Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10817584310156692261 16 MAN the Conjurer (level 2, -4/20 HPs) Began as a Demigod Conjurer on Dec 3, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (1143 turns). MAN the Conjurer (Demigod Conjurer) Turns: 1143, Time: 00:00:38 Health: -4/20 AC: 2 Str: 8 XL: 2 Next: 24% Magic: 5/7 EV: 5 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of wizardry (left hand) f - a ring of willpower Talismans c - a serpent talisman Scrolls d - a scroll of revelation {unknown} h - a scroll of fear {unknown} Potions g - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Searing Ray Conj 36% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 2% 1 Lesser Beckoning Tloc 4% N/A 10% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 19% 3 Swiftness Air 2% N/A 19% 3 Teleport Other Tloc 2% N/A 19% 3 Fulminant Prism Conj/Alch 5% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 26% 4 Airstrike Air 1% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm bites you! A ribbon worm is nearby! You are too injured to fight recklessly! A ribbon worm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 92% to hit) The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) The ribbon worm bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The ribbon worm barely misses you. You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 92% to hit) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm bites you! You die... #...# #......#.########### ###.# ###.####.#.##........# ####.#####........#.##.######.# #..........#...##.#.#..#....#.# #..<######.#........#..#..#.#.# #...# # #....##..........#.# #.... #..†.#....#.#..###.### #.#### #....#.#.#............ #. #....@.............##. #. #...#w.##.....)######. .. ....#>...............)#. . ##....#......###.####.#. #....#.............#.#. #..................#.#. #....##.......#..#.#.#. #....##.......#........ #... #........######### You could see a ribbon worm (catching breath). Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) 3 bats A goblin (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 479 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 482 | D:1 | Learned a level 2 spell: Searing Ray 605 | D:1 | Found Gilonw Esat's Distillery. 1143 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, hellmonk_ecumenical_altar_heavens_door, minmay_pentomino_o2 D:2: layout_basic, basic_altar, kennysheep_generic_room_2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 2