M4edhros Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 dagger (0, 1, D:1) a +0 whip (0, 35, D:1) a +0 club (2, -17, D:1) 17 arrows (4, 11, D:1) a +0 robe (7, -12, D:1) a +0 leather armour (8, 10, D:1) a +0 club (9, -7, D:1) a +0 dagger (12, 26, D:1) a +0 short sword (14, -4, D:1) a +0 short sword (17, -8, D:1) a +0 short sword (28, 20, D:1) a +0 club (31, -2, D:1) a +0 short sword (33, 20, D:1) a +0 short sword (40, 33, D:1) a +0 dagger (48, 43, D:1) 2 tomahawks (53, -6, D:1) a cursed +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a scarf of cold resistance (7, 6, D:2) a +0 club (18, -30, D:2) 22 arrows a +0 club (19, -21, D:2) a +0 ring mail (20, -20, D:2) a +0 dagger (22, -21, D:2) a +0 robe (41, -18, D:2) a +1 chain mail of cold resistance Level 3 of the Dungeon (0, 0, D:3) 19 bolts (1, -4, D:3) a +0 long sword (2, 21, D:3) a +0 falchion a +0 leather armour (3, 21, D:3) a +0 club (5, 5, D:3) a +0 dagger a +0 robe (7, 31, D:3) a +0 leather armour (18, 17, D:3) a +0 club (19, 22, D:3) a +0 club (26, 37, D:3) 13 bolts (28, 39, D:3) a +0 whip (29, 32, D:3) 23 poisoned needles (33, 30, D:3) a +0 club (41, 8, D:3) 15 arrows Level 4 of the Dungeon [Shop] Baqoit's Armour Boutique the +5 helmet of Pimny {rElec rN+ Str-4} (432 gold) It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. a +0 ring mail (44 gold) a +3 leather armour of cold resistance (264 gold) the +0 leather armour of the Pirate {rC+ MP-9 Dex+2} (22 gold) It affects your dexterity (+2). It protects you from cold. It affects your magic capacity (-9). a +0 ring mail (44 gold) a +2 robe of cold resistance (194 gold) (0, 0, D:4) a +0 short sword (19, 1, D:4) 19 arrows (21, -3, D:4) a +0 falchion (47, -46, D:4) a +0 robe (49, -14, D:4) a +0 ring mail (52, -6, D:4) 18 arrows Level 5 of the Dungeon [Shop] Xill's Distillery a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of resistance (130 gold) a potion of magic (104 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (5, -6, D:5) 14 arrows (11, -12, D:5) a +0 trident a +0 ring mail (12, -12, D:5) a cursed -1 falchion (15, -13, D:5) a +0 club (15, -12, D:5) a +0 ring mail (31, 9, D:5) a +0 ring mail (34, 19, D:5) a cursed +0 war axe (38, -7, D:5) a +0 shortbow 16 arrows (51, 15, D:5) a +0 hand axe (57, 27, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a tomahawk (0, 1, D:6) a tomahawk (0, 2, D:6) a tomahawk a +0 hand axe (0, 5, D:6) a +0 flail 2 tomahawks (0, 18, D:6) 12 bolts (1, 9, D:6) a +0 mace (5, -3, D:6) a +0 giant spiked club (6, 23, D:6) a +0 short sword (9, 23, D:6) a +0 short sword a +0 mace a +0 dagger a +0 robe (33, 25, D:6) 4 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -3, D:7) a +0 dagger a +2 short sword of freezing a +0 whip (12, 24, D:7) a +0 club (15, 21, D:7) a +0 trident a +0 chain mail (21, 20, D:7) the +1 robe of Classification {+Fly rElec rF- rN+ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It lets you fly. a +0 mace (22, 20, D:7) a +0 club (22, 21, D:7) a +0 robe (23, 21, D:7) a +0 club (32, -3, D:7) 22 bolts (40, 1, D:7) a +0 shortbow 16 arrows (43, 22, D:7) a +0 naga barding Level 8 of the Dungeon (0, 0, D:8) 25 arrows