Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6848075034498647973 62 MAN the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 7, 2025. Was a Follower of Qazlal. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1963 turns). MAN the Conjurer (Demonspawn Conjurer) Turns: 1963, Time: 00:01:42 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 85% Magic: 4/8 EV: 11 Int: 20 God: Qazlal [*.....] Gold: 37 SH: 1 Dex: 11 Spells: 6/9 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 2 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} e - 2 potions of curing {unknown} f - a potion of haste {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Message History (Press . to maintain the ray.) Found 3 boomerangs. You see here a +0 leather armour. You see here 3 boomerangs. You see here 3 boomerangs. An adder comes into view. An adder is nearby! An adder is nearby! No reachable target in view! No reachable target in view! You enter the shallow water. Moving in this stuff is going to be slow. The adder hisses angrily. Found 13 gold pieces. The adder completely misses you. The adder barely misses you. The searing ray misses the adder. (Press . to maintain the ray.) The adder closely misses you. The searing ray hits the adder. The adder is severely wounded. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? altar You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll labelled SID ISSECI. There is a faded altar of an unknown god here. This altar belongs to (a) Qazlal, (b) Ignis or (c) Vehumet, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. This altar belongs to (a) Qazlal, (b) Ignis or (c) Vehumet, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Qazlal accepts your prayer! Qazlal welcomes you! Qazlal grants you and your divine allies immunity to clouds. You are now surrounded by a storm. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........##...). .......##........##.###. ..~.~~...~.......##.###. .......~~.~~.~...##.##.. #.?.~~~≈≈~~~~....###.##.# #..~~~≈≈≈≈≈~~....# #..... #...~≈≈~≈≈≈≈~..### ####.# #..~~≈.♣~≈≈≈..# #.# #~~~~≈♣@.≈≈≈~.###### #.# #.~~≈≈~~~≈≈≈~~....)###(# #.≈~~~~~≈≈≈≈.~#[.......# #$~≈≈≈~≈≈≈≈≈~.#.##.##### #~~≈≈≈≈~~~~≈.~..##.# #~~≈~~~~..~≈..####.# ## #~.~.....~~........# #. #################### #. #. There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 dart slugs (D:1) 2 ribbon worms (D:2) 3 ball pythons 2 endoplasms 2 giant cockroaches (D:1) 7 goblins 6 hobgoblins 2 quokkas 2 bats (D:1) A frilled lizard (D:1) 2 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 507 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:1 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 912 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/7 1879 | D:2 | Found a faded altar of an unknown god. 1962 | D:2 | Prayed at the altar of an unknown god. 1962 | D:2 | Became a worshipper of Qazlal Stormbringer 1962 | D:2 | Reached * piety under Qazlal 1963 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_cross D:2: layout_loops_cross, chequers_ecumenical_altar_island, dk_noncrumbling_4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 | 3.8 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Mace || 30 Headbutt || 4 Cast: Magic Dart || 19 Searing Ray || 23 Armour: Robe || 36 Dodge: Dodged || 41