MAN Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -26, D:1) 8 stones (6, -52, D:1) a +0 club (7, -54, D:1) a book of Dangerous Friends (11, -52, D:1) a +0 dagger a +0 club 4 stones (13, -1, D:1) a +0 sling (26, -8, D:1) a +0 dagger (27, -8, D:1) 3 stones (39, -35, D:1) a +0 dagger (41, -34, D:1) a +0 dagger (42, -18, D:1) a book of Scorching (50, -7, D:1) a +0 club (52, -18, D:1) a potion of mutation (55, -14, D:1) a +0 leather armour (56, 0, D:1) 3 stones Level 2 of the Dungeon (4, 33, D:2) a book of Flames (5, 17, D:2) a +0 dagger (6, 35, D:2) a book of Winter (7, 17, D:2) a +0 club (8, 1, D:2) a +0 club (19, 0, D:2) a +0 dagger (40, 10, D:2) a +0 dagger (47, 8, D:2) a There-And-Back Book Level 3 of the Dungeon (1, 6, D:3) a +0 dagger (2, 26, D:3) a +0 dagger (5, 25, D:3) 12 stones a ring of magical power (24, 22, D:3) a +0 dagger (24, 26, D:3) a +0 hand axe a +0 buckler (28, 32, D:3) a +0 animal skin a +0 ring mail a +0 short sword a +0 whip a +0 mace (29, 33, D:3) a +0 chain mail a +0 dagger (35, 9, D:3) a +0 leather armour a +1 vampiric hand axe (35, 10, D:3) a +0 ring mail a +0 whip a +0 chain mail a +0 club (36, 9, D:3) a +0 trident (42, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -11, D:4) a +0 dagger (8, -12, D:4) a +0 giant club (9, -46, D:4) a +0 robe (10, -54, D:4) a +0 short sword (22, -12, D:4) a +0 club (33, -32, D:4) an Everburning Encyclopedia (44, -46, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a staff of conjuration (8, 3, D:5) a +0 whip (10, 1, D:5) a +0 ring mail (25, -42, D:5) a +0 hand axe (28, 2, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a There-And-Back Book (5, -3, D:6) 4 stones (16, -12, D:6) a +0 dagger a +0 robe a +0 club 2 boomerangs a +0 leather armour a +0 dagger a +0 leather armour (17, -27, D:6) a +0 club (17, -13, D:6) a +0 dagger a +0 robe (23, -13, D:6) 9 stones (23, 5, D:6) a +0 giant spiked club (27, -2, D:6) a +0 trident (37, -8, D:6) a book of the Dragon (40, -23, D:6) a +0 club 4 stones (43, -1, D:6) a potion of invisibility (45, -2, D:6) a +0 robe (45, -1, D:6) 8 gold pieces (45, 0, D:6) 21 gold pieces (46, -24, D:6) a +0 chain mail (46, -2, D:6) a manual of Conjurations (46, 0, D:6) 14 gold pieces (46, 9, D:6) a +0 orcbow (47, 0, D:6) 4 gold pieces Level 7 of the Dungeon (4, 7, D:7) a +0 shortbow (11, 21, D:7) a +0 orcbow (17, -32, D:7) a +0 short sword 2 stones (17, 2, D:7) a +0 robe (18, -32, D:7) a +0 short sword (18, -19, D:7) Cigotuvi's Enchiridion on Differential Zombies Spells Type Level a - Sting Conjuration/Alchemy 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Dispel Undead Necromancy 4 d - Alistair's Intoxication Alchemy 5 Trog disapproves of the use of such an item. (19, -32, D:7) a +0 short sword a +0 dagger (19, -31, D:7) a +0 whip (19, -14, D:7) a +0 giant club (31, -24, D:7) a +0 ring mail (36, 9, D:7) a +0 dagger a +0 robe (36, 11, D:7) a +1 whip of electrocution a +0 leather armour (37, 9, D:7) a +0 falchion a +0 hand axe a +0 scale mail (38, -14, D:7) a +0 mace (38, -13, D:7) a +0 club (38, 8, D:7) a +0 hand axe of flaming 3 boomerangs (38, 9, D:7) a +0 whip (39, -13, D:7) a +0 mace (39, -3, D:7) a +0 ring mail (39, 12, D:7) a +0 whip a +0 dagger a +0 robe (40, -25, D:7) a +0 orcbow (40, 12, D:7) a +0 mace a +0 club (41, 12, D:7) a +0 hand axe a +0 leather armour (43, -19, D:7) a +0 chain mail (47, -33, D:7) 5 stones (53, 6, D:7) a scroll of torment (54, 6, D:7) a scroll of immolation Level 8 of the Dungeon [Shop] Foedoz's Book Boutique a There-And-Back Book (420 gold) a book of Battle (364 gold) a Trismegistus Codex (392 gold) a book of Dangerous Friends (588 gold) a Young Poisoner's Handbook (280 gold) a book of the Wilderness (532 gold) a book of Displacement (308 gold) a book of the Tundra (420 gold) a book of Sloth (560 gold) Great Wizards, Vol. VII (420 gold) (0, 0, D:8) a +0 leather armour (19, -13, D:8) 5 stones (23, -14, D:8) a +0 leather armour (26, -30, D:8) a +0 short sword of electrocution a +0 chain mail (27, -5, D:8) a +0 robe a +0 dire flail (32, 1, D:8) a +0 whip (33, -20, D:8) a +4 scimitar of flaming (33, 16, D:8) a +0 leather armour a +0 war axe a +0 leather armour a +0 short sword a +0 leather armour a +0 club (33, 17, D:8) a +0 robe a +0 dagger (34, 17, D:8) a +0 flail (37, -4, D:8) a +0 dagger a +0 robe (37, -2, D:8) a +0 robe (38, -3, D:8) a +0 ring mail a +0 mace a +0 club a +0 robe a +3 great sword (38, -2, D:8) a +0 ring mail a +0 flail (42, 15, D:8) a +0 mace (43, -9, D:8) a +0 club a +0 ring mail a +0 whip (43, -8, D:8) a +0 trident a +0 plate armour (50, 13, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -8, D:9) a +0 leather armour (3, -35, D:9) a +0 whip (4, -31, D:9) a +0 leather armour a +0 short sword (5, -34, D:9) a +0 trident (5, -33, D:9) a +0 leather armour a +0 hand axe (5, -31, D:9) a +0 robe a +3 dagger (18, -15, D:9) a staff of alchemy (19, -8, D:9) a +0 helmet (20, -9, D:9) a +6 whip of electrocution (21, -6, D:9) a +0 orcbow (22, -7, D:9) a +0 troll leather armour (24, -17, D:9) a +0 trident of venom (26, 10, D:9) a +1 dagger of distortion a +0 robe (30, -13, D:9) a +0 broad axe (38, -11, D:9) 3 large rocks (39, -12, D:9) the +0 ring mail of Qahafi {+Inv rC+} rC+: It protects you from cold. +Inv: It lets you turn invisible. (39, -10, D:9) 5 stones (50, -30, D:9) a +0 war axe a +0 animal skin (52, -36, D:9) the +5 ring mail of the Exiled Emperors {rF+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. (53, -9, D:9) a +0 falchion (53, 6, D:9) a +0 hand axe (60, -38, D:9) a +0 club a +0 robe (61, -38, D:9) a +0 spear (62, -38, D:9) a +0 spear (62, -37, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 spear (6, 1, D:10) a +0 spear (7, 1, D:10) a +0 whip a +0 halberd (8, 1, D:10) a +1 heavy spear a +0 ring mail (10, -26, D:10) a +0 giant club a +0 giant club (12, -44, D:10) a maw talisman (15, -60, D:10) +0 acid dragon scales (16, -42, D:10) +0 acid dragon scales (19, -58, D:10) a +0 dagger (21, -29, D:10) a +5 ring of evasion a +6 ring of dexterity a +6 ring of strength a +4 ring of slaying (21, -22, D:10) a ring of wizardry (23, -31, D:10) a +2 war axe of electrocution the +6 hand axe "Seduwulu" {speed, Stlth+} Stlth+: It makes you more stealthy. (25, 1, D:10) a +0 giant spiked club a +0 giant spiked club (27, 1, D:10) a +0 flail (28, 1, D:10) a +0 giant club a +0 giant club (34, 1, D:10) a +0 orcbow (37, -46, D:10) a +1 whip of electrocution (39, -13, D:10) a +0 sling (41, -58, D:10) 4 stones (47, -38, D:10) a +0 spear (47, -37, D:10) a +0 whip a +0 whip a +0 whip a +0 spear a +0 ring mail a +0 kite shield Level 11 of the Dungeon (4, 17, D:11) a +2 glaive of flaming (14, 6, D:11) a +0 short sword a +0 cloak (21, 14, D:11) a +0 short sword (32, 32, D:11) a +2 scimitar of protection (42, 45, D:11) a +2 dagger of venom a +0 robe (57, 43, D:11) 5 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (4, -23, Lair:1) a +0 broad axe (11, -17, Lair:1) a +0 short sword (13, 11, Lair:1) a maw talisman (30, -18, Lair:1) a +0 sling (44, -6, Lair:1) a +0 trident (56, -15, Lair:1) an amulet of the acrobat (58, -23, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (0, 1, Lair:2) a wand of digging (5) (0, 2, Lair:2) a ring of poison resistance (0, 3, Lair:2) a +3 chain mail of cold resistance (unseen) (0, 4, Lair:2) a lightning rod (4/4) (0, 5, Lair:2) a +0 robe (0, 6, Lair:2) 13 gold pieces (2, 10, Lair:2) 14 gold pieces (10, 1, Lair:2) 14 gold pieces (13, -23, Lair:2) 9 stones (21, -12, Lair:2) a +0 long sword (40, -7, Lair:2) 8 stones