MAN Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -5, D:1) a scroll of amnesia (11, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 0, D:2) 4 stones (6, 38, D:2) 3 poisoned darts (8, 13, D:2) 4 boomerangs (36, -1, D:2) a +0 hand axe (36, 38, D:2) a +0 club a +0 sling (37, 15, D:2) a +0 robe (48, 34, D:2) a +0 mace a +0 ring mail Level 3 of the Dungeon [Shop] Moont's Antique Weapon Shop a +0 sling (45 gold) the +5 trident "Leviticus" {spect, ^Contam Dex+2 SInv} (1305 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. a +0 war axe (105 gold) a +0 arbalest (135 gold) a +0 whip (75 gold) a +0 whip (75 gold) a +0 sling (45 gold) a +2 heavy battleaxe (711 gold) (0, 0, D:3) a +0 dagger (6, -14, D:3) a +0 club (9, -27, D:3) 5 stones (12, -25, D:3) 7 stones (26, -8, D:3) a +0 dagger (27, 7, D:3) a +0 flail (28, 3, D:3) a +0 scythe a +0 robe (30, -25, D:3) a +0 club (36, -18, D:3) a +0 club a +0 leather armour of cold resistance (38, 15, D:3) 6 stones Level 4 of the Dungeon (1, -23, D:4) 3 boomerangs (9, 1, D:4) a +1 dagger of flaming (11, -29, D:4) a +0 whip a +0 leather armour (11, -23, D:4) a +0 short sword (12, -29, D:4) a +0 hand axe a +0 ring mail (12, -28, D:4) a +0 whip a +0 chain mail (13, -29, D:4) a +0 mace (13, -19, D:4) a +0 short sword (25, 1, D:4) a +0 hand axe (26, -10, D:4) 8 stones (27, -6, D:4) 3 poisoned darts (27, -3, D:4) a +0 dagger (36, -18, D:4) a +0 short sword (40, -9, D:4) 3 stones (48, -21, D:4) a +0 whip (51, -6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 6 stones (3, -8, D:5) an adder corpse (3, -7, D:5) a hound corpse (9, -14, D:5) a water moccasin corpse (16, -25, D:5) a scroll of identify (16, -15, D:5) a book of Callings (17, -15, D:5) a potion of lignification (19, -24, D:5) a +0 club (21, -18, D:5) a +0 giant spiked club (24, -8, D:5) 10 gold pieces (25, -17, D:5) 15 gold pieces