Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3758004591208574161 42 MAN the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 1, 2024. Slain by a sleepcap (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:44 (2048 turns). MAN the Conjurer (Draconian Conjurer) Turns: 2048, Time: 00:01:45 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 35% Magic: 4/7 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Jewellery f - an amulet of magic regeneration (around neck) Scrolls b - a scroll of poison {unknown} d - 2 scrolls of blinking {unknown} e - 4 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of fog {unknown} l - a scroll of amnesia {unknown} m - a scroll of butterflies {unknown} o - a scroll of immolation {unknown} Potions a - 2 potions of magic c - 2 potions of mutation {unknown} g - a potion of degeneration {unknown} h - 2 potions of curing {unknown} i - a potion of invisibility {unknown} n - a potion of brilliance {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Jinxbite Hex 6% N/A 21% 2 Passwall Erth 3% N/A 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 ** D:2 ( Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the kobold. The kobold is severely wounded. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! Magic restored. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The magic dart hits the goblin. The goblin is heavily wounded. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! A sleepcap comes into view. You see here a +0 club. The magic dart hits the sleepcap but does no damage. A sleepcap is nearby! The magic dart hits the sleepcap. The sleepcap is lightly damaged. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you. You die... .. .. . .. . #. .. #.#. #. #.#. ####. ... .... ###f####>.# #...@.##..###### ..#.....##..)..... #....._.....### ...#.....#....# .. #○...°#.##.# . ###.###.##.# #. #...#.# ## #.....# #...#.# You could see a sleepcap. Vanquished Creatures A dart slug (D:2) 3 endoplasms 3 giant cockroaches 6 hobgoblins 3 quokkas 3 ball pythons 3 bats A frilled lizard (D:1) 5 goblins 4 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Noticed a jelly 1 | D:1 | Found a runed translucent door. 356 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 434 | D:1 | Found Coed's General Store. 573 | D:1 | Found Tuqual's General Store. 1071 | D:2 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Found a transporter. 1186 | D:2 | Found Geabruim's Weapon Shop. 1210 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1910 | D:2 | Found a transporter. 2023 | D:3 | Found a stormy altar of Qazlal. 2048 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross, serial_shops, nicolae_shop_rolling_square, nicolae_shop_tiny_glass, minmay_misc_feat_rugged, dreamdust_princess_corridor D:2: layout_loops_corners, serial_shops, nicolae_shop_drivethru, minmay_misc_feat_x, kennysheep_generic_room_5 D:3: cheibrodos_thug_alley, layout_basic, cheibrodos_worm_habitat, grunt_qazlal_clouds, chequers_temple_overflow_minitemple, ebering_ecumenical_altar_mist Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.8 Stealth | | 1.8 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 77 Searing Ray || 1 Armour: Skin || 9 Dodge: Dodged || 9