Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11220643571495639873 423068 MAN the Crack Shot (level 21, -5/119 HPs) Began as a Spriggan Hunter on Apr 12, 2025. Was a High Priest of Jiyva. Slain by a vault warden ... wielding a +9 demon trident of flaming (from an undying armoury) (41 damage) ... on level 5 of the Vaults. The game lasted 01:32:10 (38073 turns). MAN the Crack Shot (Spriggan Hunter) Turns: 38073, Time: 01:32:11 Health: -5/119 AC: 20 Str: 4 XL: 21 Next: 39% Magic: 20/22 EV: 45 Int: 14 God: Jiyva [*****.] Gold: 3037 SH: 0 Dex: 41 Spells: 20/20 levels left rFire + . . I - +3 arbalest (flame) rCold + . . (shield currently unavailable) rNeg . . . z - +0 swamp dragon scales rPois + (helmet restricted) rElec + X - +2 cloak of Caghob Oph {rElec rPois Regen+} rCorr + (gloves unavailable) SInv + (boots unavailable) Will +++.. O - amulet of Joedgh {rElec rF+ Regen+} Stlth +++++++++ x - +6 ring of dexterity HPRegen 3.43/turn N - ring "Cullecze" {rPois rC+ Slay+3} MPRegen 0.90/turn %: no passive effects @: calling ooze, studying Stealth, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, horns 2, iridescent scales 3, agile 2, clever 1, eyeballs 2, jelly sensing items, sturdy frame 1 }: 3/15 runes: decaying, slimy, gossamer a: Renounce Religion, Oozemancy, Slimify You were on level 5 of the Vaults. You worshipped Jiyva. Jiyva was extremely pleased with you. You visited 8 branches of the dungeon, and saw 43 of its levels. You also visited: Gauntlet and Ice Cave. You collected 4182 gold pieces. You spent 1145 gold pieces at shops. Inventory: Hand Weapons I - a +3 arbalest of flaming (weapon) P - a +1 arbalest of freezing Armour l - the +0 hat of Kiebb {Regen+ Int+5 Slay+3} (You found it on level 15 of the Dungeon) Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Regen+: It increases your rate of health regeneration. z - +0 swamp dragon scales (worn) C - +0 steam dragon scales S - the +0 buckler of the Desert {Will+ Regen+} (You found it on level 5 of the Pits of Slime) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. X - the +2 cloak of Caghob Oph (worn) {rElec rPois Regen+} (You bought it in a shop on level 11 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Jewellery a - a ring of willpower x - a +6 ring of dexterity (left hand) E - the ring "Ileibub" {Fly rPois rCorr Int+3 Dex-2} (You found it in a Gauntlet) [ring of flight] Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. H - a ring of positive energy N - the ring "Cullecze" (right hand) {rPois rC+ Slay+3} (You found it in an ice cave) [ring of protection from cold] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rPois: It protects you from poison. O - the amulet of Joedgh (around neck) {rElec rF+ Regen+} (You found it in a Gauntlet) [amulet of regeneration] rF+: It protects you from fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Q - a +6 ring of dexterity R - the amulet "Unosac" {-Cast ^Drain rPois rC++ Regen+} (You found it on level 13 of the Dungeon) [amulet of regeneration] rC++: It greatly protects you from cold. rPois: It protects you from poison. -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. U - the ring of the Ten Interlopers {rF++ rCorr MP+9} (You found it on level 3 of the Elven Halls) [ring of magical power] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Wands r - a wand of iceblast (9) t - a wand of paralysis (45) V - a wand of mindburst (38) Z - a wand of digging (20) Scrolls c - a scroll of butterflies e - 10 scrolls of enchant weapon f - 2 scrolls of brand weapon g - 7 scrolls of vulnerability n - 7 scrolls of fog o - 9 scrolls of teleportation p - 3 scrolls of immolation u - 9 scrolls of fear y - 3 scrolls of enchant armour D - 4 scrolls of poison F - a scroll of revelation K - a scroll of summoning Y - a scroll of torment Potions b - 2 potions of magic d - 5 potions of brilliance h - 2 potions of cancellation i - 6 potions of heal wounds j - 6 potions of lignification k - 3 potions of resistance m - 7 potions of curing q - 8 potions of ambrosia s - 4 potions of might A - 11 potions of haste B - 2 potions of enlightenment J - 4 potions of attraction L - a potion of berserk rage W - a potion of mutation Miscellaneous v - a phantom mirror w - a phial of floods G - a condenser vane M - a box of beasts T - a lightning rod (4/4) Skills: - Level 16.0 Fighting - Level 24.0 Ranged Weapons + Level 12.1 Armour + Level 21.2 Dodging - Level 20.0 Stealth - Level 16.0 Evocations You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Blink Tloc 0% N/A 63% 2 Call Imp Summ 0% N/A 63% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Grave Claw Necr 0% 2d7 63% 2 Jinxbite Hex 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Call Canine Familiar Summ 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Teleport Other Tloc 0% N/A 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Animate Armour Summ/Erth 0% N/A 99% 4 Animate Dead Necr 0% N/A 99% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Summon Lightning Spire Summ/Air 0% 3d4 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:2 Spider (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Beogh Jiyva Shops: D:9 (?([ D:11 *[?[ Orc:2 [(*=? Elf:1 : Elf:3 * Vaults:2 *( Annotations: Lair:3 2 transporters Slime:5 Royal Jelly Elf:2 2 runed translucent doors Vaults:4 exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) You have a pair of horns on your head. You are completely covered in iridescent scales. (AC +6) You are very agile. (Dex +8, Str/Int -2) Your mind is acute. (Int +4, Str/Dex -1) Your body has grown many eyes which may confuse attackers. (Acc +5) You have a small jelly attached to you that senses nearby items. Your movements are slightly less encumbered by armour. (ER -2) Message History The bolt barely misses the vault warden. The bolt hits the vault guard! The bolt burns the vault guard. The vault guard is moderately wounded. The vault guard misses you. The undying armoury arms its allies with +9 demon tridents of flaming. The vault warden completely misses you. You shoot a bolt. The bolt closely misses the vault warden. The bolt hits the vault guard. The bolt burns the vault guard. The vault guard is heavily wounded. The vault guard completely misses you. The vault guard misses you. The vault warden completely misses you. You shoot a bolt. The bolt hits the vault warden!!! The bolt burns the vault warden! The vault warden is severely wounded. You hear a shout! The vault guard completely misses you. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The vault guard hits you from afar with a +9 demon trident of flaming!! You shudder from the blow and a jelly pops out! The vault guard burns you. The vault warden hits you with a +9 demon trident of flaming!!! The vault warden burns you! Activating: Oozemancy (1% risk of failure) Press: ? - help, Dir - look around, f - activate Slime begins to ooze from the nearby walls! The wall burns the sixfirhy! x4 Your quicksilver ooze hits the vault guard!! Your quicksilver ooze barely misses the vault guard. The walls burn the deep elf demonologist! The walls burn the undying armoury! The walls burn the phantasmal warrior! The phantasmal warrior hits your quicksilver ooze!! The walls burn the vault guard! The vault guard completely misses you. The walls burn the vault guard! The vault guard hits you with a +9 demon trident of flaming! The vault guard burns you. The walls burn the vault warden! The vault warden hits you with a +9 demon trident of flaming!!! You die... Jiyva sends a jelly to digest your remains. .#.# .#.# .#.# ∆ .#.# .#.# .#.# .#.# ,,, # .#.#################3..#p#....# # .#...........WJp@ppve..#.#....#.. .#######################.#....#.# .....p... .......... .#######################........# ............................p.... ...9..............C........