Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16000419248067049049 (custom seed) 19 MAN the Magician (level 2, 3/15 HPs) Began as a Deep Elf Conjurer on Nov 5, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (1114 turns). MAN the Magician (Deep Elf Conjurer) Turns: 1114, Time: 00:00:26 Health: 3/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 7/9 EV: 11 Int: 22 God: Gold: 149 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of protection from fire Scrolls c - a scroll of poison {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of butterflies {unknown} f - a scroll of identify {unknown} g - a scroll of fog {unknown} Potions b - a potion of magic i - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Search for what [? for help]? altar There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) Yredelemnul, (b) Wu Jian or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found a book of the Spheres. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! The magic dart hits the bat. You kill the bat! The ball python hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! Found a stone staircase leading up. The ball python misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. The magic dart hits the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## . .## #########..## #......<..P.#.# #.#####.P.....# #...PP.P♣♣♣.P.# ##..♣P@♣P♣ :.# #P ♣P†.♣P # ♣..P.. ♣..#### P... ..<## .#. #.#. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:2) A frilled lizard (D:1) 2 goblins (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 417 | D:1 | Found a faded altar of an unknown god. 1114 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, ebering_ecumenical_altar_webs, chequers_serial_rivers_small_a, minmay_stone_trees_medium D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_end_3, infiniplex_forest_clump_double, infiniplex_forest_clump_curved, infiniplex_forest_end_double, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_lined_room_, basic_altar, uniq_robin Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 33 Armour: Robe || 8 Dodge: Dodged || 1