MAN Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 0, D:1) a rat skeleton (14, 8, D:1) a +0 hand axe of venom (17, 7, D:1) a +0 dagger a kobold skeleton (24, -8, D:1) a hobgoblin corpse (skeletalised by now) (25, -8, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (38, 24, D:1) a +0 dagger (41, 19, D:1) a bat corpse (skeletalised by now) (45, 1, D:1) a +0 whip (57, -16, D:1) a quokka corpse (skeletalised by now) (60, 11, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -30, D:2) a +0 leather armour (2, -27, D:2) 7 stones (3, -39, D:2) a +0 leather armour (8, -26, D:2) a serpent talisman (21, -24, D:2) a +0 robe (23, -24, D:2) a rat skeleton (29, -19, D:2) a +0 whip (30, -19, D:2) a jackal skeleton (45, -5, D:2) a bat skeleton (48, -5, D:2) a +0 leather armour (48, -1, D:2) a +0 leather armour (49, -28, D:2) a +0 dagger a +0 sling (49, -19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (1, 1, D:3) a +0 cloak (1, 10, D:3) a poisoned dart (3, 3, D:3) a poisoned dart (4, 23, D:3) a poisoned dart (4, 24, D:3) 2 curare-tipped darts (12, 27, D:3) a +0 battleaxe