Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1456814721769013117 32 MAN the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Oct 20, 2024. Was a High Priest of Ignis. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1578 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 1578, Time: 00:01:25 Health: -1/24 AC: 3 Str: 7 XL: 3 Next: 10% Magic: 4/7 EV: 16 Int: 20 God: Ignis [*****.] Gold: 47 SH: 4 Dex: 11 Spells: 7/8 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: agile A: large bone plates 1, powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls c - a scroll of noise {unknown} d - 3 scrolls of fear {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} h - a scroll of identify {unknown} i - a scroll of immolation Potions b - a potion of magic j - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Call Canine Familiar Summ 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ignis Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You sometimes gain a little power by taking damage. Message History A scorpion is nearby! You are too injured to fight recklessly! A scorpion is nearby! You are too injured to fight recklessly! The scorpion stings you. The scorpion attacks as it pursues you! The scorpion barely misses you. No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. Okay, then. Magic courses through your body. The scorpion completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. The scorpion closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion stings you. You die... Ignis goes out, and joins you in death. #.#.......# #. #. #......#### #. #. ####.#.# #. #) #.#.# #. #. #.#.# #. #. #.#.# #. #. #.#.# #. ######.###########.#.# #. ............s@.....#.# #. ######†#############.# #. #. #.# #. #. #. #. #. .. #. ## ## You could see a scorpion. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 4 ball pythons (D:1) A bat (D:1) 2 goblins 2 hobgoblins A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 384 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 878 | D:1 | Found a faded altar of an unknown god. 1361 | D:1 | Prayed at the altar of an unknown god. 1361 | D:1 | Became a worshipper of Ignis, the Dying Flame 1493 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1493 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1562 | D:2 | Noticed a scorpion 1575 | D:2 | HP: 1/24 [scorpion (7)] 1578 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_corners, hellmonk_ecumenical_altar_blasted D:2: layout_basic, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 45 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 11