MAN Level 1 of the Dungeon (1, 22, D:1) a +0 dagger (1, 23, D:1) a +0 robe (20, 6, D:1) a +0 short sword (44, 50, D:1) a +0 dagger (49, 31, D:1) a +0 robe (51, 51, D:1) a +0 whip (54, 13, D:1) a +0 dagger (55, 51, D:1) a +0 ring mail (56, 53, D:1) a +0 long sword (59, 36, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 club a goblin corpse (0, 1, D:2) a +0 club a +0 dagger a goblin corpse a goblin corpse (skeletalised by now) (1, 2, D:2) a +0 club (2, 1, D:2) a +0 club (2, 2, D:2) a +0 morningstar a +0 leather armour a +0 helmet a +0 animal skin a +0 club a +0 dagger a +0 club an orc corpse the hobgoblin corpse of Robin a goblin corpse (skeletalised by now) (7, 14, D:2) 7 stones (8, 11, D:2) 3 stones (10, 10, D:2) a +0 club (14, 19, D:2) a +0 leather armour (25, 2, D:2) a +0 dagger (27, 30, D:2) a +0 dagger (36, 28, D:2) a +0 dagger (47, 9, D:2) a +0 robe (59, -1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of summoning (3, -2, D:3) a bat corpse (16, 9, D:3) a scroll of acquirement (18, 17, D:3) a +0 morningstar (19, 23, D:3) 15 gold pieces (20, 0, D:3) a +0 chain mail (21, 2, D:3) a +0 robe (22, 12, D:3) a scroll of noise (23, 3, D:3) 8 gold pieces (23, 25, D:3) a +0 trident a +0 chain mail the human corpse of Terence (26, 15, D:3) a potion of curing (27, 1, D:3) a +0 short sword (28, 1, D:3) a beast talisman (28, 4, D:3) 2 stones (32, 9, D:3) a hobgoblin corpse (33, 16, D:3) a +0 animal skin (37, 2, D:3) a scroll of summoning (37, 18, D:3) 2 stones