MAN Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (23, 28, D:1) a ball python skeleton (26, -8, D:1) a bat corpse (skeletalised by now) (26, 16, D:1) a rat skeleton (27, 16, D:1) a +0 dagger a goblin skeleton (31, -5, D:1) a frilled lizard skeleton (31, -2, D:1) a ball python skeleton (44, -4, D:1) a +0 robe (46, 24, D:1) 4 boomerangs (47, -7, D:1) a +0 whip a kobold skeleton (53, -8, D:1) a ball python corpse (skeletalised by now) (53, 1, D:1) a +0 club 3 stones (57, 36, D:1) 2 stones (61, 38, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (1, 2, D:2) an adder corpse (skeletalised by now) (13, -8, D:2) a +0 robe (17, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (6, 1, D:3) a +0 scale mail (7, -1, D:3) 3 stones (9, -9, D:3) a +0 hand axe an orc corpse (9, -7, D:3) a +0 whip (10, -25, D:3) a +0 short sword (10, -7, D:3) 8 stones (11, -1, D:3) a +0 dagger 7 stones a goblin corpse Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 10, D:4) a serpent talisman (5, -2, D:4) a +0 club a +0 leather armour (9, -10, D:4) a potion of mutation (9, 3, D:4) 5 stones (9, 12, D:4) 14 gold pieces (12, 18, D:4) a +0 robe (13, 14, D:4) 7 stones (21, 10, D:4) a scroll of identify