M4edhros Level 1 of the Dungeon (0, 0, D:1) 26 bolts (5, -19, D:1) a +0 helmet (15, -38, D:1) a +0 club (26, -32, D:1) a +0 dagger (31, -14, D:1) a +0 club (33, -34, D:1) a +0 club Level 2 of the Dungeon (0, 5, D:2) 12 bolts (5, 3, D:2) a +0 club (12, 5, D:2) a +0 dagger (12, 26, D:2) a +0 ring mail (14, -5, D:2) a +0 dagger (15, 22, D:2) a +0 robe (26, 15, D:2) 27 arrows (28, 13, D:2) a +0 club a +0 hunting sling (33, -9, D:2) 15 arrows (34, -10, D:2) a +0 robe (37, 2, D:2) a +0 ring mail (37, 14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 10, D:3) a +0 spear (13, -31, D:3) a +0 flail a cursed +0 ring mail (14, -31, D:3) a +0 short sword (29, -16, D:3) a +0 club (33, -31, D:3) a +0 robe (35, -21, D:3) a cursed -1 dagger (35, -18, D:3) 17 arrows (36, -23, D:3) a cursed -2 leather armour (36, -6, D:3) a +0 ring mail (37, -23, D:3) a +0 club (37, -18, D:3) a +0 dagger a +0 robe a +0 flail a +0 robe (37, -17, D:3) a +0 hand axe (38, -18, D:3) a +0 short sword (39, -18, D:3) a +0 whip a +0 scale mail (47, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +2 flail of crushing a +0 leather armour (10, 38, D:4) a +0 chain mail (12, 12, D:4) a +0 rapier (19, 37, D:4) a +0 ring mail (36, 10, D:4) a +0 mace a +0 animal skin a +2 helmet (36, 11, D:4) a +0 dagger a +0 dagger (36, 12, D:4) a +0 hunting sling a +0 dagger (36, 13, D:4) a +0 dagger a +0 club a +0 hunting sling (36, 15, D:4) a +0 club a +0 dagger (41, 19, D:4) a +0 club Level 5 of the Dungeon [Shop] Sishrob's Weapon Shoppe a +0 long sword (45 gold) 22 bolts (57 gold) 2 javelins of penetration (62 gold) a +1 morningstar of crushing (169 gold) a +0 blowgun (32 gold) a +0 club (13 gold) a +0 great sword (84 gold) (0, 0, D:5) a +0 giant club (14, -8, D:5) a +0 leather armour (15, -8, D:5) the -1 pair of boots of Inviolability {rN+ Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. (15, -5, D:5) a +0 dagger a +0 robe (15, -3, D:5) a +0 dagger a +0 robe (16, -4, D:5) a +0 dagger a +0 leather armour (18, -4, D:5) a +0 spear (22, -16, D:5) a +0 dagger (25, -4, D:5) a +0 helmet (25, -2, D:5) a +0 great mace (30, -2, D:5) the +1 leather armour "Ofyur" {+Blink MP-9 Stlth+} It affects your magic capacity (-9). It lets you blink. It makes you more stealthy. (36, -3, D:5) a +0 spear a +0 spear (40, -2, D:5) a +0 dagger a +1 robe of positive energy (41, -3, D:5) 24 bolts (42, -7, D:5) a +0 short sword a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +1 hand axe of pain a +0 ring mail Level 6 of the Dungeon (5, -3, D:6) a +0 whip (20, -26, D:6) a +0 war axe (25, -25, D:6) a +0 chain mail (25, 2, D:6) 21 arrows (36, -6, D:6) a +0 falchion (38, -16, D:6) a +1 robe of the Archmagi (39, -13, D:6) a +0 club (40, -2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 0, D:7) 16 bolts (7, -7, D:7) an uncursed staff of wizardry (8, -3, D:7) 2 tomahawks (8, 0, D:7) a tomahawk (10, 7, D:7) a +0 mace a +0 leather armour (11, -10, D:7) a +0 mace a +0 robe (11, 0, D:7) a +0 leather armour (13, -10, D:7) a +0 ring mail (13, -9, D:7) a +0 battleaxe a +0 chain mail (13, -8, D:7) a +0 dagger a +0 flail a +0 leather armour (31, 9, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 animal skin (2, -22, D:8) a +0 leather armour (7, 9, D:8) a +3 hand axe a +0 robe (8, -22, D:8) a +0 plate armour (8, 6, D:8) a +4 falchion a cursed +0 robe (8, 7, D:8) a +2 halberd of freezing a +0 robe (8, 13, D:8) a +0 robe (11, -35, D:8) a +0 leather armour (11, -22, D:8) a +0 hunting sling a +0 war axe (17, -32, D:8) a +0 giant club a +0 dire flail (19, 1, D:8) a +0 hunting sling (27, 8, D:8) a +0 quarterstaff (35, -32, D:8) 5 large rocks (38, -13, D:8) a +0 dagger a +0 robe a +0 leather armour (39, -12, D:8) a +0 dagger a +0 robe (41, 16, D:8) 15 arrows (42, 3, D:8) a +0 shortbow 24 arrows (43, 7, D:8) an arrow (52, 6, D:8) a +0 ring mail (52, 20, D:8) a +0 hunting sling (54, -4, D:8) a +2 bardiche of distortion (58, -1, D:8) a +0 dire flail (62, -16, D:8) a +0 hand crossbow Level 9 of the Dungeon [Shop] Puntet Xurr's Weapon Boutique 8 curare-tipped needles (57 gold) a +0 broad axe (48 gold) a +0 flail (42 gold) a +0 morningstar (48 gold) the +8 mithril axe "Arga" {speed, MR+} (775 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. 12 bolts (28 gold) a +0 war axe of freezing (99 gold) 14 poisoned needles (67 gold) a +0 falchion (36 gold) a +0 hand crossbow (42 gold) a +0 war axe (42 gold) a +0 spear (36 gold) a +0 morningstar (48 gold) a +0 giant club (20 gold) [Shop] Deuxtorulu's Antique Weapon Shoppe a +0 rapier (136 gold) a +0 glaive (221 gold) the +7 shortbow of Balance {speed, rC+ rN+ Int+2} (2257 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. a cursed -1 flail (3 gold) a +0 halberd (136 gold) a +2 halberd of venom (571 gold) a +0 broad axe (136 gold) a +1 great sword of holy wrath (635 gold) a +0 spear (102 gold) the +3 rapier of Ascent {pierce, MR+ Str+9 Dex+2 Stlth-} (1880 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 trident (119 gold) the +7 war axe of Anxiety {holy, -Tele rN++ Str+3} (2023 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It greatly protects you from negative energy. It prevents most forms of teleportation. (0, 0, D:9) 12 bolts (6, -10, D:9) a +0 scale mail (22, -6, D:9) a +0 ring mail (22, -5, D:9) a +0 scale mail a +0 dagger a +0 robe (23, -6, D:9) a +0 leather armour (25, 1, D:9) a +0 flail a +0 chain mail (26, 1, D:9) a +0 whip a +0 short sword a +0 plate armour (26, 2, D:9) a +0 dagger a +0 ring mail (26, 3, D:9) a cursed -1 flail a +0 plate armour (30, 9, D:9) 12 poisoned needles (30, 25, D:9) a +0 war axe a +0 chain mail (31, 40, D:9) a +0 giant spiked club a +0 robe (33, 26, D:9) a +0 giant club (37, 7, D:9) a +0 ring mail (39, 20, D:9) a +0 giant club (39, 37, D:9) a +0 ring mail (41, 3, D:9) a +0 spear a +0 animal skin (41, 6, D:9) a +0 giant club (44, -9, D:9) 13 poisoned needles (45, -1, D:9) a +0 mace (48, 12, D:9) a +0 short sword a +0 leather armour (49, 13, D:9) a +0 short sword a +0 hand axe (49, 14, D:9) a +0 hand axe a +0 leather armour (51, -6, D:9) a +0 dagger (54, 12, D:9) a +0 plate armour Level 10 of the Dungeon (6, 16, D:10) a +0 battleaxe a +0 robe (7, 0, D:10) a +0 mace of protection (9, 6, D:10) 15 poisoned needles (10, 35, D:10) a +0 spear a +0 robe a +0 dire flail a +0 robe (10, 36, D:10) a +1 battleaxe of electrocution a +0 robe a +0 scimitar a +0 robe a +4 hand axe a +0 robe (11, 3, D:10) a +0 robe (14, 15, D:10) a +0 pair of gloves (18, 8, D:10) a +0 halberd a +0 robe (18, 9, D:10) a cursed +4 dagger a +1 robe of cold resistance a +5 falchion a +0 robe (18, 20, D:10) 20 arrows (19, 10, D:10) a +0 dire flail a +0 robe (19, 27, D:10) a +0 shortbow 20 arrows (20, -5, D:10) a +0 shield a +0 ring mail a +0 spear (20, 15, D:10) a +0 dire flail a +0 giant club (23, -14, D:10) the +4 quarterstaff of Misery {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you see invisible. (26, 15, D:10) a +0 shortbow 14 arrows (28, 33, D:10) a +0 giant spiked club (29, -4, D:10) a +0 mace (35, 17, D:10) a +0 scale mail of cold resistance (49, 15, D:10) 10 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, 22, D:11) a +0 chain mail (5, 29, D:11) a +0 mace (16, 28, D:11) a +4 shortbow 14 arrows (17, 27, D:11) a +0 shortbow 23 arrows (17, 28, D:11) a +0 shortbow 16 arrows (17, 29, D:11) 17 arrows a +0 shortbow (17, 30, D:11) 2 arrows (17, 32, D:11) an arrow (21, 8, D:11) a -6 ring of dexterity (27, 34, D:11) a +1 pair of boots (29, 29, D:11) a +0 short sword (29, 30, D:11) a +0 mace (30, 5, D:11) 3 scrolls of remove curse (30, 19, D:11) a +0 war axe (30, 29, D:11) a +0 ring mail a +0 glaive (31, 6, D:11) a +0 troll leather armour (31, 12, D:11) a tomahawk (32, 12, D:11) a wand of flame (0/48) a cursed +0 leather armour 2 tomahawks a +0 club (32, 29, D:11) a +0 leather armour a +0 war axe (33, 11, D:11) a tomahawk (33, 15, D:11) a +0 giant spiked club (33, 16, D:11) a wand of lightning (0/15) a wand of acid (0/15) a wand of random effects (0/48) (34, 32, D:11) a +0 club (35, 35, D:11) a +0 robe a +0 dagger (37, 7, D:11) a +0 plate armour (40, 9, D:11) a tomahawk Level 12 of the Dungeon [Shop] Nufurhur's Armour Shoppe a +0 helmet (76 gold) a +0 pair of gloves (76 gold) the +2 scale mail of the Dwarven Hall {rElec rN++ Str-2} (583 gold) It affects your strength (-2). It insulates you from electricity. It greatly protects you from negative energy. a +0 leather armour of magic resistance (153 gold) the +1 ring mail of the Will of the Gods {-Tele rPois Regen+ Str+3} (355 gold) It affects your strength (+3). It protects you from poison. It prevents most forms of teleportation. It increases your rate of regeneration. a +4 ring mail (442 gold) a +2 scale mail of magic resistance (357 gold) the cursed +0 pair of boots "Voynates" {rElec Str+3 Dex+7 Stlth-} (596 gold) It affects your strength (+3). It affects your dexterity (+7). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. a +0 pair of gloves (76 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +0 scale mail (68 gold) a scarf of resistance (544 gold) a +0 robe (11 gold) (0, 0, D:12) 2 large rocks (0, 1, D:12) 3 large rocks a +0 hand axe an arrow (1, 1, D:12) a +0 mace of draining an arrow (2, 0, D:12) a +0 trident (3, -16, D:12) a +1 long sword of freezing a +0 ring mail (3, 0, D:12) a +0 shortbow 24 arrows (4, -17, D:12) a +1 hand axe of freezing a +0 dagger a +0 robe (5, -2, D:12) an arrow (7, -3, D:12) an arrow (9, -16, D:12) a +0 dagger a +0 robe (9, -15, D:12) a +0 flail (10, -15, D:12) a +0 whip a +0 leather armour (14, -18, D:12) a +0 trident (16, -13, D:12) a +0 flail (17, -7, D:12) a +0 dagger (20, -16, D:12) a +0 shortbow 10 arrows a +2 long sword of slicing a +2 short sword of draining a +0 short sword of speed a +0 short sword (20, -15, D:12) 2 arrows (25, 11, D:12) a +0 hand axe (26, 12, D:12) a +0 dagger a +0 robe (28, 17, D:12) a +0 dire flail (29, -19, D:12) a +0 robe (29, 14, D:12) a +2 battleaxe of venom a +0 arbalest a +0 chain mail (30, 2, D:12) a +2 whip of electrocution (31, 2, D:12) a +0 mace a +0 leather armour a +0 club (35, -10, D:12) a +0 chain mail (38, 25, D:12) a cursed -3 shortbow (40, -7, D:12) a +0 whip a +0 ring mail a +0 dagger a +0 robe a cursed -2 club a +0 leather armour a +0 short sword (40, -5, D:12) a +0 mace (unseen) (42, -5, D:12) a +0 dagger a +0 robe (44, -6, D:12) a +0 giant spiked club (48, -8, D:12) a +0 dagger of venom (48, 9, D:12) a +0 mace (56, -2, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a wand of digging (10/24) a wand of random effects (23/48) a wand of polymorph (16/24) a scroll of remove curse (4, 0, D:13) an iguana skeleton (8, -1, D:13) a +0 flail (23, -9, D:13) a howler monkey skeleton (23, -8, D:13) an arrow (23, -7, D:13) 2 arrows (24, -9, D:13) an arrow