MAN the Dungeon (0, 50, D) a staff of air (0, 51, D) a +2 whip of venom (0, 52, D) a +4 shortbow of electrocution (1, 32, D) a +0 mace of draining (1, 34, D) a +6 giant spiked club (1, 50, D) a +2 arbalest of electrocution (1, 52, D) the Compendium of Nihilism Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Summon Ice Beast Ice/Summoning 3 c - Animate Armour Summoning/Earth 4 (2, 33, D) an amulet of the acrobat (2, 34, D) a +3 war axe a +0 chain mail an amulet of faith the +2 robe of Walo {rCorr Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (2, 50, D) the amulet of Levity {rC- Will+++ RegenMP+ Dex-2 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex-2: It affects your dexterity (-2). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) the +2 robe of Dexibax {Int+3 Archmagi} Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. (3, 16, D) a staff of conjuration (3, 34, D) a +5 scimitar (3, 35, D) a +0 dagger a +0 robe (3, 36, D) a +0 short sword (3, 50, D) the +7 morningstar of Kunak {pain, rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (3, 51, D) a +3 plate armour of cold resistance (3, 52, D) a +0 hand axe of freezing (3, 58, D) a +0 battleaxe a +0 long sword a +0 mace a purple draconian skeleton (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +3 chain mail "Mouxehor" {rF+ rN+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (4, 15, D) a staff of death (4, 16, D) a staff of earth (4, 20, D) the ring of Esenn {rElec rF- Wiz Str+6} [ring of wizardry] It improves your spell success rate. Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the ring of the Catamount {rF+ rC- Str+4} [ring of protection from fire] Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (4, 32, D) a +0 robe (4, 33, D) a +4 scale mail of fire resistance (4, 34, D) a +0 scimitar (4, 37, D) a +0 bardiche a +0 chain mail (4, 50, D) a +0 hand axe (4, 51, D) a staff of cold (4, 52, D) a staff of death (4, 60, D) a black draconian skeleton (5, 33, D) a +2 falchion of holy wrath (5, 34, D) the +5 robe of Atheism {*Corrode rElec Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 long sword (5, 35, D) a +0 dagger a +0 robe (5, 36, D) a +1 dire flail a +0 robe (5, 39, D) a +0 dire flail a +0 robe (5, 50, D) the Cyclopedia of Shifting Excavation Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Vhi's Electric Charge Translocation/Air 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 (5, 52, D) a book of Beasts (5, 56, D) +0 storm dragon scales (5, 57, D) a +0 dire flail a storm dragon skeleton a yellow draconian skeleton (6, 14, D) a +1 scale mail of cold resistance (6, 32, D) a +0 robe a staff of earth (6, 33, D) a staff of conjuration (6, 36, D) a +5 trident of venom a +0 robe (6, 37, D) a +0 robe a +0 robe (6, 38, D) a +0 battleaxe a +4 sling of freezing a staff of conjuration (6, 40, D) a +2 long sword a +0 plate armour (6, 50, D) the ring "Ehaix" {Ice Str+3 Dex+2} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (6, 52, D) the +1 scale mail of Witus {rCorr Int+5 Stlth-} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (6, 55, D) a +0 dire flail (6, 56, D) a +0 glaive a +0 battleaxe a +4 rapier of protection a +0 flail (7, 15, D) a +2 leather armour of cold resistance (7, 16, D) a staff of conjuration (7, 32, D) a +0 robe (7, 34, D) a +0 dagger (7, 40, D) a ghoul corpse (skeletalised by now) (7, 41, D) a +0 great mace a +0 plate armour (7, 54, D) a +0 flail (7, 58, D) a +0 long sword a storm dragon skeleton a yellow draconian skeleton (7, 59, D) a +0 mace a yellow draconian skeleton (7, 61, D) quicksilver dragon scales a quicksilver dragon skeleton (8, 14, D) the staff of Cowardice {rF+ Dex+5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 15, D) a Young Poisoner's Handbook (8, 16, D) a staff of fire (8, 33, D) the serpent talisman of Understanding {rElec rC++ Will+ Str-2} [serpent talisman] Str-2: It affects your strength (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. a +2 short sword (8, 36, D) the +0 pair of boots of Zin's Scorn {rPois Str-5 Slay+2} Str-5: It affects your strength (-5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. (8, 38, D) a +0 battleaxe of flaming (8, 51, D) a book of Beasts (8, 56, D) a +1 rapier of venom a green draconian skeleton (8, 57, D) a +0 long sword a black draconian skeleton (8, 58, D) a +0 war axe a +0 battleaxe a ring of flight a white draconian skeleton a purple draconian skeleton a red draconian skeleton (8, 59, D) a shadow dragon corpse (skeletalised by now) (9, 15, D) a +2 vampiric dagger (9, 16, D) a +3 plate armour of willpower (9, 32, D) the staff "Alaw" {rF+ SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (9, 34, D) the staff "Rujuqeq" {rF+ rCorr Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe a +1 spear of freezing (9, 36, D) quicksilver dragon scales the +10 rapier "Worm" {elec, *Rage ^Drain rElec rF+++} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). ^Drain: It drains your maximum health when unequipped. a +0 robe (9, 39, D) a ghoul corpse (skeletalised by now) (9, 40, D) a ghoul corpse (skeletalised by now) (9, 52, D) the +0 leather armour of Generosity {rElec rC+ SInv} rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (9, 57, D) a +0 scimitar a green draconian skeleton (9, 61, D) a +6 ring of intelligence a ring of ice the amulet of Daefoj {Acrobat Regen+ Str-4 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. an amulet of reflection (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 2, D) a +0 hand axe (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 15, D) a +2 ring mail of willpower (10, 16, D) the staff "Atziem" {rN+ MP+9 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 33, D) a +2 halberd of freezing (10, 50, D) the +6 broad axe of Yesterday {pain, ^Drain rF++ Will+ Stlth+} rF++: It greatly protects you from fire. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 1, D) a +0 robe (11, 15, D) the +5 sling of Wrongful Imprisonment {chaos, Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (11, 32, D) a +6 trident (11, 34, D) a staff of alchemy (11, 36, D) a +2 battleaxe a +0 robe (11, 50, D) a staff of air (11, 52, D) the +7 battleaxe of Inconvenience {freeze, rElec Str+5 Int-5} Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. (11, 53, D) the staff "Faubocung" {rN++ Str+4 Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (12, 16, D) a staff of alchemy (12, 32, D) the Compilation of Combustion Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Plasma Beam Fire/Air 6 c - Hellfire Mortar Fire/Earth 7 (12, 33, D) the +0 plate armour of Skepticism {rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. (12, 34, D) a +0 dagger (12, 46, D) a +2 trident of venom a +0 chain mail (12, 50, D) Great Wizards, Vol. II (12, 55, D) a +0 war axe a black draconian skeleton (13, 33, D) a +0 heavy broad axe (13, 50, D) the +1 robe of the Other Side {MP+6 Dex+3} Dex+3: It affects your dexterity (+3). MP+6: It affects your magic capacity (+6). (13, 51, D) a staff of alchemy (13, 52, D) a +0 heavy hand axe (18, 26, D) a +0 rapier (18, 34, D) a +0 long sword a +0 buckler (18, 48, D) a +3 orcbow of flaming (18, 50, D) a +2 arbalest of draining (19, 0, D) a +2 orcbow of draining (19, 1, D) the Omnibus of Dismal Turbulence Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Conjure Ball Lightning Conjuration/Air 6 (19, 16, D) the storm talisman of Pieg {rC+ Str+3} [storm talisman] Str+3: It affects your strength (+3). rC+: It protects you from cold. (19, 17, D) a staff of death (19, 19, D) a +0 long sword a +0 cloak a red draconian skeleton (19, 32, D) a +1 sling of draining (19, 33, D) a +2 dagger of speed (19, 36, D) a +0 dagger (19, 48, D) a +0 demon whip of draining (19, 49, D) a +0 robe a +4 rapier of distortion a +3 chain mail of poison resistance (20, 0, D) a +0 war axe of distortion (20, 1, D) a +3 triple crossbow of freezing (20, 16, D) Huuzxieng's Catalogue of the Maleficium Spells Type Level a - Inner Flame Hexes/Fire 3 b - Discord Hexes 8 (20, 17, D) a +0 dire flail (20, 19, D) a +3 falchion of draining a +3 heavy flail a purple draconian corpse (skeletalised by now) a yellow draconian skeleton (20, 21, D) a +0 cloak (20, 34, D) a +0 chain mail (20, 35, D) a +0 dagger (20, 50, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a wind drake skeleton (21, 1, D) a +2 heavy glaive (21, 16, D) a staff of death (21, 17, D) a +0 antimagic trident (21, 20, D) a +0 halberd a yellow draconian skeleton (21, 33, D) a +0 short sword a +7 sling of draining (21, 36, D) a +0 longbow a +0 long sword a +0 leather armour an elf skeleton (21, 37, D) a +0 longbow a +2 long sword of protection (21, 48, D) a +6 morningstar of holy wrath (21, 49, D) +0 storm dragon scales (21, 53, D) a titan skeleton (22, 1, D) a staff of alchemy (22, 16, D) a +0 flail (22, 20, D) a +0 rapier a +2 cloak a yellow draconian skeleton (22, 21, D) a +0 dire flail a +0 dagger a +0 cloak (22, 32, D) a +2 halberd of freezing a +0 leather armour (22, 33, D) a +0 long sword a +3 ring mail of cold resistance (22, 50, D) a +0 robe a storm dragon skeleton a spriggan skeleton (23, 0, D) a +2 heavy battleaxe (23, 1, D) a staff of death (23, 16, D) a +1 sling of flaming (23, 19, D) the amulet "Aruhonoi" {Acrobat Str+2 Slay+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of wizardry a ring of ice a +0 battleaxe a +0 cloak a +0 glaive (23, 20, D) a +0 glaive a +0 halberd (23, 23, D) a +0 whip (23, 24, D) a +0 flail a +0 cloak a +0 long sword a purple draconian skeleton a white draconian skeleton (23, 32, D) a +0 dagger (23, 33, D) a +0 dagger a +3 leather armour of fire resistance a +0 leather armour (23, 34, D) a +0 short sword a +0 short sword the +5 ring mail of the Sneaky Emperors {rPois rN+ Will+} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 leather armour an elf skeleton (23, 36, D) a +0 longbow (23, 40, D) an amulet of reflection the ring "Kucargho" {rElec rPois Slay+4} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. (23, 49, D) a +4 ring of protection (23, 53, D) a titan skeleton (24, 16, D) the +1 falchion of Zeatof {protect, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (24, 24, D) a +0 halberd (24, 32, D) a +0 dagger (24, 33, D) a +4 whip of freezing a book of Lightning (24, 39, D) a +5 war axe of flaming (24, 40, D) an amulet of faith (24, 48, D) a +3 vampiric hand axe the +3 great sword "Fuch" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (24, 50, D) a +6 ring of dexterity a wind drake skeleton (24, 52, D) a titan skeleton (25, 1, D) a staff of fire (25, 16, D) a staff of conjuration (25, 17, D) a +0 flail a staff of alchemy a yellow draconian skeleton (25, 19, D) a ring of flight a +0 war axe a +0 long sword a +0 cloak a +0 hand axe a purple draconian skeleton a black draconian skeleton (25, 23, D) a black draconian skeleton (25, 32, D) a +0 dagger (25, 33, D) a +0 longbow a +0 dagger a +0 ring mail a staff of air an elf skeleton (25, 36, D) a +0 heavy trident a +0 longbow a +0 leather armour an elf skeleton (25, 37, D) a +0 shortbow (25, 49, D) a +0 dagger of venom (25, 50, D) +2 steam dragon scales a +6 long sword of electrocution (25, 51, D) a +0 robe a spriggan skeleton a titan skeleton (25, 54, D) a +0 robe (26, 0, D) a +2 chain mail of fire resistance (26, 1, D) the +10 demon trident of Wicked Forgiveness {venom, rF+} rF+: It protects you from fire. (26, 16, D) a +3 chain mail of poison resistance (26, 23, D) a +0 short sword (26, 32, D) the +0 ring mail of the Black Moon {^Drain Fly rElec Will+++} rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (26, 34, D) a +0 longbow a +0 leather armour a +2 robe of positive energy an elf skeleton (26, 35, D) a +0 leather armour a +0 scale mail of poison resistance a +0 leather armour an elf skeleton (26, 37, D) a +0 longbow the staff of Kuthren {Str+2 Int+2 Stlth- Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 leather armour an elf corpse (skeletalised by now) (26, 38, D) a +3 flail of protection (26, 48, D) a +3 shortbow of freezing (26, 56, D) a titan skeleton (27, 0, D) the +0 plate armour of Spite {rElec rC++ Dex-3} Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (27, 1, D) a +0 shortbow of freezing (27, 16, D) a staff of cold (27, 17, D) a +2 ring mail of fire resistance (27, 20, D) a +0 dire flail (27, 21, D) a +0 halberd a black draconian skeleton (27, 23, D) a yellow draconian skeleton (27, 33, D) a staff of air (27, 48, D) the +1 scale mail of Experimentation {rElec Slay-5 SInv} Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of flight (27, 50, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +9 heavy broad axe +9 golden dragon scales the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (27, 52, D) a ring of poison resistance a +5 ring of evasion the amulet "Posonn" {Faith Rampage Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). Rampage: It bestows one free step when moving towards enemies. the ring of Yhalif {rN+ Will+ rCorr Int-4 Dex+3} [ring of resist corrosion] Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the amulet "Panum" {Faith rF+ Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (27, 53, D) +0 storm dragon scales (28, 0, D) a +2 lajatang of pain (28, 1, D) a +4 flail of holy wrath (28, 17, D) the +1 robe of Hyiph {Will- Int+3 Stlth+} Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (28, 21, D) the +5 hand axe "Xosem" {pain, rElec rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. a white draconian skeleton (28, 23, D) a +0 hand axe (28, 33, D) a +0 longbow a +0 short sword (28, 35, D) +0 steam dragon scales a +0 long sword a +1 short sword of venom (28, 36, D) a +0 long sword a +0 leather armour (28, 38, D) a +0 ring mail (29, 0, D) the staff of Infinity {rPois rF++ Earth Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rPois: It protects you from poison. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 1, D) the +2 chain mail "Enastris" {^Contam rElec rN+++ Stlth+} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (29, 16, D) a staff of death (29, 17, D) a +0 short sword (29, 32, D) a +2 vampiric short sword (29, 33, D) a staff of cold (29, 34, D) a +0 long sword an elf skeleton (29, 48, D) a +5 whip of venom (29, 50, D) the ring "Juym" {rF- Will+ Int+6 Stlth+} [ring of willpower] Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +4 plate armour of cold resistance (30, 49, D) a staff of alchemy (30, 50, D) a +5 whip of venom a storm dragon skeleton (31, 48, D) an amulet of magic regeneration (31, 49, D) a +3 flail of pain a staff of air a +0 heavy spear (31, 53, D) +0 storm dragon scales a storm dragon skeleton a wind drake skeleton (32, 47, D) the Codex of Parabolic Momentum Spells Type Level a - Blink Translocation 2 b - Summon Forest Summoning/Translocation 5 c - Starburst Conjuration/Fire 6 (32, 50, D) +0 storm dragon scales a +0 robe a storm dragon skeleton (32, 52, D) a spriggan skeleton (34, 4, D) a +3 great mace (34, 28, D) a staff of death (34, 51, D) a +0 robe (35, 0, D) the +1 robe of Pan-Flutes {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (35, 14, D) a dragon-blood talisman (35, 28, D) a +0 flail (35, 29, D) a +0 trident (35, 30, D) the +5 glaive of the Five Prophets {flame, Str+3} Str+3: It affects your strength (+3). a white draconian skeleton (35, 31, D) the +8 short sword "Romoroy" {freeze, Will++} Will++: It greatly increases your willpower. (36, 0, D) a +1 dagger of venom (36, 1, D) a +2 ring mail of positive energy (36, 14, D) a +0 double sword of electrocution (36, 28, D) a staff of death (36, 29, D) a +4 sling of electrocution (36, 31, D) a +0 flail (36, 32, D) a +0 cloak (37, 3, D) a +1 battleaxe of flaming a +0 plate armour (37, 6, D) a +0 plate armour (37, 14, D) a book of Dreams (37, 15, D) a +2 buckler of protection (37, 30, D) a +0 long sword a +0 cloak a red draconian skeleton (37, 31, D) a +0 war axe a white draconian skeleton (37, 32, D) a green draconian skeleton (38, 0, D) a +0 heavy hand axe the +7 scimitar of Prudence {spect, rPois rF+ rC- Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (38, 1, D) a +0 plate armour a +2 whip of electrocution (38, 4, D) a +0 chain mail (38, 7, D) a +3 heavy battleaxe a +0 chain mail (38, 14, D) a staff of fire (38, 15, D) the +2 glaive of Taliets {antimagic, Int+2} Int+2: It affects your intelligence (+2). (38, 28, D) a staff of death (38, 29, D) a +0 glaive (38, 30, D) a +0 whip a +2 cloak a white draconian skeleton (38, 32, D) a +0 glaive a red draconian skeleton (38, 48, D) a +4 war axe of electrocution (38, 49, D) a +2 robe of willpower (39, 0, D) a staff of fire (39, 1, D) a +2 battleaxe of freezing a +0 plate armour a +0 heavy great sword (39, 2, D) a +0 great mace of protection (39, 3, D) a +0 great mace of draining (39, 6, D) a +0 great mace (39, 8, D) a caustic shrike corpse (skeletalised by now) (39, 14, D) a +6 ring of strength (39, 15, D) a +0 broad axe a +0 plate armour (39, 18, D) a +2 great sword of flaming (39, 30, D) a +0 trident a red draconian skeleton (39, 31, D) a +0 halberd (39, 32, D) a +1 heavy quarterstaff a red draconian skeleton (39, 33, D) a +0 glaive a black draconian skeleton (39, 48, D) the +4 morningstar of Devotion {drain, Fly Int+3} Int+3: It affects your intelligence (+3). Fly: It grants you flight. (39, 49, D) a book of Spectacle (39, 50, D) a +1 scale mail of cold resistance (40, 0, D) a +2 falchion of freezing (40, 1, D) a staff of death (40, 3, D) a +0 flail (40, 4, D) a +2 great sword of draining a +0 plate armour (40, 15, D) a staff of conjuration a +0 robe the +0 glaive "Jelly's Death Toll" {freeze, rN+ Str+6 Int-5} Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). rN+: It protects you from negative energy. (40, 18, D) a +0 dagger a +0 robe (40, 31, D) a +2 dire flail of venom a +0 hand axe a green draconian skeleton (40, 48, D) a +2 long sword of holy wrath (40, 50, D) the Tome of Fetid Astrapomancy Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Alistair's Intoxication Alchemy 5 c - Magnavolt Earth/Air 7 (41, 0, D) a staff of conjuration (41, 1, D) a +1 scale mail of cold resistance (41, 2, D) a +0 great sword a +0 plate armour (41, 4, D) a +1 battleaxe a +0 plate armour (41, 17, D) a +0 robe (41, 19, D) a +0 dagger a +0 robe (41, 28, D) a +0 halberd (41, 31, D) a +0 hand axe a yellow draconian skeleton (41, 48, D) the +2 robe "Unauw" {Harm rPois Dex-4} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (41, 49, D) a staff of conjuration (42, 1, D) a staff of earth (42, 14, D) a +0 dagger a +2 flail of protection a +2 morningstar of protection (42, 17, D) a ring of ice a +5 ring of evasion a ring of protection from fire a ring of flight (42, 27, D) the ring of Feuckoo {Fly Dex+3} [ring of flight] Dex+3: It affects your dexterity (+3). Fly: It grants you flight. a ring of positive energy a +6 ring of strength the ring of Ephaddu {rC+ rCorr} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +4 ring of protection (42, 29, D) a +0 long sword a +4 chain mail of fire resistance (42, 30, D) a +0 battleaxe a +0 cloak (42, 32, D) a +0 flail (42, 50, D) the ring "Inozxiss" {Ice MP+4 Int-3 Slay+4} [ring of ice] Ice: It enhances your ice magic. Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). (43, 17, D) a ring of protection from fire a ring of protection from cold (43, 28, D) the +7 arbalest "Gusosk" {penet, Will+} Will+: It increases your willpower. (43, 30, D) a +2 long sword of electrocution a +0 cloak a red draconian skeleton (43, 48, D) the +9 scale mail of Dithmenos's Whim {^Drain +Blink Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (43, 49, D) a +2 spectral quarterstaff (43, 52, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (44, 49, D) a +2 spectral quarterstaff (44, 50, D) a +2 leather armour of fire resistance (44, 51, D) a +2 sling of freezing (45, 48, D) a +0 dagger of venom (45, 49, D) a staff of cold (45, 50, D) a staff of cold (45, 51, D) a +2 hand axe of flaming (45, 52, D) a +1 battleaxe of freezing (46, 49, D) a +0 trident of flaming (46, 50, D) the +3 ring mail of the Skiapode {Int+2} Int+2: It affects your intelligence (+2). (46, 51, D) a +2 battleaxe of freezing the +5 chain mail "Cyucemehil" {rC+ rN+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. (46, 55, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (46, 56, D) an ice dragon corpse (skeletalised by now) (47, 50, D) a +2 robe of fire resistance a polar bear corpse (skeletalised by now) (47, 51, D) a +2 battleaxe of freezing a ring of resist corrosion a frost giant corpse (skeletalised by now) (47, 52, D) an amulet of guardian spirit (48, 0, D) the +7 halberd of the Skies Above {drain, ^Fragile rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (48, 37, D) a +2 dagger of speed (48, 52, D) a polar bear corpse (skeletalised by now) (49, 12, D) a staff of air (49, 24, D) a +1 dagger of draining (49, 36, D) a staff of alchemy (49, 48, D) a staff of cold (49, 52, D) a +4 battleaxe of freezing (50, 5, D) +0 steam dragon scales (50, 12, D) a +0 vampiric trident (50, 13, D) a +2 arbalest of freezing a komodo dragon corpse (skeletalised by now) (50, 15, D) a yak corpse (skeletalised by now) (50, 24, D) a +0 flail of holy wrath (50, 25, D) a staff of cold (50, 48, D) a +3 spectral quarterstaff (50, 49, D) a staff of alchemy a staff of earth (51, 0, D) a +2 leather armour of cold resistance the +0 glaive "Zuazimn" {pain, Dex+4} Dex+4: It affects your dexterity (+4). (51, 2, D) +0 steam dragon scales a hydra skeleton a steam dragon skeleton (51, 13, D) a +2 leather armour of fire resistance the +0 ring mail "Dusats" {Rampage} Rampage: It bestows one free step when moving towards enemies. a blink frog corpse (skeletalised by now) (51, 15, D) a +0 robe a spriggan corpse (skeletalised by now) (51, 16, D) a +0 robe a spriggan corpse (skeletalised by now) (51, 24, D) a staff of air (51, 25, D) the +6 war axe "Cainguk" {antimagic, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (51, 27, D) an amulet of the acrobat an amulet of magic regeneration (51, 36, D) a +7 orcbow a titan corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (51, 50, D) a +6 rapier of freezing (52, 3, D) a swamp dragon skeleton a steam dragon skeleton a hydra skeleton (52, 12, D) a +1 ring mail of poison resistance a +0 antimagic war axe a +0 flail of holy wrath (52, 14, D) a +0 animal skin (52, 24, D) a staff of conjuration (52, 25, D) a +0 buckler of protection (52, 48, D) a +3 plate armour of cold resistance (52, 50, D) a +3 spear of flaming a ring of positive energy (52, 51, D) a rime drake corpse (skeletalised by now) (52, 52, D) a +2 battleaxe of freezing (53, 12, D) a staff of conjuration (53, 16, D) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (53, 18, D) a black mamba corpse (skeletalised by now) (53, 24, D) the +5 trident of Susmorrauh {protect, rElec rF- rCorr Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (53, 25, D) Kaczoinn's Tome of Defiled Acts Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Curse of Agony Necromancy 5 d - Death Channel Necromancy 6 (53, 35, D) the staff "Vemag" {*Slow rPois Will+ Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. *Slow: It may slow you when you take damage. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 battleaxe of freezing (53, 50, D) the +4 hand cannon "Raymo" {elec, rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (54, 0, D) the +4 trident of the Dungeon {flame, rPois rCorr MP+4 Str-5} Str-5: It affects your strength (-5). rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. a +2 buckler of reflection (54, 17, D) a blink frog corpse (skeletalised by now) (54, 25, D) a +2 great sword of flaming (54, 50, D) a staff of death (55, 0, D) a staff of alchemy (55, 1, D) a staff of earth (55, 13, D) a ring of ice a +6 ring of strength (55, 24, D) a +5 spear of venom (56, 13, D) the +2 short sword "Tepp" {vamp, rC+ rN++ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (58, 47, D) a +5 whip of electrocution (58, 49, D) the Vellum of the Crater and the Snowflakes Spells Type Level a - Hoarfrost Cannonade Ice/Alchemy 5 b - Magnavolt Earth/Air 7 (59, 36, D) a +0 chain mail a +3 battleaxe of draining a +0 chain mail (59, 37, D) a +1 heavy orcbow (59, 43, D) a +0 great mace a +0 chain mail (59, 44, D) a +0 giant spiked club (59, 47, D) a staff of fire (59, 49, D) a book of the Senses (59, 54, D) a +0 club a +2 robe of fire resistance (60, 36, D) a staff of alchemy (60, 47, D) a +0 club (60, 48, D) a +2 chain mail of positive energy (61, 0, D) +2 pearl dragon scales (61, 16, D) the +6 battleaxe "Yriclo" {heavy, rElec rC+ SInv} rC+: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (61, 26, D) a dragon-blood talisman (61, 37, D) a +0 great mace of draining a +2 orcbow of flaming (61, 49, D) a +0 club (61, 54, D) a +0 glaive a naga corpse (skeletalised by now) (61, 58, D) a +0 club (62, 0, D) the +6 plate armour of the Pit {rPois rF+ Str-4} Str-4: It affects your strength (-4). rF+: It protects you from fire. rPois: It protects you from poison. (62, 8, D) a +0 scale mail of cold resistance (62, 16, D) the +0 plate armour "Qikhlis" {Fly} Fly: It grants you flight. (62, 17, D) a +1 shortbow of electrocution (62, 21, D) a +2 battleaxe of flaming (62, 27, D) a ring of wizardry a +6 ring of strength an orb of light (62, 37, D) the +5 leather armour of Hory {rElec rN+ Will+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (62, 38, D) a +0 dire flail (62, 49, D) a +0 spear (62, 52, D) the amulet "Gaschioh" {Reflect +Blink Regen+ MP-4 Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). MP-4: It affects your magic capacity (-4). +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). the ring of Due Proportion {rPois rF- rC+ rCorr} [ring of resist corrosion] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. an amulet of regeneration a ring of poison resistance an amulet of guardian spirit (62, 54, D) a +2 heavy spear a +0 robe a naga corpse (skeletalised by now) (62, 55, D) a +0 whip a +0 robe a +0 glaive a +0 robe a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) an anaconda corpse (skeletalised by now) a naga corpse (skeletalised by now) (62, 57, D) a +0 mace the +9 long sword "Kyobeati" {flame, rCorr Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +1 tower shield of poison resistance a staff of alchemy a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (62, 58, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (63, 8, D) a staff of earth (unseen) (63, 16, D) a +0 bardiche of freezing (63, 17, D) a +5 rapier of draining (63, 36, D) a +1 great mace (63, 47, D) the +1 whip of the Scorned {elec, rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (63, 48, D) the +1 pair of gloves of Xom's Castigation {Will- Int+6 Stlth-} Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. Stlth-: It makes you less stealthy. (63, 49, D) a +4 ring mail of fire resistance (63, 50, D) a +0 club (63, 54, D) a +0 battleaxe a +0 glaive a +0 robe a guardian serpent corpse (skeletalised by now) (63, 55, D) a +0 club a +2 robe of fire resistance a +0 club a +0 robe a +0 club a +0 robe the +2 great sword of Karma {spect, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. a +0 robe a +0 flail a +0 flail a +0 spear a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) a naga corpse (skeletalised by now) (63, 56, D) a water moccasin corpse (skeletalised by now) (63, 57, D) a +2 vampiric halberd a +0 robe a +0 glaive an adder corpse (skeletalised by now) a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (63, 58, D) a +0 whip a +0 robe a naga corpse (skeletalised by now) (64, 16, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (64, 17, D) a +0 dagger a +0 leather armour a +3 glaive of venom an elf corpse (skeletalised by now) (64, 19, D) a +5 mace of draining (64, 21, D) a +1 mace of protection (64, 36, D) a +0 chain mail (64, 47, D) Great Wizards, Vol. II (64, 48, D) a +0 robe (64, 55, D) a +0 hand axe the +6 quarterstaff "Hovy" {drain, rPois Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. a +0 robe a +2 heavy falchion a +0 robe a +0 flail a +0 robe the ring of Muhoghato {rElec rF- Will+ Str+3} [ring of willpower] Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. a guardian serpent corpse (skeletalised by now) a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (64, 56, D) a +1 long sword of freezing the +3 long sword of Slow Death {speed, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 kite shield of protection a +0 spear a +0 trident a +0 kite shield an amulet of faith a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) (64, 57, D) a +2 halberd of venom a +0 robe a +2 lajatang of pain a +0 spear a +0 robe a +0 whip a +0 robe a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (65, 32, D) an iguana corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a jackal corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (65, 33, D) a bullfrog corpse (skeletalised by now) (65, 47, D) a +1 chain mail of willpower (65, 49, D) a +1 chain mail of willpower (65, 50, D) a Trismegistus Codex (66, 20, D) a +0 long sword (66, 48, D) a book of Dreams (66, 50, D) a +2 spear of venom (67, 3, D) an iguana corpse (skeletalised by now) (67, 32, D) a jackal corpse (skeletalised by now) (67, 47, D) the orb of the Centaur {guile, rElec Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (67, 52, D) a +6 ring of strength a ring of see invisible the ring of Atheism {^Contam rC+ Wiz Slay+2} [ring of wizardry] It improves your spell success rate. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. Wiz: It increases the success rate of your magical spells. the amulet "Zaoczerr" {Reflect rPois rF+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. rPois: It protects you from poison. SH+5: It affects your SH (+5). the ring of Amelioration {Fly rElec rPois rC- Slay+3} [ring of flight] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. the ring "Nioppatz" {rCorr Int+8} [ring of resist corrosion] Int+8: It affects your intelligence (+8). rCorr: It protects you from acid and corrosion. a +6 ring of strength the ring "Vank" {Fly MP+5} [ring of flight] MP+5: It affects your magic capacity (+5). Fly: It grants you flight. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of protection from cold (68, 47, D) a +2 leather armour of fire resistance (68, 49, D) a +4 morningstar of holy wrath (68, 50, D) the +3 leather armour "Faanirak" {rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (69, 3, D) a bullfrog corpse (skeletalised by now) (69, 37, D) a +3 heavy flail a wind drake corpse (skeletalised by now) (69, 47, D) a staff of conjuration (69, 48, D) a +0 morningstar (69, 49, D) the +3 mace "Henimia" {drain, rElec rF+++ Will- Str+2} Str+2: It affects your strength (+2). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. (69, 50, D) a +0 spear (70, 8, D) a +2 glaive of freezing (70, 9, D) a +1 scale mail of fire resistance (70, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 36, D) a +0 antimagic great sword (70, 37, D) a +0 chain mail of fire resistance (70, 47, D) the staff "Manwocum" {rF+ SInv Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 48, D) a +0 war axe (71, 10, D) a +0 trident a +2 trident of venom a merfolk corpse (skeletalised by now) (71, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 27, D) a +0 war axe of flaming (71, 36, D) a +3 whip of electrocution (71, 38, D) a wind drake corpse (skeletalised by now) (72, 10, D) a +0 trident a boomerang (72, 17, D) a +1 great mace of protection a +3 ring mail of poison resistance (72, 26, D) the +1 scimitar "Toheddal" {spect, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. a +2 vampiric broad axe (72, 28, D) a +5 battleaxe of freezing a +0 vampiric demon blade (72, 30, D) a wind drake corpse (skeletalised by now) (72, 37, D) a +1 sling of electrocution the +9 falchion of Strategic Superiority {freeze, rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. a +2 vampiric spear a +1 scale mail of willpower (72, 47, D) the +4 eveningstar of Upi Xapa {flame, +Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. (72, 49, D) a staff of cold (73, 18, D) the +5 dagger "Daeran Qubih" {venom, Fly rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Fly: It grants you flight. (73, 47, D) a book of Vapours (73, 48, D) the +3 kite shield of the Thistle {Harm rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (74, 31, D) a wind drake corpse (skeletalised by now) (74, 47, D) a +0 flail (74, 48, D) a +0 scimitar (74, 49, D) a book of Wicked Creation (75, 47, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (75, 48, D) a +2 sling of electrocution (75, 49, D) a +4 vampiric battleaxe