MAN Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 52, D:1) a ball python corpse (skeletalised by now) (5, 13, D:1) a +0 ring mail (11, 40, D:1) a bat skeleton (12, 42, D:1) a +0 chain mail (13, 28, D:1) a +0 dagger (22, 40, D:1) a rat skeleton (23, 40, D:1) a bat skeleton (25, 50, D:1) 3 boomerangs (31, 49, D:1) 7 stones (35, 50, D:1) a bat skeleton (36, 41, D:1) a rat skeleton (37, 39, D:1) a rat skeleton (42, 6, D:1) a +0 dagger a goblin skeleton (42, 41, D:1) a +0 club a gnoll skeleton (43, 41, D:1) a +0 spear (54, 40, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a throwing net (0, 1, D:2) a +0 whip (1, 0, D:2) a scroll of identify (4, -31, D:2) a +0 leather armour (6, -1, D:2) a +0 robe (17, -30, D:2) a hobgoblin corpse (skeletalised by now) (19, -2, D:2) a quokka corpse (33, -33, D:2) a +0 dagger (33, -25, D:2) a +0 mace (34, -11, D:2) a +0 leather armour (38, -18, D:2) a jackal skeleton (39, -18, D:2) a jackal skeleton (39, -9, D:2) a +0 club (40, -18, D:2) a +0 whip 3 stones (41, -30, D:2) a rat skeleton (41, -21, D:2) a +0 club a goblin skeleton (43, -13, D:2) a +0 club (46, -13, D:2) a +0 ring mail (50, -19, D:2) a +0 flail (50, -17, D:2) a +0 club a quokka skeleton (51, -30, D:2) a jackal corpse (skeletalised by now) (51, -20, D:2) a +0 club (52, -28, D:2) a jackal corpse (skeletalised by now) (52, -26, D:2) a jackal corpse (skeletalised by now) (54, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (59, -10, D:2) a rat corpse (skeletalised by now)