Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12350425573145390352 (custom seed) 8 MAN the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (94 turns). MAN the Conjurer (Deep Elf Conjurer) Turns: 94, Time: 00:00:08 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 5/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hobgoblin! Found a sling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat and an endoplasm come into view. The magic dart hits the endoplasm. The endoplasm is heavily wounded. There are monsters nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. There are monsters nearby! The magic dart hits the bat. You kill the bat! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! c - a scroll labelled SANAJOUZXA You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the large door, it creaks loudly! A frilled lizard comes into view. The frilled lizard hisses angrily. You hear a shout! A frilled lizard is nearby! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. A frilled lizard is nearby! The magic dart hits the frilled lizard! You kill the frilled lizard! A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## ##.########....... #...#...........## #...#............. #...#.......###### . #...#.......## ... #...#........# .....##......#+###.## .....''@...........># ....†##...##.#.#.##.# ... #...+....#....# . #...+#......#.## ###............# #.........^..# #..)......†..# #........†...# #............# There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 94 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 94 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hellmonk_ecumenical_altar_blasted Action || total ---------------------------++------- Cast: Magic Dart || 13