Dungeon Crawl Stone Soup version 0.30-a0-694-g3340775977 (webtiles) character file. Game seed: 3623375103261496898 1 M4edhros the Stinger (level 1, 0/11 HPs) Began as an Octopode Wanderer on Jan 20, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (16 turns). M4edhros the Stinger (Octopode Wanderer) Turns: 16, Time: 00:00:41 Health: 0/11 AC: 1 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) Potions b - a potion of curing Skills: + Level 0.1 Fighting * Level 1.0 Dodging + Level 2.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Ice Magic * Level 3.6 Poison Magic - Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 14% 1 Spider Form Tmut/Pois 7% N/A 28% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 36% 3 Frozen Ramparts Ice 8% 1d2 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! The bat completely misses you. The bat closely misses you. The endoplasm quivers. You barely miss the endoplasm. The bat hits you. The endoplasm freezes you. You are frozen. The bat hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The bat misses you. The endoplasm closely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The bat barely misses you. The endoplasm barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm looks even sicker. The endoplasm is severely wounded. The bat hits you. The endoplasm freezes you. You are frozen. You die... #. .# #.###.##### ####.#.......### ............... #............ #........?.##. ###...Jbr....... .......@.....# .............# .............##. ................ .............#.. ......##.##### .##### #..# ##.# ##'######## You could see an endoplasm (very poisoned), a bat and a rat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | M4edhros the Octopode Wanderer began the quest for the Orb. 0 | D:1 | M4edhros set off with the following items: a +0 dagger, a | potion of curing, a +0 hat; and the following spells | available to memorise: Sting, Freeze, Spider Form, Ignite | Poison, Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sting 16 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms Action || total -------------------------++------- Melee: Dagger || 2 Tentacles || 1 Cast: Sting || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 1 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 1 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts