Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14428881892113892817 0 MAN the Conjurer (level 1, -8/13 HPs) Began as a Demonspawn Conjurer on Oct 3, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (29 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 29, Time: 00:00:03 Health: -8/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, MAN the Demonspawn Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a helmet and a dyed leather armour. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +2 leather armour of fire resistance. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a short sword. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #####.#.# ####.# # #....# #.#### #.# # #.#####.####.# .)...........# ..........##.# ..##♣+♣##.@..# #♣♣g.# ..# ..# ..# ..# .## .# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Cast: Magic Dart || 2 Armour: Robe || 2