Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 3955269595863026265 16 MAN the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Oct 22, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (791 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 791, Time: 00:00:46 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion (left hand) Scrolls e - a scroll of noise {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of lignification {unknown} g - a potion of brilliance {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Press: ? - help, Q - select action Shift-Dir - straight line The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. The quokka bites you. The jackal closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The magic dart hits the jackal. The jackal is severely wounded. The quokka closely misses you. The jackal bites you. The quokka barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The quokka bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Your ufetubus closely misses the quokka. Your ufetubus misses the quokka. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (ally target, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. Your ufetubus slips past the quokka! Your ufetubus misses the quokka. Your ufetubus hits the quokka. The jackal bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, ally target, 100% to hit) The magic dart hits the quokka. You kill the quokka! The jackal closely misses you. Your ufetubus closely misses the jackal. x2 The jackal attacks as it pursues you! The jackal bites you. You die... #..# ##....#####.....#.######.... ..## #..........##..........# ### #.####.###÷............# #......# #....######...# ######## #.####.###.##.# #...# .....(.# #.# #.....##.# ###...# .#####.# #.# ###.####.# #...... .# #.###.## ##...###.# #.#.#.. .# #.##.†.###.@...##.# #.#.#.. .# #....#.....h5...#.# . ..#.. .# ####...###.5....#.. . ...... .# ##.## ##...#..........##. .# #... ###.#####.....(. .. .# ####.#...## .. .. .# #......# #......# ....>...... You could see a jackal (ally target), a friendly quasit (summoned) and a friendly ufetubus (summoned). Vanquished Creatures 4 ball pythons (D:1) A goblin (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 443 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 443 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 791 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, minmay_unequal Action || total ---------------------------++------- Melee: Unarmed || 4 Short sword || 15 Cast: Magic Dart || 28 Armour: Robe || 26 Dodge: Dodged || 22