MAN Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (0, 24, D:1) a +0 short sword a kobold skeleton (0, 25, D:1) a bat skeleton (3, 35, D:1) a +0 sling (6, 11, D:1) a frilled lizard corpse (skeletalised by now) (6, 12, D:1) a ball python corpse (skeletalised by now) (11, 58, D:1) a +1 short sword of electrocution a +0 short sword 7 stones (14, 43, D:1) a +0 dagger (16, 22, D:1) 6 atropa-tipped darts (29, 6, D:1) a +0 robe (31, 20, D:1) a +0 robe (33, 46, D:1) a quokka corpse (skeletalised by now) (35, 48, D:1) a +0 club (41, 16, D:1) a +0 scale mail (43, -3, D:1) a +0 leather armour (51, 12, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 4, D:2) 8 stones (17, -3, D:2) a frilled lizard corpse (18, 12, D:2) 3 stones (20, 9, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (20, 10, D:2) a +0 club (20, 13, D:2) a rat skeleton (26, 10, D:2) 6 stones (27, -21, D:2) 2 large rocks (27, 9, D:2) a +0 dagger 4 stones (27, 10, D:2) a hobgoblin corpse (skeletalised by now) (27, 11, D:2) a +0 club (28, 9, D:2) a +0 dagger 3 stones a +0 club a kobold skeleton a ball python skeleton a jackal skeleton (29, 4, D:2) a +0 sling (29, 9, D:2) a ball python skeleton (31, 4, D:2) a storm talisman (39, -3, D:2) a +0 short sword (40, -3, D:2) a +0 club (41, -8, D:2) 4 stones