M4edhros Level 1 of the Dungeon (4, 32, D:1) a +0 robe (10, 7, D:1) 29 arrows (15, 17, D:1) 24 arrows (17, 39, D:1) 21 stones (28, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, 10, D:2) a +0 whip (13, -25, D:2) a +0 pair of boots (22, -17, D:2) a +0 hunting sling (27, 9, D:2) a +0 short sword a +0 hunting sling a stone (27, 11, D:2) a +0 robe (37, -22, D:2) a +0 dagger (38, 0, D:2) a +0 short sword (39, -22, D:2) a +0 club (40, -25, D:2) 14 stones (41, -22, D:2) a +0 club (42, -23, D:2) a +0 robe (43, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 stones (3, -2, D:3) a +0 leather armour (10, -15, D:3) 12 stones (15, -24, D:3) a +0 short sword (24, -10, D:3) a +0 club (24, 3, D:3) a cursed -3 whip (25, -14, D:3) a +0 ring mail (49, -19, D:3) a +0 dagger 3 tomahawks of returning Level 4 of the Dungeon (1, 6, D:4) 25 arrows (8, 5, D:4) 8 needles of sleeping (14, 4, D:4) a +0 robe a +0 glaive (15, 34, D:4) a +0 ring mail (17, 4, D:4) a +0 long sword (23, 9, D:4) 15 stones (23, 22, D:4) 26 arrows (29, 18, D:4) a +0 hunting sling (29, 26, D:4) 24 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, -10, D:5) a +0 shortbow 15 arrows (4, -9, D:5) an arrow (15, 4, D:5) a +0 robe (16, -11, D:5) 22 stones (17, -3, D:5) 25 arrows (25, -9, D:5) a +0 rapier (36, 2, D:5) a +0 plate armour (44, 4, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Fuugih's Antique Weapon Shoppe a +0 demon whip of draining (783 gold) a +0 spear (81 gold) a +0 long sword (94 gold) the cursed +2 war axe of Quantum Leap {flame, *Drain rElec Int+8 Dex-3} (869 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It affects your dexterity (-3). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. a +2 halberd of flaming (518 gold) a +0 spear (81 gold) a +6 morningstar of draining (1058 gold) a +0 quarterstaff (108 gold) a +0 rapier (108 gold) a +0 morningstar (108 gold) [Shop] Dekytsuacs's Assorted Antiques a +0 spear (93 gold) a +0 quarterstaff (124 gold) a potion of flight (93 gold) the +6 rapier of True Grit {venom, rElec rF++ Int-3 Dex+2} (1990 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+2). It greatly protects you from fire. It insulates you from electricity. a potion of resistance (310 gold) a box of beasts (620 gold) [Shop] Jafuet's Jewellery Shop an uncursed amulet of the gourmand (420 gold) a +3 ring of strength (219 gold) an uncursed ring of fire (350 gold) an uncursed amulet of magic regeneration (420 gold) a +5 ring of intelligence (576 gold) an uncursed ring of fire (350 gold) a cursed ring of loudness (63 gold) a cursed -3 ring of evasion (28 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of protection from fire (350 gold) (5, -23, D:6) a +0 dagger of draining (unseen) (8, -33, D:6) a +0 dagger (unseen) (29, -43, D:6) 11 stones (53, -23, D:6) a +0 quarterstaff (54, -15, D:6) 5 needles of sleeping (58, -35, D:6) a +0 club a +0 robe a +0 dagger (64, -47, D:6) 9 stones (64, -23, D:6) a +0 dagger Level 7 of the Dungeon (3, 18, D:7) an uncursed staff of power (5, -2, D:7) a cursed -2 giant club (5, 17, D:7) a +0 shortbow (5, 25, D:7) 3 arrows (6, -2, D:7) a +0 dagger (unseen) (6, 26, D:7) 4 arrows (9, 11, D:7) 20 stones (9, 16, D:7) 2 arrows (9, 17, D:7) 15 stones (11, 11, D:7) an arrow (12, 10, D:7) an arrow (12, 14, D:7) an arrow (12, 15, D:7) 3 arrows (24, 5, D:7) a +0 club (24, 9, D:7) 26 bolts (28, 6, D:7) a throwing net (28, 7, D:7) a +0 dagger (29, 6, D:7) a +0 flail (unseen) (30, 11, D:7) a +0 dagger a +0 robe (32, 39, D:7) a +0 robe (33, 24, D:7) a +0 plate armour (37, 21, D:7) a +0 leather armour (38, 24, D:7) 27 stones Level 8 of the Dungeon (2, -1, D:8) 16 bolts (12, -12, D:8) the +6 falchion of Mathroiz {slice, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. (15, -16, D:8) 21 stones (17, -12, D:8) a cursed -3 falchion a +0 leather armour (20, -4, D:8) a +0 plate armour (31, -27, D:8) a +0 leather armour (33, 2, D:8) a +0 ring mail (42, -3, D:8) a +0 scale mail (42, 0, D:8) 4 potions of degeneration Level 9 of the Dungeon (7, 35, D:9) a +0 hunting sling (10, 35, D:9) 22 arrows (12, 36, D:9) a +0 glaive (13, 18, D:9) 27 stones (18, 33, D:9) a cursed +0 great sword (unseen) (21, 35, D:9) a cursed -1 great sword a +0 robe a +2 great sword of freezing a +0 robe a +0 flail a cursed +0 robe a cursed +0 scimitar a +0 robe (28, 36, D:9) 25 arrows (32, 2, D:9) a +0 leather armour (34, 3, D:9) 21 stones (35, 29, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, -1, D:10) 23 bolts (39, 12, D:10) a +0 shortbow 23 arrows (43, 16, D:10) a +0 helmet (50, 17, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (8, -3, D:11) a +0 flail (13, 6, D:11) a +0 trident (unseen) (20, 6, D:11) a +0 dagger (21, 2, D:11) a +0 leather armour (28, -5, D:11) a +0 quarterstaff of freezing (unseen) (28, -4, D:11) a +0 giant club a +1 whip of electrocution (33, -10, D:11) a +0 robe (34, -16, D:11) a +0 quarterstaff (34, 3, D:11) 9 stones (41, -5, D:11) 22 bolts Level 12 of the Dungeon (0, 0, D:12) 14 stones (13, 23, D:12) 18 bolts (24, 3, D:12) 16 arrows (28, 11, D:12) a +0 falchion (35, -3, D:12) a +0 leather armour (38, -2, D:12) a +0 long sword Level 13 of the Dungeon (15, 2, D:13) a scroll of random uselessness (18, 8, D:13) 18 stones (22, 8, D:13) a +1 falchion of draining the Ecumenical Temple a labyrinth (45, 38, Lab) a potion of haste (46, 43, Lab) a +0 plate armour (unseen)