Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8266880053470381221 9 MAN the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (191 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 191, Time: 00:00:11 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The magic dart hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. An endoplasm is nearby! An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You are out of magic! An endoplasm is nearby! You are out of magic! Found a stone staircase leading down. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! A quokka comes into view. A frilled lizard comes into view. Found 3 stones. There are monsters nearby! The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. A frilled lizard is nearby! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........... #...>......# #........... #.$........# #...†......# #........# ##........## #..........# #...@.....># #..........###.. #............... #.............# ##.. ##......[....####... ##............##... ####..............# ##.........#..#. ##.......#..#.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 188 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 191 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 14 Dodge: Dodged || 1