0 short sword (-11, 30, D:1) a -1,+1 orcish club (-29, 36, D:1) a +0,+0 dagger Level 2 of the Dungeon (-18, 3, D:2) a throwing net (0, 3, D:2) a +0,+0 club (1, 3, D:2) a +0,+1 orcish club (-5, 5, D:2) a +0,+0 sling (-14, 6, D:2) a +0,+1 orcish dagger (28, 8, D:2) 19 darts of frost (-19, 10, D:2) a +0,+1 dwarven dagger (31, 11, D:2) a +1,+3 dagger of holy wrath (-17, 14, D:2) a +0,+0 sling (-6, 22, D:2) a +0,+0 dagger (-2, 22, D:2) a +1 orcish ring mail a +0,+1 orcish hand axe (-6, 23, D:2) a +0,+0 club (-5, 23, D:2) a -1,+0 orcish dagger (-21, 24, D:2) a +2,+1 hand axe (-8, 29, D:2) 14 bolts (15, 34, D:2) a +0,+0 sling Level 3 of the Dungeon (0, 0, D:3) a +0,+0 flail (5, 0, D:3) a +0 pair of gloves (-1, 5, D:3) a -1,+1 orcish dagger (37, 11, D:3) a +0,+1 orcish dagger (30, 16, D:3) a +1,+0 dwarven hand axe (39, 23, D:3) a +0,+0 club (42, 23, D:3) 29 darts (8, 31, D:3) a +0,+0 orcish dagger (14, 31, D:3) a +0,+0 orcish war axe (-7, 34, D:3) a +0,+1 orcish hand axe (-3, 37, D:3) a +0 orcish chain mail (-9, 41, D:3) a +0,+1 orcish war axe a +0 orcish leather armour (-7, 42, D:3) a +0 orcish ring mail a -1,+1 orcish war axe (38, 45, D:3) a +0,+0 club (45, 45, D:3) a +0,+0 whip (38, 46, D:3) a +2,+2 orcish mace a +0 orcish ring mail (52, 51, D:3) a +0,+0 dwarven short sword Level 4 of the Dungeon [Shop] Zepav's Antique Weapon Shop a +0,+0 sling (42 gold) a +2,+2 hand axe (78 gold) the cursed +8,-1 dagger "Boadam" {stab, rF- MR+} (196 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0,+0 sling (42 gold) a +4,+2 glaive of chopping (154 gold) a +3,+3 elven spear of freezing (106 gold) the +2,+1 hand axe of Doom {drain, rC+ Str+3 Stlth--} (218 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. It makes you much less stealthy. Zin opposes the use of such an evil item. a +0,+0 whip (70 gold) a +2,+0 war axe of freezing (112 gold) a +0,+0 quarterstaff (112 gold) a +4,+2 falchion of flaming (84 gold) (0, 0, D:4) a +0,+0 giant spiked club (-7, 3, D:4) 17 arrows (28, 6, D:4) a +1,+0 whip (23, 10, D:4) a +0,+2 orcish spear a +0,+2 orcish spear a +0,+2 orcish spear a -1,+0 orcish flail a +0,+0 club (16, 11, D:4) a +1,+0 dwarven hand axe a +0 orcish leather armour (1, 13, D:4) 8 needles of sleeping (7, 15, D:4) a cursed +0 orcish leather armour (29, 19, D:4) a +0,+0 mace (-5, 23, D:4) a +0,+0 giant club (24, 31, D:4) a +0 ring mail (7, 33, D:4) a +0 orcish chain mail (7, 34, D:4) 20 arrows (23, 39, D:4) a +0,+0 dagger (46, 43, D:4) 21 arrows (15, 45, D:4) a cursed +0,-2 short sword (19, 49, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (-2, 6, D:5) a +0,+0 giant club (23, 9, D:5) a +0,+0 club (-1, 10, D:5) a +0 ring mail (12, 12, D:5) a +1,+0 elven dagger (17, 12, D:5) 7 needles of sleeping (11, 15, D:5) a +1,+0 elven dagger a +0,+0 sling (22, 15, D:5) a +0,+0 short sword (22, 20, D:5) 25 darts (22, 25, D:5) a +0,+0 dagger (18, 28, D:5) a +0,+0 orcish short sword (19, 29, D:5) a +0,+1 orcish mace a +0 orcish leather armour (20, 31, D:5) a -1,+1 orcish dagger a +0 orcish robe (-12, 32, D:5) a +0,+0 dwarven dagger (-6, 33, D:5) 20 darts (1, 33, D:5) a +0,+0 hand axe (26, 35, D:5) 19 darts (-21, 36, D:5) 14 bolts (2, 36, D:5) a +0,+0 hand axe (16, 38, D:5) a +0,+0 bow 20 arrows (15, 39, D:5) an arrow (-5, 47, D:5) a +0,+2 dagger (0, 49, D:5) 5 darts a +0,+0 whip (2, 50, D:5) a +0,+0 dagger Level 6 of the Dungeon (-18, 4, D:6) a +1,+0 whip a +0,+0 club a gnoll corpse (skeletalised by now) a +0,+0 halberd (-15, 4, D:6) a +2,+1 flail (-42, 7, D:6) a +0,+0 flail (-43, 8, D:6) a +1,+1 spear (-32, 8, D:6) 9 arrows (-44, 9, D:6) a +0,+0 spear a gnoll corpse (skeletalised by now) (-29, 11, D:6) 13 bolts of flame (5, 15, D:6) a quokka skeleton (-15, 16, D:6) a rat corpse (skeletalised by now) (-14, 16, D:6) a scroll of random uselessness (-11, 17, D:6) a rat skeleton (-15, 18, D:6) a bat corpse (skeletalised by now) (-28, 29, D:6) 28 darts (5, 29, D:6) a rotting rat corpse (-43, 33, D:6) a +0,+0 giant spiked club (4, 34, D:6) a rotting centaur corpse 4 arrows a +1,+2 bow of evasion (-15, 37, D:6) a jackal skeleton (-37, 49, D:6) a +0,+0 whip (-36, 50, D:6) a +0,+0 whip a +0,+0 spear a +0,+0 spear a +0,+0 whip a +0 robe (-41, 52, D:6) a cursed -3,+0 whip Level 7 of the Dungeon (0, 0, D:7) 2 stones (-11, 2, D:7) a potion of curing (0, 2, D:7) a stone (unseen) (1, 2, D:7) a stone (still there?) a sling bullet (still there?) (-2, 3, D:7) 2 sling bullets (-1, 3, D:7) a sling bullet (0, 3, D:7) a pear (-11, 4, D:7) a wand of paralysis (10) (-3, 4, D:7) a stone