MAN Level 1 of the Dungeon (0, 0, D:1) a deep dwarf skeleton (2, 11, D:1) a +0 leather armour (3, -2, D:1) a deep dwarf skeleton (4, -5, D:1) a deep dwarf skeleton (6, 26, D:1) a hobgoblin skeleton (7, 5, D:1) a deep dwarf skeleton (8, 15, D:1) a quokka skeleton (10, -9, D:1) a bat corpse (skeletalised by now) (10, -7, D:1) a +0 whip (10, 23, D:1) a bat skeleton (12, -5, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (12, 22, D:1) a +0 club (14, 25, D:1) a hobgoblin skeleton (24, -9, D:1) a jackal corpse (skeletalised by now) (26, -8, D:1) a rat corpse (skeletalised by now) (28, -6, D:1) a jackal corpse (skeletalised by now) (36, -10, D:1) a hobgoblin corpse (skeletalised by now) (36, -9, D:1) a bat corpse (skeletalised by now) (37, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 16, D:1) a quokka skeleton (42, 21, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (2, 15, D:2) 6 stones (3, 11, D:2) 5 stones (12, 6, D:2) a +0 spear a gnoll corpse (13, 11, D:2) a +0 spear (16, 27, D:2) 6 gold pieces (23, 4, D:2) a +0 robe