Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8937230779758322554 93 MAN the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 2, 2024. Slain by an iguana (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:24 (1661 turns). MAN the Magician (Deep Elf Conjurer) Turns: 1661, Time: 00:01:25 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 36% Magic: 9/14 EV: 16 Int: 25 God: Gold: 124 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth ++ i - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.68/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery i - a +5 ring of evasion (left hand) m - an amulet of magic regeneration (around neck) Wands k - a wand of polymorph (9) l - a wand of paralysis (8) Scrolls f - 4 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of enlightenment {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting - Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Malign Gateway Summ/Tloc 3% N/A 100% 7 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 124 gold pieces (gained 5). Key pressed, stopping explore. No target in view! You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. m - an amulet of magic regeneration (around neck) The amulet throbs as it attunes itself to your body. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! The iguana hisses angrily. The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The searing ray misses the iguana. The searing ray misses the iguana. The iguana bites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 82% to hit) The searing ray hits the iguana but does no damage. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana closely misses you. The searing ray hits the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. The searing ray hits the iguana. The iguana is almost dead. The iguana barely misses you. The searing ray misses the iguana. You finish channelling your searing ray. The iguana bites you! Ouch! That really hurt! You die... ##.#..#######..#.# #.#.......<#..#.# #.#...######..#.# #.#.[.# #..#.# #.#...# #..#.# #.#...# #..#.# #.#..># #..#.# #.#...###### #.# #.#.......... #@# ##.#..######## #l# ...#..# #.# ...#..# #$# ...#..###### #.# ...#......... #.# ##.....###### #.# .#.....# #.# .#.....# You could see an iguana. Vanquished Creatures Ijyb (D:3) Terence (D:3) 4 dart slugs (D:1) 2 bats (D:1) 3 endoplasms A goblin (D:2) 4 hobgoblins 3 quokkas (D:1) 5 ball pythons 4 frilled lizards 5 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached skill level 4 in Spellcasting 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 598 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 786 | D:1 | Reached skill level 5 in Spellcasting 897 | D:1 | Learned a level 2 spell: Searing Ray 1064 | D:2 | You fall into a shaft and drop 1 floor! 1141 | D:3 | Noticed Terence 1152 | D:3 | Killed Terence 1376 | D:3 | Noticed Ijyb 1385 | D:3 | Killed Ijyb 1386 | D:3 | Reached skill level 6 in Spellcasting 1386 | D:3 | Reached XP level 4. HP: 20/24 MP: 10/14 1661 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_natasha D:3: layout_basic, serial_bayou_pond_d, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 66 | || 66 Searing Ray | 4 | 3 || 7 Armour: Robe | 5 | 3 || 8 Skin | 2 | || 2 Dodge: Dodged | 8 | 2 || 10