Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 1976284031558195055 4 MAN the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on Sept 22, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (160 turns). MAN the Conjurer (Human Conjurer) Turns: 160, Time: 00:00:26 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 1/3 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Potions b - 2 potions of magic Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You are out of magic! You are out of magic! Unknown command. Unknown command. Found a scroll labelled DAANOIMAUWN. The endoplasm freezes you. You are frozen. The endoplasm hits you. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. You enter the shallow water. Moving in this stuff is going to be slow. The endoplasm barely misses you. The endoplasm barely misses you. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ######## ...?..# # #....## .. #.....# #.###..~~.## #.....†~~..# #...~.J..####### #.#...@........# ###.~#.#####.### ####.### #...# #..#≈####.# ####≈≈≈##.# ###≈≈#.# ###.#≈≈#.# ....~≈≈..# ##..≈≈.## You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, ebering_ecumenical_altar_rust, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 9 Armour: Robe || 5 Dodge: Dodged || 4