Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16571077445671874705 59 MAN the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Oct 26, 2024. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:03:04 (2046 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 2046, Time: 00:03:05 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 78% Magic: 6/8 EV: 11 Int: 20 God: Gold: 228 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . i - +0 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: powered by death 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 228 gold pieces. Inventory: Hand Weapons i - a +0 short sword of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of amnesia {unknown} f - 2 scrolls of teleportation {unknown} m - 3 scrolls of noise {unknown} Potions b - a potion of magic e - 2 potions of ambrosia {unknown} g - a potion of enlightenment {unknown} h - 3 potions of curing {unknown} j - a potion of lignification {unknown} k - a potion of attraction {unknown} l - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Summon Lightning Spire Summ/Air 3% 3d4 78% 4 Arcjolt Conj/Air 5% 1d15 85% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: downstairs Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. Message History Items here: )) [[ †. You hit the hobgoblin but do no damage. Your touch misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. Your magical contamination has completely faded away. You closely miss the hobgoblin. Your touch misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. You hit the hobgoblin. You touch the hobgoblin. You kill the hobgoblin! Things that are here: a +0 dagger; a hobgoblin corpse; a goblin corpse HP restored. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin unwields a +0 dagger. The goblin wields a +1 sling of electrocution. You hear the crackle of electricity. The goblin shoots a sling bullet. The sling bullet closely misses you. Found 6 stones and 14 gold pieces. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 sling of electrocution (72% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. You die... ###.#.#..# #.......# #...#.#.## #.......# #.###...#####....†..# #.....>.............# #####...####.######## ####...## #.# #.......###.########## #.##......#.#......... # ##@..#.#.#......... #................... #.........#......... .....g#.##.#......... .(#.#....##.#......... ...$#.#.#....g.......... ... #.......<##......... .. #.......###.######## ##..#.. #.# You could see a goblin. Vanquished Creatures Robin (D:3) An adder (D:2) A ribbon worm (D:2) 2 bats 3 endoplasms (D:2) A giant cockroach (D:2) 8 goblins 6 hobgoblins A ball python (D:1) 2 frilled lizards 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Noticed a vampire 13 | D:1 | Noticed a vine stalker 15 | D:1 | Noticed a barachi 17 | D:1 | Noticed a spriggan 826 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 826 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/5 837 | D:1 | Learned a level 2 spell: Searing Ray 1204 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1204 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1302 | D:2 | Found a faded altar of an unknown god. 1663 | D:3 | Noticed Robin 1970 | D:3 | Killed Robin 2046 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, fountainhead D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse D:3: layout_basic, chequers_serial_rivers_small_a, uniq_robin, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 34 Unarmed || 3 Touch || 5 Cast: Magic Dart || 10 Searing Ray || 16 Stab: Sleeping || 2 Armour: Robe || 41 Dodge: Dodged || 41