Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14331899599687463554 9 MAN the Conjurer (level 2, 19/19 HPs) *EXPLORE* Began as a Demonspawn Conjurer on Oct 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (250 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 250, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a hobgoblin corpse. Found 9 stones. Found a stone staircase leading down. You see here 9 stones. A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You hear an angry hiss. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. A ball python comes into view. The ball python moves out of view. There are monsters nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin closely misses you. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###......##... .>..........†... ## ###............ #. #............ .. #............ . #. ###...........# ... #. #.........##### ....S#.###.#.####### #......@.(.#... .......######### .......' ....... ....... .#+#+## You could see a ball python. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | Entered explore mode. 250 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 250 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 250 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, minmay_hexomino_c4 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Short sword || 8 Unarmed || 7 Cast: Magic Dart || 13 Armour: Robe || 7 Dodge: Dodged || 8