MAN Level 1 of the Dungeon [Shop] Coed's General Store a +0 dagger (24 gold) a +3 short sword (240 gold) 6 poisoned darts (43 gold) a potion of lignification (36 gold) a +0 ring mail (48 gold) a book of Maladies (408 gold) a potion of heal wounds (60 gold) [Shop] Tuqual's General Store a +0 club (11 gold) a +0 sling (16 gold) a scroll of amnesia (44 gold) a +0 spear (33 gold) a potion of curing (33 gold) a scroll of enchant armour (82 gold) a +4 ring of protection (396 gold) a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a +0 ring mail (44 gold) (0, 0, D:1) a +0 sling (9, -17, D:1) a +6 ring of dexterity (11, -1, D:1) a +0 leather armour (23, -10, D:1) a +0 leather armour (25, -32, D:1) 6 atropa-tipped darts (25, -20, D:1) a +0 ring mail (25, -9, D:1) 2 stones (26, -24, D:1) a hobgoblin corpse (skeletalised by now) (26, -15, D:1) 6 stones (32, 5, D:1) a ball python skeleton (36, -29, D:1) a +0 ring mail (39, 15, D:1) a bat corpse (skeletalised by now) (40, 7, D:1) a +0 short sword 5 stones a kobold skeleton (41, 22, D:1) a +0 whip a stone (42, 0, D:1) a +0 club (43, -4, D:1) a +0 club (44, 1, D:1) a +0 robe (47, 2, D:1) a +0 club (52, -8, D:1) a +0 club a goblin skeleton (60, -7, D:1) a +0 ring mail (60, -5, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Geabruim's Weapon Shop a +0 spear (39 gold) a +0 club (13 gold) the +1 mace of Midwinter {freeze, Str+2 Int+3 Dex-5} (226 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). the +6 hand axe of Sloth {drain, rF+ Int+5} (778 gold) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. the +10 mace "Beanivikh" {heavy, Dex+4} (920 gold) Dex+4: It affects your dexterity (+4). a +0 falchion (39 gold) the +2 dagger of Esadepok {venom, ^Drain +Blink rPois rCorr} (397 gold) rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (0, 0, D:2) a +0 leather armour (9, -37, D:2) a rat corpse (skeletalised by now) (14, -35, D:2) a +0 leather armour (18, -48, D:2) a quokka skeleton (27, -5, D:2) a +0 short sword (28, -6, D:2) a bat corpse (skeletalised by now) (29, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -36, D:2) a stone (40, -9, D:2) a +0 robe (45, -39, D:2) 5 boomerangs (48, -47, D:2) a +0 club Level 3 of the Dungeon (1, -2, D:3) a +0 club (7, -1, D:3) a +0 short sword 2 stones a kobold corpse