MAN Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (5, -3, D:1) a jackal corpse (skeletalised by now) (6, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (25, -3, D:1) a rat corpse (skeletalised by now) (32, 4, D:1) 2 stones (33, 3, D:1) a +0 ring mail (47, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (48, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -13, D:3) 4 stones (54, 14, D:3) a +0 sling Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (35, 8, D:5) a +0 whip of freezing a +0 robe (48, -7, D:5) a +0 giant spiked club (48, -3, D:5) a +0 whip (58, -1, D:5) 6 stones Level 6 of the Dungeon (51, 21, D:6) a +0 whip (54, -30, D:6) a +0 hand axe (54, -29, D:6) a +0 leather armour (57, -30, D:6) a +0 club (65, 2, D:6) a +0 orcbow 5 boomerangs an adder corpse (skeletalised by now) (65, 3, D:6) an iguana corpse (skeletalised by now) (65, 4, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (65, 12, D:6) a +3 trident of draining a +0 robe an orb of guile Level 7 of the Dungeon (0, 6, D:7) a +0 dagger (1, 5, D:7) a +0 shortbow of electrocution (20, -26, D:7) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (20, -25, D:7) a +0 whip a gnoll corpse (skeletalised by now) (20, -24, D:7) a +0 spear a +0 whip a +0 robe (24, 1, D:7) a +0 falchion (26, 1, D:7) 3 stones Level 8 of the Dungeon [Shop] Dagh's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of noise (11 gold) a scroll of poison (44 gold) a scroll of revelation (82 gold) a scroll of poison (44 gold) a scroll of teleportation (33 gold) (0, 0, D:8) a +0 war axe (3, -2, D:8) 3 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 leather armour (2, 5, D:9) a jackal corpse (skeletalised by now) (2, 7, D:9) a +0 club 3 boomerangs a gnoll corpse (skeletalised by now) (3, 5, D:9) a jackal corpse (skeletalised by now) (3, 6, D:9) 3 boomerangs a gnoll corpse (skeletalised by now) (3, 7, D:9) a +0 halberd (4, 5, D:9) a +0 club 3 boomerangs a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, 7, D:9) a +0 flail (7, 6, D:9) a +1 trident of venom a +0 ring mail a gnoll corpse (skeletalised by now) (7, 16, D:9) 6 atropa-tipped darts (15, 36, D:9) a +0 spear (17, 22, D:9) a +0 dagger (18, 22, D:9) a +0 robe (58, 2, D:9) a +0 club a gnoll corpse (skeletalised by now) Level 10 of the Dungeon (1, -17, D:10) 6 stones (23, 8, D:10) 2 stones (38, -10, D:10) a +0 club Level 11 of the Dungeon (27, 7, D:11) a +0 quarterstaff (31, 2, D:11) the +0 pair of gloves "Gen Qostru" {-Cast rC+ rCorr Stlth+} rC+: It protects you from cold. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 12 of the Dungeon (0, 0, D:12) a +0 mace (5, 0, D:12) a +0 robe (7, -31, D:12) 4 stones (12, -1, D:12) a stone (13, 0, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 0, D:12) a +0 dagger a +0 robe (18, 0, D:12) a +0 short sword a +0 robe (27, -18, D:12) a stone (32, -17, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (32, 1, D:12) 4 large rocks (33, -16, D:12) an ugly thing corpse (skeletalised by now) (34, 5, D:12) 5 large rocks a cyclops corpse (skeletalised by now) (36, -2, D:12) 5 large rocks a cyclops corpse (skeletalised by now) (37, -2, D:12) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (37, 5, D:12) a +0 buckler a +0 robe a +0 rapier a spriggan corpse (skeletalised by now) (38, 6, D:12) a troll corpse (skeletalised by now) (40, -9, D:12) a +0 dagger (41, -9, D:12) a +0 hand axe an orc corpse (skeletalised by now) (41, -8, D:12) a +0 dagger a +0 robe a +0 buckler (42, -10, D:12) a +0 mace a +0 robe an orc corpse (skeletalised by now) (42, -9, D:12) a +0 flail a +2 leather armour of fire resistance a +2 hand axe of draining (43, -10, D:12) a +0 dagger a +0 robe a +0 short sword a +0 robe an orc corpse (skeletalised by now) (65, -18, D:12) 6 silver javelins Level 13 of the Dungeon (0, 0, D:13) a catoblepas corpse (skeletalised by now) (47, -5, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (47, -4, D:13) a +0 long sword a +0 ring mail a +0 buckler a tengu corpse (skeletalised by now) (47, -3, D:13) a +0 broad axe a +0 ring mail a +0 kite shield (48, -5, D:13) a +0 orcbow Level 14 of the Dungeon (27, 42, D:14) a +0 orcbow (52, -2, D:14) a +0 long sword an elf skeleton Level 15 of the Dungeon [Shop] Pottitip's Self-Improvement Boutique a manual of Shields (1040 gold) a manual of Unarmed Combat (1040 gold) a manual of Stealth (1040 gold) a manual of Axes (1040 gold) (18, 4, D:15) a +0 trident Level 1 of the Orcish Mines (64, -2, Orc:1) a +0 flail a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (64, -1, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (65, -1, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Tocuhid's Antique Armour Shoppe a +0 scale mail (108 gold) a scarf of resistance (864 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 pair of gloves (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) [Shop] Bemustro's Assorted Antiques a +1 heavy morningstar (468 gold) [Shop] Jach's Book Shoppe a book of Touch (352 gold) a book of Fire (512 gold) a book of Sloth (512 gold) the Treatise on Gusts and Bones (704 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Animate Dead Necromancy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Death Channel Necromancy 6 a book of Iron (608 gold) a book of Blood (512 gold) [Shop] Nafen's General Store a scroll of fog (44 gold) a +0 cloak (49 gold) a potion of invisibility (88 gold) (8, 14, Orc:2) a +0 orcbow (8, 15, Orc:2) a +1 shortbow of flaming (9, -17, Orc:2) a +0 spear a +0 robe a +0 great mace a +0 giant club an ogre corpse (skeletalised by now) (9, 17, Orc:2) a +2 heavy shortbow an orc corpse (skeletalised by now) (11, 13, Orc:2) a bat corpse (skeletalised by now) (12, 5, Orc:2) a bat corpse (skeletalised by now) (13, 5, Orc:2) a bat corpse (skeletalised by now) (14, 4, Orc:2) a +2 heavy shortbow an orc corpse (skeletalised by now) (14, 7, Orc:2) a bat corpse (skeletalised by now) (15, 3, Orc:2) a bat corpse (skeletalised by now) (17, -11, Orc:2) a +0 dagger of protection a +0 giant club a +0 giant club an orc skeleton a two-headed ogre skeleton (34, -17, Orc:2) a +0 great sword of electrocution a +0 plate armour a +0 scimitar a +0 plate armour a +0 whip an orc corpse (skeletalised by now) (35, -12, Orc:2) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (16, 14, Lair:1) a +0 great sword (19, -1, Lair:1) a +0 cloak (24, 24, Lair:1) a +0 ring mail (31, 23, Lair:1) 2 poisoned darts (32, 4, Lair:1) a bullfrog skeleton (35, 13, Lair:1) a cane toad skeleton (46, -19, Lair:1) a wolf corpse (skeletalised by now) (48, -20, Lair:1) a wolf corpse (skeletalised by now) (48, -19, Lair:1) an elephant corpse (skeletalised by now) a wolf corpse (skeletalised by now) (49, -20, Lair:1) an elephant corpse (skeletalised by now) (49, -19, Lair:1) an elephant corpse (skeletalised by now) (51, -20, Lair:1) a +4 scimitar of flaming Level 2 of the Lair of Beasts (7, -23, Lair:2) a +0 battleaxe (50, -43, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (2, -1, Lair:3) a bullfrog corpse (skeletalised by now) (55, -46, Lair:3) a water moccasin corpse (skeletalised by now) Level 4 of the Lair of Beasts (26, 4, Lair:4) a +0 ring mail (32, 6, Lair:4) the +8 scimitar of Cuemoce {freeze, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (48, 12, Lair:4) 4 stones (48, 47, Lair:4) the +4 dagger of Ofoabeotz {freeze, Str-2 Int+6} Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). (55, 20, Lair:4) a water moccasin skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (4, 43, Lair:5) a cane toad corpse (skeletalised by now) (7, 18, Lair:5) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +5 ring of evasion (23, 21, Lair:5) a +0 longbow (23, 22, Lair:5) a +0 rapier (49, 38, Lair:5) a blink frog corpse (skeletalised by now) (51, 39, Lair:5) a catoblepas corpse (skeletalised by now) (55, 0, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, 2, Lair:5) a yak corpse (skeletalised by now) (55, 37, Lair:5) a cane toad corpse (skeletalised by now) (56, 2, Lair:5) a yak corpse (skeletalised by now) (56, 12, Lair:5) a cane toad corpse (skeletalised by now) (60, 37, Lair:5) a lindwurm skeleton Level 1 of the Swamp (0, 0, Swamp:1) a human skeleton (11, 9, Swamp:1) a +0 great sword Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (6, 2, Swamp:2) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (7, 2, Swamp:2) a +0 spear a spriggan corpse (skeletalised by now) (8, 3, Swamp:2) a +0 robe (8, 4, Swamp:2) a +0 dagger (9, 16, Swamp:2) a +0 rapier (10, -16, Swamp:2) 4 stones (10, 4, Swamp:2) a +0 quarterstaff a +0 robe (13, 23, Swamp:2) a +0 robe (14, 5, Swamp:2) an alligator skeleton (16, 14, Swamp:2) 6 stones (24, 5, Swamp:2) a +0 scale mail (41, -12, Swamp:2) 5 stones (41, -2, Swamp:2) an alligator skeleton Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (still there?) a +0 buckler of protection (still there?) a spriggan corpse (still there?) a hornet corpse (still there?) (0, 1, Swamp:3) a hornet corpse (4, 4, Swamp:3) 8 gold pieces (4, 5, Swamp:3) a +0 scimitar a +0 robe a +0 buckler (7, 5, Swamp:3) a vampire mosquito corpse (8, -4, Swamp:3) a human skeleton (8, 2, Swamp:3) a goliath frog corpse (8, 6, Swamp:3) a +0 dagger (9, -6, Swamp:3) a human skeleton (10, 6, Swamp:3) a vampire mosquito corpse (13, 1, Swamp:3) a tyrant leech corpse (18, -5, Swamp:3) a ghost crab corpse (19, -6, Swamp:3) an alligator skeleton (19, 1, Swamp:3) a +0 short sword (23, -9, Swamp:3) an alligator corpse (skeletalised by now) (24, -12, Swamp:3) 3 stones (24, 3, Swamp:3) a swamp drake corpse (24, 14, Swamp:3) 4 stones Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 plate armour "Femidwuidy" {+Inv rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Inv: It lets you turn invisible. (0, 3, Slime:5) the +7 dire flail of Time Moved Backwards {elec, Dex+2} Dex+2: It affects your dexterity (+2). (29, -26, Slime:5) the +3 trident of Goblin Mode {speed, +Blink Str+2} Str+2: It affects your strength (+2). +Blink: It lets you blink. (29, 33, Slime:5) the +3 mace of the Aged Seers {freeze, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy.