Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 15394783062324056198 133 MAN the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 3, 2024. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:02:50 (3586 turns). MAN the Conjurer (Deep Elf Conjurer) Turns: 3586, Time: 00:02:50 Health: -3/24 AC: 5 Str: 4 XL: 4 Next: 94% Magic: 7/12 EV: 11 Int: 25 God: Gold: 205 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . t - +0 helmet rElec . e - +0 cloak rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a +0 cloak (worn) n - the +1 ring mail of Idealism {rN+ Int+3 SInv} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. t - a +0 helmet (worn) Wands o - a wand of mindburst (15) Scrolls c - a scroll of revelation {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of silence {unknown} j - a scroll of enchant weapon {unknown} k - 3 scrolls of identify {unknown} m - a scroll of acquirement {unknown} p - a scroll of fog {unknown} s - a scroll of poison {unknown} u - a scroll of amnesia {unknown} Potions b - 2 potions of magic g - a potion of lignification {unknown} h - a potion of curing {unknown} l - a potion of might {unknown} q - a potion of attraction {unknown} r - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations + Level 2.7 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 38% N/A 4% 2 Call Imp Summ 10% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Dithmenos Sif Muna Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the kobold. The kobold is moderately wounded. The kobold misses you. A kobold is nearby! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) There is an open door here. Things that are here: a +0 club; 5 stones; a kobold corpse As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre is nearby! There is an open door here. An ogre is nearby! The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) An ogre is nearby! The searing ray hits the ogre! The ogre is almost dead. The ogre closely misses you. The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....####...## ##...#####. ....#..#+# #.#+#...#' .)..#....# ## #####....... ....'....# #.#+ #+#.#......... ....#....###...#####...##........ #####....++......#......+......†. ...#....###......#......##....... ..)#....##.......#.......#....... ...#.....#.....O@'.......####+### ...#.....#.......#.......#....... ...#.....##......#......##....... ...##.....+......#......'........ #######'####...#####...##........ ...##...##.#.#+#...#+#.#......... ...........###.......#####....... .>.........#...........# #'#...#+ ...........##.........####.##### You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:3) 3 ribbon worms 2 dart slugs (D:1) 5 orcs (D:3) 4 bats 6 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 9 jackals 10 ball pythons A frilled lizard (D:3) 4 kobolds 2 rats (D:1) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:1 | You fall into a shaft and drop 1 floor! 138 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/8 174 | D:1 | Reached skill level 1 in Translocations 579 | D:1 | Found a faded altar of an unknown god. 1221 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1856 | D:2 | Learned a level 2 spell: Searing Ray 2137 | D:3 | Reached skill level 5 in Conjurations 2159 | D:3 | Identified the +1 ring mail of Idealism {rN+ Int+3 SInv} 2258 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 3177 | D:4 | Found a shimmering blue altar of Sif Muna. 3178 | D:4 | Found a shadowy altar of Dithmenos. 3244 | D:4 | Identified the +0 plate armour of Buergh {rPois Int+3} 3278 | D:4 | Found a staircase to the Ecumenical Temple. 3580 | D:4 | Noticed an ogre 3586 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, hangedman_decor_peaks_small D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, dk_noncrumbling_3 D:4: nicolae_cairo_tiling_very_big, layout_gridville, gammafunk_temple_overflow_pools Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.7 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 55 | || 55 Searing Ray | 13 | 21 || 34 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 14 | 12 || 26