MAN Level 1 of the Dungeon [Shop] Banukk's Weapon Shoppe a +4 spear (350 gold) a +4 mace of protection (358 gold) 5 stones (7 gold) a +0 club (14 gold) a +0 whip (35 gold) the +5 whip of Trauma {speed, ^Drain rC++ rN+ Str+2} (837 gold) Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +1 mace of pain (203 gold) a +0 spear (42 gold) 3 poisoned darts (25 gold) (0, 0, D:1) a flux talisman (3, 8, D:1) a +0 ring mail (10, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -13, D:1) a +0 whip 3 stones a frilled lizard corpse (skeletalised by now) (19, 12, D:1) a +0 leather armour (21, 14, D:1) 4 stones (24, 7, D:1) a +0 mace (25, -8, D:1) a hobgoblin skeleton (27, -1, D:1) a bat skeleton (28, 1, D:1) a +0 dagger a kobold skeleton (30, -15, D:1) a +1 dagger of pain (36, 15, D:1) a ball python skeleton (37, 13, D:1) a ball python skeleton a ball python skeleton (37, 14, D:1) a ball python skeleton a hobgoblin skeleton (39, 16, D:1) a +0 club (39, 20, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (0, 23, D:2) 6 stones (0, 27, D:2) a +0 dagger of electrocution (4, 20, D:2) a ball python skeleton (5, 12, D:2) a jackal skeleton (14, 32, D:2) a +0 dagger a goblin skeleton (25, 1, D:2) 3 poisoned darts (31, 41, D:2) a +0 whip (41, 10, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (41, 22, D:2) a +0 dagger (44, 23, D:2) 8 stones (45, 4, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) 7 stones (9, -7, D:3) a +0 dagger (9, -6, D:3) 5 gold pieces a +0 leather armour a hobgoblin corpse (9, -3, D:3) a +0 flail (11, -9, D:3) a +0 robe