MAN Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 22, D:1) a blade talisman (16, 8, D:1) a +0 dagger (18, 15, D:1) a +0 hand axe (29, 13, D:1) a stone a +0 dagger (36, 37, D:1) a stone (44, 33, D:1) a +0 dagger (51, -2, D:1) 4 stones a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail (5, -24, D:2) a +0 club (20, 11, D:2) a +0 spear (21, -12, D:2) a +0 dagger a +1 sling of flaming (36, -7, D:2) a +0 ring mail (40, -4, D:2) a +0 club 3 stones (47, -28, D:2) the +3 dagger of the Enchanting Gods {speed, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (47, 10, D:2) a +0 short sword (60, -17, D:2) a +0 flail (61, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (0, 13, D:3) 3 poisoned darts (12, 18, D:3) 4 stones (26, 24, D:3) a frilled lizard corpse (30, 38, D:3) a +0 robe