MAN the Dungeon (0, 50, D) a +2 flail (unseen) (0, 51, D) a staff of air (still there?) a +1 scale mail of fire resistance (still there?) (0, 52, D) a staff of cold (still there?) a +0 robe (still there?) the +7 long sword "Dimyhaog" {spect, rElec Dex+2} (still there?) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. the +8 scimitar of the Silent Majority {speed, *Noise Int+5} (still there?) Int+5: It affects your intelligence (+5). *Noise: It may make a loud noise when swung. (1, 18, D) a +0 great sword (1, 19, D) a +0 plate armour (1, 32, D) a wand of charming (4) (still there?) the +8 arc blade {discharge, rElec} (still there?) rElec: It insulates you from electricity. (1, 38, D) +0 fire dragon scales (1, 53, D) a +2 falchion of electrocution (unseen) (2, 15, D) a wand of flame (3) (2, 16, D) a +1 pair of gloves of stealth (unseen) (2, 21, D) a +0 chain mail (2, 32, D) a staff of fire (unseen) (2, 33, D) a scroll of brand weapon (2, 35, D) an amulet of faith +0 ice dragon scales a fire dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (2, 51, D) a +1 long sword of holy wrath (still there?) a +1 long sword of freezing (still there?) a +0 robe (still there?) a wand of flame (10) (still there?) a human corpse (skeletalised by now) (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +0 bardiche a +0 plate armour a book of Ice an Everburning Encyclopedia (3, 31, D) a storm talisman (3, 33, D) a wand of charming (3) a death drake corpse (skeletalised by now) (3, 34, D) a ring of protection from fire (3, 50, D) a +0 dagger a wand of warping (4) (3, 52, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (unseen) (3, 55, D) a ghoul corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 13, D) a book of Lightning (4, 14, D) a +0 helmet of see invisible (still there?) 3 large rocks (still there?) the +7 great mace "Undeadhunter" {deathbane, rN+} (still there?) rN+: It protects you from negative energy. (4, 15, D) a staff of fire (still there?) a +0 chain mail (still there?) a +0 plate armour (still there?) the +0 chain mail of Autumn {Slay+3 Stlth+} (still there?) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. a +0 long sword (still there?) a +0 plate armour (still there?) a +1 antimagic sling (still there?) the ring of Ru's Generosity {+Blink Slay+4} (still there?) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). +Blink: It lets you blink. a human corpse (skeletalised by now) (still there?) (4, 32, D) a blade talisman (still there?) a +6 long sword of freezing (still there?) (4, 33, D) an acid dragon corpse (skeletalised by now) (4, 50, D) a ring of flight a +0 short sword (4, 51, D) a +0 dire flail (still there?) a +0 chain mail (still there?) a +4 heavy halberd (still there?) (4, 52, D) a Necronomicon 4 potions of haste (5, 14, D) a +0 long sword a +6 ring of strength (5, 22, D) a +4 war axe of venom (unseen) (5, 31, D) a staff of cold (unseen) (5, 32, D) the +7 flail "Osiano" {holy, +Blink Dex+5} Dex+5: It affects your dexterity (+5). +Blink: It lets you blink. (unseen) (5, 33, D) the +1 falchion "Qidirgh" {drain, Str+4} (still there?) Str+4: It affects your strength (+4). a staff of air (still there?) (5, 38, D) a shadow dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (5, 50, D) a wand of flame (9) (5, 52, D) a wand of polymorph (3) (5, 53, D) a ghoul corpse (skeletalised by now) (6, 16, D) a +0 chain mail (still there?) a +1 quarterstaff of draining (still there?) a +2 tower shield of protection (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 war axe (still there?) a +0 heavy battleaxe (still there?) 5 large rocks (still there?) a wand of flame (8) (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) a stone giant corpse (skeletalised by now) (still there?) (6, 33, D) a +2 robe of fire resistance (still there?) a book of Scorching (still there?) (6, 39, D) a death drake corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (6, 50, D) a +3 long sword (still there?) a +0 robe (still there?) the brooch of Shielding {Spirit SH+8} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (6, 51, D) a +4 war axe of venom (still there?) a wand of flame (8) (still there?) (6, 52, D) a serpent talisman (6, 53, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (7, 13, D) a +2 long sword (7, 19, D) a +0 arbalest a human corpse (skeletalised by now) (7, 20, D) a +0 kite shield a +0 plate armour a +0 long sword (7, 32, D) a Compendium of Siegecraft (7, 50, D) a book of Blasting (7, 51, D) a +0 dagger (7, 52, D) the +4 rapier of Dominance {freeze, Str-2 Int+4 Dex+6} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). a +0 robe (7, 53, D) a ghoul corpse (skeletalised by now) (8, 16, D) a +0 tower shield the ring of Xom's Respect {Fire Str+4} [ring of fire] Fire: It enhances your fire magic. Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. the +11 spear "Fish" {freeze, rF++ rC- Int+4} Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. a +3 great mace a +0 chain mail a +1 antimagic quarterstaff a human corpse (skeletalised by now) (8, 17, D) a +0 arbalest a +0 glaive a +0 plate armour a +0 chain mail a +1 broad axe a yaktaur corpse (skeletalised by now) (8, 18, D) a +0 war axe a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (8, 19, D) a +3 heavy war axe (8, 33, D) a book of Hexes (still there?) a +2 hand axe of flaming (still there?) an amulet of reflection (still there?) a book of Death (still there?) (8, 34, D) +0 golden dragon scales (still there?) a wand of flame (7) (still there?) a staff of air (still there?) a +5 falchion of holy wrath (still there?) a wand of mindburst (7) (still there?) a death drake corpse (skeletalised by now) (still there?) (8, 35, D) a hydra corpse (skeletalised by now) (8, 36, D) a golden dragon corpse (skeletalised by now) (8, 37, D) +0 shadow dragon scales +0 golden dragon scales a golden dragon corpse (skeletalised by now) (8, 50, D) the amulet "Leuste" {Faith +Inv rC+ rN++ Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. +Inv: It lets you turn invisible. (unseen) (8, 51, D) a +0 dagger (still there?) a +0 robe (still there?) the +4 troll leather armour of Ijueher {rPois rC+ Regen+ rCorr Dex-3} (still there?) Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (8, 52, D) a Young Poisoner's Handbook (8, 54, D) a ghoul corpse (skeletalised by now) (9, 14, D) a wand of flame (12) (9, 15, D) the +2 long sword "Ogre's Nightmare" {elec, rPois Will+ Int-3} (still there?) Int-3: It affects your intelligence (-3). rPois: It protects you from poison. Will+: It increases your willpower. the +10 morningstar of Caucofuz {spect, Str+3} (still there?) Str+3: It affects your strength (+3). (9, 31, D) a wand of charming (3) (still there?) a +0 hand axe of flaming (still there?) a wand of warping (5) (still there?) (9, 37, D) a quicksilver dragon corpse (skeletalised by now) (9, 50, D) a book of Callings (9, 51, D) a wand of digging (6) (9, 52, D) a staff of fire (still there?) a +2 robe of fire resistance (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 hand axe an orb of light a +0 robe (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 17, D) a +0 long sword a +0 plate armour a +0 plate armour a +0 glaive a human corpse (skeletalised by now) (10, 18, D) a +0 chain mail a +0 chain mail a human corpse (skeletalised by now) (10, 50, D) a +1 falchion of holy wrath (unseen) (10, 51, D) a +0 dagger of electrocution (still there?) a +0 robe (still there?) a +2 short sword of venom (still there?) a human corpse (skeletalised by now) (still there?) (10, 53, D) a staff of alchemy (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +1 great sword of freezing (still there?) a +0 arbalest (still there?) a wand of warping (3) (still there?) a wand of flame (6) (still there?) (11, 15, D) the +8 quarterstaff of Edghapn {freeze, rF+ Dex+6} (still there?) Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. a +1 scimitar of flaming (still there?) a ring of positive energy (still there?) a human corpse (skeletalised by now) (still there?) (11, 16, D) a +0 great mace (still there?) a +0 great sword (still there?) a +1 arbalest of freezing (still there?) a +1 chain mail of positive energy (still there?) a yaktaur corpse (skeletalised by now) (still there?) (11, 31, D) a book of Armaments (11, 34, D) a staff of alchemy (still there?) a staff of earth (still there?) a +3 war axe of freezing (still there?) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (still there?) a swamp dragon corpse (skeletalised by now) (still there?) (11, 50, D) a +4 plate armour of poison resistance (still there?) a wand of mindburst (6) (still there?) (11, 52, D) a wand of charming (7) (12, 32, D) a book of Ice (still there?) a staff of conjuration (still there?) a scroll of acquirement (still there?) (12, 38, D) a rime drake corpse (skeletalised by now) (12, 50, D) the +4 dagger "Jieprum" {heavy, rPois Str-4 Dex+6} Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (unseen) (13, 14, D) the +7 shortbow of the Wilderness {flame, Int+3} Int+3: It affects your intelligence (+3). (unseen) (13, 32, D) a +5 war axe of distortion (still there?) a wand of mindburst (2) (still there?) (13, 50, D) a ring of positive energy (13, 51, D) a book of Geomancy a +0 flail a book of the Dragon (13, 53, D) the +0 cloak of Moah {rF+ rC+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (13, 54, D) a +7 chain mail of ponderousness (unseen) (14, 16, D) a +0 sling of electrocution (unseen) (14, 17, D) a +0 plate armour (14, 34, D) +0 swamp dragon scales (14, 50, D) a book of Wicked Creation (14, 51, D) the Precepts of the Evil Eye Spells Type Level a - Slow Hexes 1 b - Metabolic Englaciation Hexes/Ice 5 c - Discord Hexes 8 (unseen) (17, 36, D) a +0 giant club (18, 19, D) a +1 great sword of flaming a ring of positive energy (18, 37, D) a +0 short sword (18, 48, D) a book of Maladies (18, 50, D) a wand of mindburst (6) (19, -1, D) 5 large rocks a book of Vapours (19, 3, D) a +0 orcbow (19, 17, D) a wand of charming (4) (still there?) a +6 ring of dexterity (still there?) a +3 scimitar of flaming (still there?) (19, 18, D) a +2 demon whip of pain (still there?) a +4 ring of protection (still there?) (19, 32, D) the staff of Watchfulness {rPois rF+ Will++ Int+3 Stlth- Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 kite shield (still there?) the +1 hand axe of Lex Leij {drain, Str+2 Dex+2} (still there?) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (19, 33, D) a +0 broad axe (19, 47, D) the +4 flail "Juidoex" {drain, rF- rCorr Str+5} (still there?) Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a staff of fire (still there?) (19, 49, D) Maxwell's Memoranda (still there?) a +6 ring of dexterity (still there?) a +2 orcbow of flaming (still there?) (20, 0, D) a +2 robe of willpower (still there?) a +0 orcbow (still there?) (20, 3, D) a +10 plate armour of ponderousness (unseen) (20, 21, D) a +0 demon whip of electrocution (20, 50, D) a wand of mindburst (5) (still there?) a +4 scale mail of fire resistance (still there?) (21, 2, D) a +0 arbalest (21, 3, D) a +1 heavy shortbow (still there?) a ring of positive energy (still there?) (21, 4, D) 5 large rocks (21, 16, D) the +8 morningstar of Ghostly Purpose {elec, rPois rC+ Dex-5} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rPois: It protects you from poison. a staff of air (21, 31, D) a +0 chain mail (still there?) the +6 short sword of Ru's Supremacy {protect, Int+2} (still there?) Int+2: It affects your intelligence (+2). (21, 33, D) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) a +0 scale mail (still there?) a +1 longbow of flaming (still there?) a staff of conjuration (still there?) (21, 47, D) the +8 quarterstaff of the Eggplant {drain, Will+ Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. (unseen) (22, 1, D) a +0 arbalest a +5 scimitar of freezing a centaur skeleton a yaktaur skeleton (22, 2, D) the +8 broad axe "Oheur" {flame, rF++ rCorr Int-3 Dex+2} Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (22, 3, D) a +0 arbalest (still there?) a +4 shortbow (still there?) a centaur skeleton (still there?) (22, 16, D) the staff of Generosity {rF- Dex+7 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 31, D) a wand of charming (5) (22, 32, D) a wand of warping (6) (still there?) a +0 giant club (still there?) a staff of earth (still there?) (22, 47, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (still there?) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a beast talisman (still there?) (23, 1, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. a +0 arbalest a staff of fire (23, 32, D) a +0 robe (still there?) the +8 autumn katana {manifold assault} (still there?) a +0 dagger (still there?) a +2 robe of willpower (still there?) a +0 dagger (still there?) a +0 robe (still there?) a wand of flame (4) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (23, 38, D) a +6 ring of strength an orc corpse (skeletalised by now) (23, 47, D) a +0 morningstar of protection (unseen) (23, 50, D) a staff of conjuration (still there?) a book of Necromancy (still there?) a wand of quicksilver (5) (still there?) (23, 52, D) an amulet of regeneration (still there?) a +1 long sword (still there?) a +0 robe (still there?) (24, -1, D) a +0 shortbow (24, 2, D) a +0 longbow a +0 longbow a +0 leather armour a +0 orcbow (24, 16, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a +2 demon whip of electrocution (24, 19, D) the +7 captain's cutlass {speed, disarm} (still there?) a ring of willpower (still there?) a +2 demon whip of venom (still there?) a ring of fire (still there?) a +4 scimitar of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) (24, 22, D) a hell hound corpse (skeletalised by now) (24, 31, D) a +0 dagger a +0 robe (24, 34, D) a +1 long sword of flaming a +0 dagger the +1 chain mail of Shielding {Will+} Will+: It increases your willpower. a staff of earth a +0 plate armour a +0 short sword a +0 dagger a +0 long sword a +4 dagger of protection an orc corpse (skeletalised by now) (24, 35, D) a ring of protection from cold a +0 war axe a talisman of death a stone giant corpse (skeletalised by now) (24, 47, D) the ring of Ehuxotok {Fly rN+ Int+2 SInv} [ring of positive energy] Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) (24, 53, D) a wand of quicksilver (2) (25, 0, D) a +6 hand axe of electrocution (still there?) a lightning rod (4/4) (still there?) (25, 1, D) a +0 orcbow a box of beasts a centaur skeleton (25, 3, D) a +0 heavy battleaxe a +2 morningstar of protection a +0 orcbow (25, 17, D) a +0 great sword of flaming a staff of fire a +3 shortbow of flaming (25, 32, D) a +2 robe of willpower (still there?) a +2 robe (still there?) a +0 hand axe (still there?) a staff of conjuration (still there?) (25, 35, D) 4 large rocks a +0 chain mail a +0 leather armour a +0 dire flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 49, D) a +3 spear of flaming the ring "Yloiff" {rPois rC+ Dex+2 Stlth+} [ring of protection from cold] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a staff of alchemy the staff "Demonbane" {rElec rPois rF- rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 0, D) a book of Wicked Creation (26, 1, D) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 arbalest (still there?) (26, 4, D) a +0 shortbow a centaur skeleton (26, 15, D) a fire giant corpse (skeletalised by now) (26, 16, D) a +0 long sword of flaming (26, 31, D) a +1 spear of venom (still there?) an amulet of guardian spirit (still there?) (26, 38, D) a wand of mindburst (3) a +0 long sword a +0 chain mail (26, 47, D) a wand of polymorph (3) (26, 51, D) a wand of mindburst (5) (still there?) a +2 dagger of freezing (still there?) (26, 53, D) a +1 robe of resistance (unseen) (27, 3, D) a ring of fire a +0 leather armour a +0 arbalest a yaktaur skeleton (27, 15, D) a +1 scimitar of flaming (unseen) (27, 18, D) a +6 ring of strength (27, 31, D) the Encyclopedia of Airy Production (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Silence Hexes/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Monstrous Menagerie Summoning 7 a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (28, 1, D) a Gell's gravitambourine (2/2) (still there?) a +2 quarterstaff of distortion (still there?) a +0 arbalest (still there?) a centaur skeleton (still there?) (28, 4, D) a +0 arbalest (28, 16, D) Cobuopni's Precepts of the Injurious Volcano Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Scorch Fire 2 c - Stone Arrow Conjuration/Earth 3 d - Mephitic Cloud Conjuration/Alchemy/Air 3 (28, 17, D) a +2 orcbow of freezing (28, 18, D) a +1 demon whip of draining a hell hound corpse (skeletalised by now) (28, 31, D) a +0 rapier of freezing (still there?) a +0 giant club (still there?) a +0 troll leather armour (still there?) a book of Spontaneous Combustion (still there?) a staff of conjuration (still there?) a wand of digging (6) (still there?) a troll corpse (skeletalised by now) (still there?) an ogre corpse (skeletalised by now) (still there?) (28, 48, D) a +3 war axe of venom (still there?) a wand of quicksilver (3) (still there?) (28, 50, D) a +2 scale mail of fire resistance (still there?) a +0 heavy shortbow (still there?) (29, -1, D) a +0 shortbow an amulet of guardian spirit (29, 4, D) a yaktaur skeleton (29, 16, D) a wand of quicksilver (2) (29, 17, D) a +2 great mace of holy wrath (unseen) (29, 48, D) a staff of conjuration (unseen) (29, 50, D) a +0 lajatang of electrocution (still there?) an amulet of reflection (still there?) (30, 37, D) a +0 dagger (30, 48, D) a +0 rapier of draining (still there?) a +2 shortbow of freezing (still there?) (30, 49, D) a +1 orcbow of flaming (unseen) (30, 50, D) a +1 ring mail of poison resistance (unseen) (31, 35, D) a +0 bardiche (still there?) a +0 chain mail (still there?) a +3 battleaxe (still there?) a book of the Wilderness (still there?) an orc corpse (skeletalised by now) (still there?) (32, 51, D) a +6 ring of strength (still there?) a +1 scale mail of positive energy (still there?) (33, 47, D) a +2 robe of cold resistance (unseen) (33, 49, D) a +3 trident (still there?) a staff of air (still there?) a +1 arbalest of draining (still there?) a book of Iron (still there?) a ring of willpower (still there?) a scroll of brand weapon (still there?) (33, 50, D) the ring "Owaraos" {rF+ Dex+3} (still there?) [ring of protection from fire] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a +0 robe (still there?) Sif Muna's Incunable of Assembling (still there?) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Spellforged Servitor Conjuration/Summoning 7 c - Dragon's Call Summoning 9 (34, 14, D) a naga corpse (skeletalised by now) (34, 50, D) a Grand Grimoire (35, 14, D) a +0 halberd (35, 19, D) a naga corpse (skeletalised by now) (35, 29, D) a +4 plate armour of positive energy (still there?) a ring of wizardry (still there?) (36, 2, D) a staff of conjuration a +2 great sword of flaming (36, 14, D) a +0 robe a +0 club (36, 15, D) a +0 robe (36, 17, D) a staff of alchemy a +0 club a +0 hand axe (36, 18, D) a naga corpse (skeletalised by now) (36, 19, D) the +7 staff of the Meek {protect, meekguard} (36, 29, D) a +2 sling of freezing (still there?) a wand of quicksilver (7) (still there?) a +1 cloak of preservation (still there?) a spriggan corpse (skeletalised by now) (still there?) (36, 30, D) a blink frog corpse (skeletalised by now) (36, 32, D) a +0 antimagic war axe a +0 animal skin (37, 1, D) a staff of alchemy (37, 13, D) a +0 war axe a +2 plate armour of fire resistance (37, 19, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (37, 28, D) a +2 hand axe of flaming (still there?) a +0 animal skin (still there?) the +4 falchion of Loejor {antimagic, Will+ Dex+2} (still there?) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. the +5 orcbow of Dishonour {drain, rN+ Stlth+} (still there?) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a spriggan corpse (skeletalised by now) (still there?) (37, 32, D) a wolf corpse (skeletalised by now) (37, 33, D) a cane toad corpse (skeletalised by now) (38, 4, D) a hell hog corpse (skeletalised by now) (38, 17, D) the +6 long sword of Zoofih {heavy, rElec Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. an amulet of faith a +0 whip a +0 flail a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (38, 19, D) an adder corpse (skeletalised by now) (38, 31, D) a +0 animal skin a +0 antimagic war axe a +0 animal skin (39, 0, D) the +6 arbalest "Damnation" {damnation} (39, 1, D) a +3 plate armour of fire resistance (39, 2, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (39, 4, D) a +1 demon whip of freezing (39, 17, D) a +0 plate armour of cold resistance a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (39, 33, D) a +0 hand axe (39, 48, D) a book of the Dragon (40, 0, D) the staff of the Grinning Spider {rPois Str+2 SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rPois: It protects you from poison. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 4, D) a salamander corpse (skeletalised by now) (40, 14, D) a +0 glaive the +9 ring mail of Ubataido {rCorr Int+6} Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. an anaconda corpse (skeletalised by now) (40, 17, D) a +0 battleaxe a +0 scimitar a +0 dire flail a +0 robe (40, 29, D) a staff of cold a +0 animal skin a +2 cloak of willpower a +0 quarterstaff the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (40, 32, D) a catoblepas corpse (skeletalised by now) (40, 47, D) a +0 pair of gloves of stealth (unseen) (40, 48, D) a +0 vampiric halberd (unseen) (40, 51, D) a staff of alchemy (still there?) a wand of warping (8) (still there?) a +4 ring of protection (still there?) (41, 0, D) a +1 double sword of flaming (41, 1, D) a +3 plate armour of cold resistance a +0 shortbow of freezing (41, 2, D) a +4 quarterstaff of speed (41, 3, D) a +0 demon whip of flaming (41, 14, D) a +0 robe a staff of death (41, 15, D) an amulet of magic regeneration a +1 tower shield of reflection a staff of death a ball python corpse (skeletalised by now) (41, 29, D) a staff of cold (41, 30, D) a +2 morningstar of protection (still there?) a water moccasin corpse (skeletalised by now) (still there?) (41, 31, D) a cane toad corpse (skeletalised by now) (41, 47, D) 4 potions of haste (42, 3, D) a +2 great sword of flaming (42, 32, D) a komodo dragon corpse (skeletalised by now) (42, 50, D) a +1 leather armour of willpower (still there?) a staff of earth (still there?) (43, 15, D) the storm talisman "Edae" {rCorr Dex+2} [storm talisman] Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (43, 17, D) a naga corpse (skeletalised by now) (43, 28, D) the ring "Dusar" {^Drain rPois rF+ Wiz Str+3} [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Wiz: It increases the success rate of your magical spells. the +6 ring mail of Lefaddux {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (43, 29, D) a +2 glaive of freezing (43, 47, D) a +3 spear of freezing (still there?) a staff of alchemy (still there?) (43, 49, D) 4 potions of heal wounds (44, 13, D) a staff of cold (44, 28, D) a +2 scale mail of cold resistance (44, 48, D) the staff "Reuwov" {rElec Will+ MP-4 Int+7 Hexes Air} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. Will+: It increases your willpower. MP-4: It affects your magic capacity (-4). Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +2 robe of fire resistance (still there?) (44, 54, D) 4 large rocks (45, 48, D) a wand of warping (5) (45, 49, D) the ring of Viom {Will+ Dex+6} (still there?) [ring of dexterity] Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. a +2 vampiric glaive (still there?) the +7 great mace of Earthquakes {drain, ^Drain rElec Int+5 Dex+3} (still there?) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (45, 50, D) a Trismegistus Codex (still there?) +0 shadow dragon scales (still there?) an Everburning Encyclopedia (still there?) a wand of warping (6) (still there?) the staff of Ukashrar {Dex+2 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. a ghoul corpse (skeletalised by now) (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (45, 56, D) a ghoul corpse (skeletalised by now) (46, 48, D) a +3 leather armour of poison resistance (46, 49, D) the +2 scimitar "Imp's Foe" {flame, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. a +1 whip a +2 buckler of protection (47, 27, D) a cane toad corpse (skeletalised by now) (47, 49, D) a scroll of brand weapon (47, 52, D) a wand of charming (4) (48, 47, D) the +2 leather armour of Aruthus {Str+2} Str+2: It affects your strength (+2). (unseen) (48, 48, D) a wand of digging (6) (48, 49, D) a +1 heavy spear (still there?) a wand of charming (5) (still there?) (48, 50, D) a wand of polymorph (7) 4 potions of haste a +6 ring of intelligence (49, 0, D) the +2 scale mail "Gamat" {Int+2} Int+2: It affects your intelligence (+2). (49, 37, D) the +7 chain mail of Youthful Indiscretion {^Contam rElec rF+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (49, 49, D) 3 large rocks a manual of Dodging (50, 0, D) a book of Hexes (50, 15, D) a staff of air a staff of fire 2 large rocks (50, 29, D) a hydra corpse (skeletalised by now) (50, 36, D) a +4 sling (50, 37, D) a +1 pair of gloves of hurling (50, 49, D) a manual of Armour a Necronomicon (51, 0, D) a staff of conjuration (51, 15, D) a +1 flail of holy wrath (51, 17, D) 4 large rocks (51, 29, D) a water moccasin corpse (skeletalised by now) (51, 37, D) a staff of fire (51, 47, D) the +8 whip "Omasische" {speed, rF+ rN+ rCorr MP+10} rF+: It protects you from fire. rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). rCorr: It protects you from acid and corrosion. (unseen) (51, 48, D) a wand of polymorph (5) (51, 49, D) the +0 plate armour of Music {rF+ Str+2} (still there?) Str+2: It affects your strength (+2). rF+: It protects you from fire. a wand of flame (7) (still there?) 4 potions of heal wounds (still there?) (51, 50, D) a +5 scimitar of pain (still there?) a ring of wizardry (still there?) (52, 2, D) a +1 plate armour of willpower (52, 23, D) a +0 rapier of draining a +4 glaive of venom (52, 36, D) the +0 great sword "Spiderbane" {pain, ^Drain rN+ Int+4 Stlth+} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (52, 48, D) a +1 flail of protection (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (53, 0, D) a staff of fire (53, 14, D) a +3 chain mail of willpower a +2 great mace of draining (53, 15, D) quicksilver dragon scales a +2 quarterstaff of draining a quicksilver dragon corpse (skeletalised by now) (53, 17, D) a stone giant corpse (skeletalised by now) (53, 26, D) a staff of air a water moccasin corpse (skeletalised by now) (53, 36, D) a +0 robe (53, 37, D) a +0 dagger a +3 leather armour of poison resistance a human corpse (skeletalised by now) (53, 48, D) the +0 scale mail of Nutraxo {+Inv rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (unseen) (53, 50, D) a staff of air (unseen) (54, -1, D) the +1 quarterstaff "Gaowkik" {drain, Will+ MP+4 Int-5} Int-5: It affects your intelligence (-5). Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). (54, 27, D) a +0 animal skin a spriggan corpse (skeletalised by now) (55, 1, D) a +2 demon blade of venom (55, 2, D) a +0 leather armour (55, 5, D) a +0 hand axe (56, 24, D) a +1 trident of venom (56, 27, D) a +0 hand axe of venom a Trismegistus Codex (59, 36, D) a ring of flight (59, 37, D) a staff of air (59, 47, D) a wand of warping (1) (still there?) a +0 dire flail of protection (still there?) (59, 48, D) a +1 glaive of protection (still there?) a wand of charming (3) (still there?) the +7 lajatang of Hubris {pain, *Rage rF+++ rCorr Dex-2} (still there?) Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (60, 46, D) a wand of flame (7) (61, 0, D) the staff "Utzey" {rC+ Int+2 Dex-5 Stlth+ Conj Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 8, D) a blade talisman (61, 16, D) a staff of earth (61, 26, D) a +5 rapier of venom (61, 47, D) a staff of alchemy (still there?) the staff of the Tortured God {rElec rC+ Dex-4 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. a +1 leather armour of poison resistance (still there?) an amulet of regeneration (still there?) (61, 50, D) a +3 flail of holy wrath (still there?) a +0 spear of freezing (still there?) (61, 54, D) a shard shrike skeleton (62, 8, D) the +6 falchion "Fepseoj" {drain, rElec rPois rF- SInv} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (62, 9, D) a serpent talisman (62, 16, D) a +3 ring mail of cold resistance (62, 26, D) a staff of fire (62, 40, D) a staff of air (63, 26, D) a +0 dagger a +0 robe the staff "Koshroirgh" {^Contam rPois Will+++ Stlth- Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 37, D) the staff of Yeast {rF+ Will+ Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 46, D) a +2 robe of willpower (still there?) the +7 mace "Wobitas" {flame, *Rage rC+ Will+ SInv} (still there?) rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). the +3 warlock's mirror {omnireflect} (still there?) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (64, 26, D) the +7 orcbow of Joyful Slaughter {flame, rCorr Int+2} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (64, 48, D) a wand of flame (6) a wand of mindburst (7) a Grand Grimoire a wand of polymorph (6) (65, 26, D) a staff of air (65, 47, D) the +1 leather armour of Aweinuz {Will+ Regen+ MP+6 Str-3} Str-3: It affects your strength (-3). Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). Regen+: It increases your rate of health regeneration. (unseen) (65, 48, D) a wand of charming (5) (still there?) a staff of cold (still there?) (66, 47, D) a +0 falchion of holy wrath a staff of death a talisman of death (66, 50, D) a staff of conjuration a staff of conjuration a +2 chain mail of fire resistance (66, 51, D) a +1 heavy hand axe the ring "Xerheas" {Ice ^Drain rPois Str+8} [ring of ice] Ice: It enhances your ice magic. Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. a +4 ring mail of cold resistance (67, 0, D) a +3 ring mail of willpower (unseen) (68, 0, D) a staff of alchemy (68, 4, D) a +0 troll leather armour a +0 giant club a +0 giant club a troll skeleton a two-headed ogre skeleton (68, 51, D) a staff of cold (still there?) a staff of air (still there?) (69, 0, D) a +2 dagger of venom (unseen) (69, 4, D) 5 large rocks a cyclops skeleton (69, 36, D) a staff of air (69, 46, D) a manual of Air Magic (still there?) Suidevax's Early Guide to the Hermit's Heritage (still there?) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Jinxbite Hexes 2 c - Sublimation of Blood Necromancy 2 (69, 49, D) a scroll of brand weapon (still there?) a staff of fire (still there?) (69, 50, D) a staff of conjuration (unseen) (70, 8, D) a staff of cold (70, 28, D) a +0 trident 3 boomerangs (70, 36, D) a +2 vampiric falchion (70, 37, D) a +3 scimitar of flaming the +2 leather armour of the Shrike {+Blink rF+ Int-2 Dex+2 SInv} Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. (70, 38, D) a hell hog corpse (skeletalised by now) (70, 47, D) a +3 dagger of protection (still there?) a wand of polymorph (5) (still there?) (70, 49, D) a +1 leather armour of willpower (still there?) a book of Callings (still there?) a wand of warping (2) (still there?) a wand of charming (5) (still there?) (71, 17, D) a staff of alchemy (71, 26, D) a staff of earth (71, 36, D) +1 ice dragon scales (71, 37, D) a staff of earth (71, 39, D) a hell hound corpse (skeletalised by now) (71, 47, D) the ring "Coleera" {Str+3 Slay+4 SInv} (still there?) [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a scroll of brand weapon (still there?) (72, 9, D) a +1 scale mail of cold resistance (72, 20, D) a hell hound corpse (skeletalised by now) (72, 26, D) a +2 vampiric broad axe (72, 28, D) a +0 trident (72, 29, D) a wind drake skeleton (72, 36, D) the staff of Agum {^Fragile rPois rN+ MP+7 Necro Tloc} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). ^Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 37, D) a +1 ring mail of cold resistance (72, 41, D) a hell hog corpse (skeletalised by now) (72, 50, D) a staff of conjuration (unseen) (73, 1, D) a +4 antimagic longbow (unseen) (73, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 16, D) the +1 robe "Forget-Me-Not" {rElec rN++ Int+2 Stlth+} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (73, 27, D) a +2 dagger of freezing (73, 37, D) a +7 heavy arbalest (73, 40, D) a hell hog corpse (skeletalised by now) (73, 47, D) Maxwell's Memoranda (still there?) a ring of resist corrosion (still there?) a staff of cold (still there?) a scroll of brand weapon (still there?) 4 scrolls of enchant armour (still there?) (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 1, D) the +0 leather armour of Autumn {+Inv rC- Will+ Regen+} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (unseen)