M4edhros Level 1 of the Dungeon (0, 0, D:1) 6 stones (14, -24, D:1) a +0 dagger (14, 12, D:1) a +0 club (16, -13, D:1) a +0 leather armour (23, 9, D:1) a +0 club (32, -15, D:1) a +0 club (34, 6, D:1) a +0 rapier (38, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (4, -28, D:2) a +0 ring mail (5, -14, D:2) 2 stones (6, -26, D:2) 3 stones (6, 0, D:2) a +0 club (16, -11, D:2) a +0 dagger (27, -26, D:2) a +0 robe (31, -4, D:2) a +0 club a +0 ring mail (32, 22, D:2) a +0 club (41, 15, D:2) a staff of fire (42, -25, D:2) a +0 dagger (45, 12, D:2) 4 stones (46, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 13, D:3) a +0 leather armour a +0 dagger (21, 42, D:3) the +1 scale mail of Dramatic Exits {rElec Str+3 Stlth+} Str: It affects your strength (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (25, 42, D:3) 6 stones (33, 18, D:3) a +0 quarterstaff (36, 17, D:3) a +0 robe (37, 23, D:3) a +0 spear (38, 32, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 club (1, 28, D:4) a +0 club (6, 37, D:4) a +0 club (12, 20, D:4) a +0 club (14, 49, D:4) a +0 club a +0 sling (19, 39, D:4) a +0 club (20, 5, D:4) 5 stones (29, 17, D:4) 6 stones (33, 44, D:4) a +0 spear (41, 2, D:4) a +0 club a +0 hand axe (42, 2, D:4) a +0 whip a +0 scale mail (43, 2, D:4) a +0 hand axe (43, 40, D:4) a +0 whip (58, 28, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 5 stones (2, -25, D:5) a +0 rapier a +0 leather armour (18, -19, D:5) a +0 club (21, -26, D:5) 2 stones (23, -5, D:5) a +0 dagger a +0 whip a +0 dagger 4 stones (23, -4, D:5) a +0 dagger a +0 short sword (31, -30, D:5) a +0 giant club (32, -9, D:5) a +0 leather armour (32, -3, D:5) a +0 giant club (35, 0, D:5) a +0 chain mail a +0 dagger (37, -9, D:5) a +0 ring mail (41, -18, D:5) a +0 hand axe a +0 ring mail (46, -36, D:5) a +0 hand axe (48, -37, D:5) 3 stones Level 6 of the Dungeon (4, -6, D:6) a +0 falchion (8, -9, D:6) a +0 robe (9, 3, D:6) the +0 leather armour "Waina" {rElec rCorr Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (11, 2, D:6) a +0 chain mail (16, -26, D:6) a +0 chain mail (18, -4, D:6) a +0 spear (18, -3, D:6) a +0 club a +0 robe (19, -11, D:6) a +0 great sword a +0 robe (20, -2, D:6) a +0 club a +0 flail (21, -25, D:6) a +0 short sword (25, 3, D:6) a +0 halberd (30, -35, D:6) 2 javelins (31, -35, D:6) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger a +0 whip (31, -34, D:6) a +0 flail a +0 short sword (33, 19, D:6) a +0 rapier (39, 4, D:6) a +0 trident a +0 club a +0 scale mail a +0 short sword (39, 5, D:6) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 robe a +3 flail (41, -25, D:6) a +0 helmet (42, -19, D:6) a +0 cloak (42, -11, D:6) a +0 robe a +0 battleaxe (45, -13, D:6) a +0 robe a +4 short sword (55, -18, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Longisae's Distillery a potion of attraction (39 gold) a potion of ambrosia (104 gold) 3 potions of berserk rage (195 gold) 3 potions of curing (117 gold) a potion of mutation (104 gold) (10, -18, D:7) a +0 cloak (12, -31, D:7) a +0 scimitar (19, -32, D:7) a +0 robe (22, 4, D:7) a +0 short sword 2 boomerangs a +0 leather armour (22, 6, D:7) a +0 hand axe (23, -16, D:7) a +0 dagger a +0 leather armour (23, -1, D:7) a +0 giant spiked club (23, 5, D:7) a +0 dagger a +0 robe (23, 6, D:7) a +0 mace (24, -17, D:7) a +0 short sword a +0 dagger a +0 robe (25, -17, D:7) a +0 broad axe a +0 plate armour (37, -11, D:7) a +0 falchion (39, -11, D:7) a +0 whip a +0 hand axe a +0 chain mail a +0 war axe Level 8 of the Dungeon [Shop] Pefuic's Distillery a potion of brilliance (60 gold) 2 potions of resistance (300 gold) a potion of ambrosia (120 gold) 2 potions of ambrosia (240 gold) a potion of cancellation (120 gold) a potion of lignification (45 gold) a potion of mutation (120 gold) (0, 0, D:8) a +0 mace a +0 dagger (1, 0, D:8) a +0 leather armour a +0 dagger (2, 4, D:8) a +0 chain mail a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (3, -14, D:8) a +0 ring mail (4, -17, D:8) a +0 leather armour (9, 7, D:8) a +0 whip (10, 8, D:8) a +0 spear (11, 9, D:8) a +0 leather armour (20, -17, D:8) a +0 whip a +0 club a +0 whip a +0 spear a +0 scale mail (25, 8, D:8) a +0 ring mail (34, 7, D:8) 3 large rocks (35, 6, D:8) a +0 plate armour a +0 chain mail a +0 dire flail Level 9 of the Dungeon (0, 0, D:9) an amulet of magic regeneration (3, 25, D:9) a +0 halberd a +0 plate armour (3, 26, D:9) a +0 flail a +0 leather armour (3, 27, D:9) a +2 short sword of freezing (unseen) (4, 26, D:9) a +0 club a +0 mace a +0 leather armour (4, 43, D:9) a +0 flail (5, 41, D:9) a +0 dagger (5, 42, D:9) a +0 dagger a +0 leather armour (5, 43, D:9) a +0 dagger a +0 robe (6, 20, D:9) a +0 hand axe (8, 38, D:9) 4 stones (11, 26, D:9) a +0 trident (11, 28, D:9) a staff of cold (22, 19, D:9) a +2 robe of willpower a +0 falchion 9 gold pieces (27, 45, D:9) a +0 ring mail (28, 13, D:9) a +1 battleaxe a +0 robe a +0 war axe a +0 robe (28, 46, D:9) a +0 long sword (54, 22, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (10, -13, D:10) a +0 ring mail (14, -36, D:10) a +2 short sword of electrocution (unseen) (14, -35, D:10) a +0 hand axe (14, -34, D:10) a +0 dagger a +0 robe (15, -40, D:10) a +0 dagger (15, -34, D:10) a +0 club a +0 ring mail (16, -35, D:10) a +0 dagger a +0 robe (27, -12, D:10) a +0 pair of boots (28, -1, D:10) 2 stones (31, 5, D:10) a +0 troll leather armour (41, -40, D:10) a +0 spear a +0 ring mail (42, -41, D:10) a +0 spear (46, -22, D:10) a +0 chain mail (47, -41, D:10) a +0 club a +0 halberd (48, -42, D:10) a +0 flail (48, -41, D:10) a +0 spear (52, 4, D:10) a +0 rapier Level 11 of the Dungeon [Shop] Zuachays's Antique Weapon Shoppe a +0 quarterstaff (164 gold) a +1 flail of protection (459 gold) the +3 sling of Quick Death {elec, rC- rN+ Will+ Stlth+} (1283 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. the +11 trident "Hozxyub" {vamp, rElec rC+ Int-5} (3116 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (-5). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 quarterstaff (164 gold) a +0 shortbow (123 gold) a +0 long sword (143 gold) a +0 morningstar (164 gold) a +0 hand axe (123 gold) (0, 0, D:11) a +0 scale mail (5, 1, D:11) a +0 dagger a +0 robe (14, -19, D:11) a +0 morningstar a +0 ring mail (15, -19, D:11) a +2 heavy flail a boomerang a +0 ring mail a +0 war axe a +0 chain mail (27, -25, D:11) 3 stones (30, -18, D:11) a +0 plate armour (32, -12, D:11) a +0 robe a +0 shortbow (33, -19, D:11) a +0 whip (33, -14, D:11) a +0 shortbow (33, -12, D:11) a +0 shortbow (34, -10, D:11) 5 stones a +0 short sword (35, 3, D:11) 2 stones (36, -9, D:11) a +0 short sword (36, -8, D:11) a +1 dagger of protection (37, 4, D:11) the +2 chain mail of Dice, Bag, and Bottle {rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (38, 0, D:11) 6 stones (41, -3, D:11) 2 boomerangs (51, -6, D:11) 4 stones Level 12 of the Dungeon (10, 1, D:12) a +0 trident (10, 3, D:12) 4 boomerangs (11, -3, D:12) a +6 ring of intelligence (12, -4, D:12) a +2 pair of boots (12, -3, D:12) a potion of brilliance (12, -2, D:12) a staff of death (unseen) (12, -1, D:12) a potion of lignification (21, -6, D:12) a +0 troll leather armour (24, -18, D:12) a +0 troll leather armour (38, -1, D:12) a +0 leather armour (42, -22, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) 14 gold pieces (0, 1, D:13) a +0 long sword (1, -2, D:13) 7 gold pieces (1, 2, D:13) a +0 demon blade of pain (unseen) (1, 3, D:13) a scroll of teleportation (2, -1, D:13) 9 gold pieces (3, 0, D:13) a +0 scimitar (3, 1, D:13) 22 gold pieces (8, 26, D:13) a +0 broad axe (14, 24, D:13) a +0 robe (20, 26, D:13) a +2 shortbow of flaming (21, 26, D:13) a +0 flail a +0 buckler a +0 longbow 2 stones a +0 shortbow (21, 27, D:13) a +2 antimagic shortbow a +0 shortbow a +0 shortbow (22, 27, D:13) a +0 shortbow (25, 6, D:13) a +2 longbow of flaming (30, 5, D:13) 7 stones (37, 4, D:13) a +0 shortbow (49, 10, D:13) a +0 leather armour (51, 19, D:13) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (51, 20, D:13) a +0 whip a +0 leather armour (51, 21, D:13) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (5, 19, Lair:1) an amulet of reflection (6, 15, Lair:1) 4 stones (19, 11, Lair:1) 3 boomerangs (32, 20, Lair:1) 6 stones (33, 31, Lair:1) a +0 trident (47, 18, Lair:1) a scroll of blinking Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (1, 5, Lair:2) a potion of attraction (1, 18, Lair:2) a +0 ring mail (2, 5, Lair:2) a +0 chain mail (2, 6, Lair:2) a yak corpse (2, 9, Lair:2) a cane toad corpse (22, 5, Lair:2) a cane toad corpse (skeletalised by now) (25, 2, Lair:2) 6 stones (25, 6, Lair:2) 4 stones (29, 0, Lair:2) a +0 robe (34, 23, Lair:2) a killer bee corpse a killer bee corpse (35, 23, Lair:2) a +0 hand axe a +0 robe (35, 26, Lair:2) a killer bee corpse (38, 20, Lair:2) a +0 long sword