Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14917399400674826663 19 MAN the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Oct 23, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (774 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 774, Time: 00:00:32 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 55% Magic: 2/6 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . d - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of amnesia {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 9% 3d6 22% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Frozen Ramparts Ice 4% 1d1 43% 3 Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. x3 You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. x2 The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. The jackal completely misses you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Malevolent energies surge around you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #......# #......####### #............# ####.+............# ...#.#............# ...#.#............# ...#.#........h...###### ...#.#########.####..$.### ...............h@............ .....###.............#.##.### ...................>.#.# # .....###..#########..#.# ###.####..# #..#.# ..........# #..#.# .##.#####.# #..#.# .##.# #.# ..# .##.# #.# You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 327 | D:1 | Learned a level 2 spell: Searing Ray 774 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 32 Armour: Robe || 25 Dodge: Dodged || 23