Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10702415331685831129 0 MAN the Charlatan (level 1, 16/16 HPs) Began as a Demigod Wanderer on July 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). MAN the Charlatan (Demigod Wanderer) Turns: 0, Time: 00:00:10 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 18 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Wands e - a wand of roots (2) Potions c - a potion of attraction Skills: + Level 1.0 Fighting + Level 1.0 Stealth + Level 1.7 Shields + Level 1.0 Spellcasting + Level 1.7 Translocations + Level 2.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 14% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, MAN the Demigod Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 9 gold pieces and 7 stones. Found two stairs. You begin with the following items: a +0 club, a +0 buckler, a potion of attraction, a +0 robe, a wand of roots (2); and the following spell memorised: Apportation; and the following spells available to memorise: Volatile Blastmotes. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Unknown command. Casting: Apportation (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....>.#### #.........# #.≈≈≈≈≈≈≈.. .####.≈.....≈.# ..(.........≈.# .#.≈≈≈≈≈≈≈..≈.. ...≈.....≈..≈.. ...≈..≈@....≈.# $..≈..≈≈≈≈≈≈≈.. ...≈........... ...≈.....≈..... ...≈≈≈≈≈≈≈..... ............... .......#######. #.##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MAN the Demigod Wanderer began the quest for the Orb. 0 | D:1 | MAN set off with the following items: a +0 club, a +0 | buckler, a potion of attraction, a +0 robe, a wand of roots | (2); and the following spell memorised: Apportation; and | the following spells available to memorise: Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, ebering_ecumenical_altar_box, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a