Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 382590923746424684 9 MAN the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (269 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 269, Time: 00:00:26 Health: 19/19 AC: 4 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 helmet (worn) Potions b - a potion of magic c - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is almost dead. You barely miss the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! HP restored. Found a stone staircase leading down. You see here a +1 helmet. c - a fuming red potion A bat comes into view. You see here a +1 helmet. d - a +1 helmet You start putting on your armour. You continue putting on your +1 helmet. x4 You finish putting on your +1 helmet. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! A bat comes into view. Okay, then. The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## ......# ...#.# ##.##.#.####... #.............. .## .#..###.@# ..# .........# ... #....##.## #.# ...# ##.###### ... ## #.#.......# ####.# #...........# ##.##.#### ...#.#.......###.#.#.#... # #.#..........###...... # #...........#...#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A quokka (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 269 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_cross, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 12 Armour: Robe || 4 Dodge: Dodged || 5