MAN Level 1 of the Dungeon [Shop] Pyschaw's Antique Armour Boutique a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) the scarf "Qeov" {+Inv, Rampage rC- MP-8 Dex+2 SInv} (210 gold) Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. MP-8: It affects your magic capacity (-8). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 3, D:1) a jackal corpse (skeletalised by now) (7, 5, D:1) a jackal corpse (skeletalised by now) (12, 0, D:1) a +0 robe (17, 32, D:1) a +0 club (17, 54, D:1) a ball python skeleton (20, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -3, D:1) a quokka corpse (skeletalised by now) (24, 42, D:1) a +0 scale mail (24, 44, D:1) a hobgoblin skeleton (27, 9, D:1) a +0 dagger (28, 33, D:1) a +0 ring mail (32, 9, D:1) a frilled lizard skeleton (33, 35, D:1) a quokka skeleton (37, 5, D:1) a quokka corpse (skeletalised by now) (42, 43, D:1) a hobgoblin skeleton (44, 17, D:1) a rat skeleton (48, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 33, D:1) a frilled lizard corpse (skeletalised by now) (60, 54, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, -4, D:2) a ball python corpse (skeletalised by now) (6, 17, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (6, 50, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 13, D:2) a +0 mace (14, -8, D:2) a quokka corpse (skeletalised by now) (22, 44, D:2) the +10 hand axe of Valiance {chaos, *Corrode +Blink SInv} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. SInv: It lets you see invisible. (28, 36, D:2) a +0 short sword a kobold skeleton (36, 4, D:2) a +0 club (36, 15, D:2) 6 stones (37, -9, D:2) a bat corpse (skeletalised by now) (45, 33, D:2) a ball python skeleton (46, 24, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (46, 43, D:2) a bat corpse (skeletalised by now) (51, -10, D:2) a +0 ring mail a +0 mace a gnoll corpse (54, 48, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +2 dagger of flaming a gnoll corpse (6, -6, D:3) a +0 sling (14, 10, D:3) a +0 club (15, 7, D:3) a +0 spear (16, -1, D:3) a hound skeleton (16, 4, D:3) a +0 trident an orc skeleton (17, -5, D:3) a +0 hand axe (18, -9, D:3) the +0 leather armour of Gestures {Str+2} Str+2: It affects your strength (+2). (18, -8, D:3) 4 stones (18, -7, D:3) a potion of magic (18, 5, D:3) an adder skeleton (19, -9, D:3) a +0 long sword of electrocution (unseen) (19, -8, D:3) 13 gold pieces (19, -7, D:3) 6 stones (19, 9, D:3) a hobgoblin skeleton (20, -24, D:3) 5 gold pieces (20, -9, D:3) a ring of wizardry (20, -8, D:3) a +0 scale mail (20, -7, D:3) a potion of mutation (21, 3, D:3) a +0 flail (23, -21, D:3) a scroll of fear (23, 2, D:3) a +0 dagger an orc corpse (skeletalised by now) (24, 3, D:3) a +0 flail a +0 leather armour (26, 7, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now)