MDKed Level 1 of the Dungeon (0, 0, D:1) a stone (7, -13, D:1) a +0 club (12, -3, D:1) a +0 dagger (13, -15, D:1) 14 arrows (17, -11, D:1) 27 arrows (17, 3, D:1) a +0 ring mail (19, 14, D:1) a +0 leather armour (27, -4, D:1) 3 javelins (34, 2, D:1) a +0 dagger (37, 15, D:1) a +0 club (41, 17, D:1) a cursed -3 club (47, -2, D:1) a +0 robe Level 2 of the Dungeon (1, 11, D:2) a +0 dagger (2, 13, D:2) a +0 short sword (2, 14, D:2) a +0 club (13, 24, D:2) 18 poisoned needles (14, 17, D:2) 32 stones (15, 32, D:2) a +0 leather armour (19, -8, D:2) 16 arrows (20, 8, D:2) a scroll of amnesia (25, 20, D:2) a +0 rapier (26, 23, D:2) a +8 plate armour of ponderousness (31, -5, D:2) a +0 leather armour (31, 6, D:2) a +0 leather armour (34, 8, D:2) a cursed -2 dagger (35, 4, D:2) a stone (35, 17, D:2) a +0 robe (39, 10, D:2) a +0 dagger (39, 12, D:2) a +0 hand axe (41, 3, D:2) 2 stones (41, 7, D:2) a +0 spear (41, 8, D:2) a +0 club (46, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 stones (0, 14, D:3) a +0 club (3, 37, D:3) a +0 whip 2 stones (4, 48, D:3) a +0 hand axe (8, 18, D:3) a +0 short sword (12, 43, D:3) 30 stones (14, -5, D:3) an uncursed ring of loudness (15, 6, D:3) a +0 dagger a +0 leather armour (16, -6, D:3) 20 arrows (21, 18, D:3) a +0 helmet (22, 27, D:3) a +0 scale mail (23, -4, D:3) 14 stones (23, -3, D:3) 20 stones (23, 38, D:3) a +0 club (35, 31, D:3) a +0 mace (38, -4, D:3) a +0 spear (46, 1, D:3) a stone (46, 5, D:3) a +0 whip (47, 0, D:3) a stone (52, 18, D:3) 30 stones (60, 30, D:3) 23 sling bullets (62, 4, D:3) a +0 dagger a +0 robe (62, 5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 22 stones (8, -13, D:4) a +0 giant spiked club (8, -12, D:4) a tomahawk (8, -2, D:4) a cursed +0 ring mail a +0 dagger (9, -12, D:4) a tomahawk (9, -1, D:4) a +0 leather armour a cursed -2 club (9, 5, D:4) a +0 whip of flaming (10, -12, D:4) a tomahawk (10, -9, D:4) a tomahawk (10, -2, D:4) a +0 club (10, -1, D:4) a +0 club a +0 leather armour (11, -9, D:4) a +0 leather armour (11, 2, D:4) a cursed +0 leather armour (13, -12, D:4) a +0 falchion a +0 leather armour (13, -11, D:4) a +0 short sword (17, 9, D:4) a +0 ring mail (18, -6, D:4) 25 stones (21, -3, D:4) a +0 flail (21, -2, D:4) a +0 whip a +0 chain mail a +0 dagger a +0 robe (22, -2, D:4) a +0 dagger a cursed +0 robe (22, -1, D:4) a +0 flail (27, -24, D:4) a cursed -2 dire flail a +0 leather armour (29, 5, D:4) a +0 halberd (30, 10, D:4) a throwing net (31, 7, D:4) a +0 flail (31, 8, D:4) a +0 whip (32, -25, D:4) 12 stones (38, -10, D:4) 6 sling bullets (39, -22, D:4) a +0 ring mail (42, 2, D:4) a +0 short sword (46, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (18, -10, D:5) a +0 cloak (21, -28, D:5) a +0 ring mail (25, -15, D:5) a +0 robe a +0 dagger (26, -15, D:5) a +0 leather armour 5 tomahawks a +0 mace (32, -3, D:5) a +0 dagger (34, -20, D:5) a +0 dagger (34, -10, D:5) 18 arrows a +0 shortbow (35, -18, D:5) 21 stones (46, -16, D:5) 19 sling bullets (48, -7, D:5) 17 arrows a +0 shortbow (50, -24, D:5) the +9 mace "Jovev" {flame, rF- Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It makes you vulnerable to fire. (54, -15, D:5) a +2 quarterstaff of chaos a cursed -2 cloak (55, -12, D:5) 8 arrows (62, -24, D:5) a +0 robe a +0 dagger (62, -15, D:5) a +0 flail (63, -28, D:5) a +0 animal skin (63, -19, D:5) a +0 hand axe Level 6 of the Dungeon (1, -54, D:6) a +0 shield (5, -7, D:6) a +0 hand crossbow (15, -27, D:6) a +1 spear of venom (17, -56, D:6) 20 stones (24, -13, D:6) 27 stones (29, -12, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 great sword (4, -38, D:7) a +0 cloak (10, -27, D:7) a +0 club (11, -28, D:7) a +0 halberd (12, -30, D:7) a +0 whip (12, -29, D:7) a +0 spear a scroll of amnesia (17, -38, D:7) 20 arrows (31, -41, D:7) a +0 dagger a +0 robe (35, -21, D:7) a +0 whip (35, -20, D:7) a +0 long sword a cursed +0 plate armour (35, -18, D:7) a +0 shortbow 4 arrows (36, -21, D:7) an arrow (36, -20, D:7) a +0 shortbow 22 arrows (36, -15, D:7) 23 arrows (37, -18, D:7) an arrow (38, -25, D:7) an arrow (38, -18, D:7) an arrow (40, -19, D:7) an arrow (41, -20, D:7) an arrow (45, -22, D:7) 29 stones (49, -2, D:7) 26 stones Level 8 of the Dungeon (12, 16, D:8) 10 sling bullets (13, -4, D:8) a +0 long sword (16, 14, D:8) 8 bolts (33, 3, D:8) 23 bolts a cursed -1 glaive (36, -6, D:8) a +0 animal skin a -2 glaive a +0 animal skin (44, 8, D:8) a +0 whip (44, 9, D:8) a +0 club (46, 29, D:8) a +0 flail (48, 24, D:8) a +0 trident of pain (49, 23, D:8) a +0 short sword a +0 flail a +0 leather armour (49, 24, D:8) a +0 war axe a +0 plate armour (49, 25, D:8) a +1 scale mail of fire resistance Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (3, -34, D:9) 11 stones (8, 11, D:9) a +0 dagger (18, -14, D:9) 2 arrows (19, -14, D:9) an arrow (19, 0, D:9) a cursed +0 scimitar a +0 robe (20, 2, D:9) a +1 trident a cursed +0 robe (21, -33, D:9) 4 tomahawks (21, -28, D:9) a tomahawk a +0 short sword a +0 chain mail (21, -27, D:9) a +0 club (21, -14, D:9) a +0 shortbow 19 arrows (21, 2, D:9) a cursed +0 trident a +0 robe (22, -44, D:9) a +0 battleaxe (22, -28, D:9) a +0 short sword a +0 chain mail (22, -27, D:9) a +0 leather armour (23, -8, D:9) a scroll of amnesia (31, -40, D:9) a +0 greatsling (47, -34, D:9) 2 stones (50, -9, D:9) a +0 robe (53, -34, D:9) a +0 club 3 stones (53, -33, D:9) a +0 dagger (54, 4, D:9) the +8 dagger "Vixammy" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. Level 10 of the Dungeon (0, 0, D:10) 13 stones (8, -10, D:10) a +0 shortbow 21 arrows (8, 0, D:10) a +0 giant club (9, -11, D:10) 10 poisoned needles a +0 whip a +0 blowgun a +0 short sword of electrocution (9, -10, D:10) 2 stones (9, -9, D:10) a stone (10, -11, D:10) a +0 short sword (10, -10, D:10) a +0 dagger (10, -9, D:10) a stone (10, 17, D:10) a +0 falchion (12, -8, D:10) a stone (13, -27, D:10) a +2 dagger of holy wrath (13, -7, D:10) a stone (14, -8, D:10) a stone (15, -28, D:10) a stone (15, -26, D:10) 5 stones a +0 dagger (15, -22, D:10) 3 stones (15, -10, D:10) 2 stones (15, -7, D:10) 2 poisoned needles a stone (16, -23, D:10) a +0 dagger (16, -10, D:10) a +0 robe (16, -4, D:10) a +0 giant club (24, -10, D:10) 11 arrows (28, 2, D:10) a +0 giant club (32, -4, D:10) a +0 buckler (34, 11, D:10) a +0 ring mail (38, 1, D:10) a +0 robe a +2 dagger (44, -22, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 8 stones (8, -9, D:11) 16 bolts (11, -1, D:11) a +0 plate armour (12, 6, D:11) 19 sling bullets (14, -20, D:11) 17 stones (22, -7, D:11) 19 poisoned needles (23, -42, D:11) a +0 glaive a +0 plate armour (24, -42, D:11) a +0 dagger a +0 robe a +0 chain mail (29, -33, D:11) a +0 robe (30, -45, D:11) a cursed +0 giant club (31, -45, D:11) the +4 triple sword of Hodaxkyd {drain, rF+ Int+3 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from fire. (36, -34, D:11) 14 bolts (47, -12, D:11) a +0 shortbow 4 arrows a cursed +0 robe (50, -37, D:11) a +0 ring mail (51, -24, D:11) 24 stones (52, -14, D:11) 2 arrows (53, -29, D:11) 7 sling bullets (57, -42, D:11) a +0 leather armour a +0 dagger of venom a +0 ring mail (57, -41, D:11) a +0 club a +0 leather armour (58, -42, D:11) a +0 flail a cursed +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 2 curare-tipped needles (2, -16, D:12) a +0 giant club (3, 9, D:12) 15 arrows (10, 14, D:12) a +0 dagger (11, -12, D:12) a +1 hand axe of chopping (11, -8, D:12) a +0 whip (11, 2, D:12) a +0 morningstar (11, 12, D:12) 3 large rocks (14, -19, D:12) a +0 robe (14, 18, D:12) a +0 rapier (19, 6, D:12) 11 sling bullets (32, 14, D:12) a +0 hand axe (44, -20, D:12) a +0 scale mail (44, 17, D:12) a +0 short sword (46, -29, D:12) 15 stones (46, 17, D:12) a +0 scale mail (52, 9, D:12) a +0 scale mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +0 plate armour (1, 3, Orc:1) a +0 trident a +0 plate armour (2, 3, Orc:1) a +0 hand axe a +0 chain mail (9, -1, Orc:1) a +0 club a +0 club (9, 0, Orc:1) a +0 dagger of freezing a cursed -2 whip a +0 leather armour a cursed -1 flail a +0 leather armour a +0 hand axe a +0 leather armour (9, 1, Orc:1) a +0 hand axe a cursed +0 ring mail (11, -1, Orc:1) a +0 club (11, 20, Orc:1) a +1 longbow of freezing (13, 24, Orc:1) a +0 dagger a +2 chain mail of poison resistance (14, 14, Orc:1) a +0 club (14, 15, Orc:1) a +0 dire flail 5 tomahawks a +0 plate armour (14, 16, Orc:1) a +0 dire flail a +0 dire flail (15, 14, Orc:1) a +0 short sword a +0 leather armour (15, 15, Orc:1) a +0 dagger a +0 robe (15, 18, Orc:1) a tomahawk (16, 11, Orc:1) a +0 giant club (16, 13, Orc:1) a +0 long sword (21, 21, Orc:1) a +0 rapier a +0 leather armour (22, 21, Orc:1) a +0 giant club (28, 25, Orc:1) a +0 club (29, 24, Orc:1) a +0 mace (29, 25, Orc:1) a +0 scimitar of draining a +0 chain mail (33, 1, Orc:1) a +0 dire flail a +0 dire flail (35, -1, Orc:1) a cursed -1 morningstar (36, 28, Orc:1) 3 large rocks a +0 trident a +0 spear (37, 25, Orc:1) a large rock (37, 27, Orc:1) a +0 giant club (38, 22, Orc:1) a +0 club (38, 27, Orc:1) a +0 whip (39, 20, Orc:1) a large rock a +0 dagger (40, 19, Orc:1) a cursed -3 giant club (40, 20, Orc:1) a +0 battleaxe a +0 chain mail (43, -1, Orc:1) an arrow (45, -1, Orc:1) a cursed -2 giant club (45, 0, Orc:1) a +0 dagger a +0 robe (46, -3, Orc:1) an arrow (46, -2, Orc:1) a +0 giant spiked club (47, -1, Orc:1) a +0 hand axe a +0 scale mail (48, -2, Orc:1) an arrow a +0 long sword a +0 ring mail a +0 long sword a +0 chain mail (48, -1, Orc:1) a +0 dagger a +0 robe an arrow (49, -2, Orc:1) a cursed -2 giant club a +0 short sword a +0 giant spiked club a +0 scimitar a +2 chain mail of magic resistance a +0 dagger a +0 robe (49, -1, Orc:1) a +0 whip a +0 leather armour a +0 longbow a +0 short sword 13 arrows a +0 leather armour (50, -1, Orc:1) a +1 war axe of chopping a +0 chain mail (50, 4, Orc:1) a +0 ring mail (50, 16, Orc:1) a +0 giant club (52, 4, Orc:1) a +0 chain mail (56, 18, Orc:1) a +0 spear (56, 23, Orc:1) a throwing net (57, 23, Orc:1) a throwing net Level 2 of the Orcish Mines [Shop] Coquc's Weapon Emporium a +0 dagger of draining (61 gold) 16 stones (17 gold) a +0 flail (38 gold) a +0 glaive of flaming (150 gold) a +2 glaive of pain (310 gold) a +2 dire flail of crushing (198 gold) the cursed +1 demon trident of the Ship {venom, +Blink rPois Int+5} (535 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from poison. It lets you blink. It has a curse placed upon it. [Shop] Feuteli's General Store a royal jelly (26 gold) 24 stones (31 gold) a scroll of remove curse (39 gold) 13 stones (16 gold) 22 arrows (57 gold) a scroll of fog (26 gold) a wand of iceblast (9/15) (169 gold) a scroll of vulnerability (97 gold) a scroll of remove curse (39 gold) 23 stones (29 gold) [Shop] Raotsin's Jewellery Shoppe a +6 ring of protection (1092 gold) a +3 ring of protection (294 gold) an uncursed ring of flight (245 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of positive energy (280 gold) a cursed ring of teleportation (63 gold) a cursed ring of loudness (63 gold) a +3 ring of protection (294 gold) [Shop] Peutwusch's Antique Weapon Shoppe a +2 trident of venom (388 gold) a +0 hunting sling (36 gold) a +0 hand crossbow of freezing (199 gold) a +0 dagger (48 gold) a +0 hand crossbow (84 gold) a +0 war axe (84 gold) a +0 long sword (84 gold) a +0 short sword (72 gold) a cursed -2 hunting sling (2 gold) a +0 club (24 gold) a +1 shortbow of freezing (297 gold) (0, 0, Orc:2) a +0 giant club (14, -2, Orc:2) a +0 dagger a +0 robe (14, -1, Orc:2) a cursed -2 war axe a +0 plate armour (15, -1, Orc:2) a +0 dagger a +0 robe (15, 0, Orc:2) a +0 flail a +0 leather armour (15, 27, Orc:2) 2 tomahawks (15, 29, Orc:2) a +0 chain mail a tomahawk a cursed -3 scimitar (16, 27, Orc:2) the +4 short sword of Dofyompi {venom, rPois rN+ MR- Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (16, 28, Orc:2) 2 tomahawks a +0 scale mail (16, 29, Orc:2) a +0 robe a +0 dagger a +0 chain mail 4 tomahawks a +0 dire flail a +0 hand axe a cursed +0 chain mail a +0 short sword (17, 27, Orc:2) a +0 robe a +0 dagger (17, 29, Orc:2) a +0 scale mail a +0 dagger a +0 club a +0 whip a +0 ring mail a +0 hand axe (18, 17, Orc:2) a +0 spear (18, 39, Orc:2) a +0 giant club (19, 18, Orc:2) a +0 flail (19, 35, Orc:2) a +0 plate armour a cursed -1 battleaxe (20, 19, Orc:2) a +0 ring mail (20, 22, Orc:2) a throwing net (21, 16, Orc:2) a cursed +0 plate armour a +2 halberd of freezing (21, 17, Orc:2) a +0 leather armour a +0 club (21, 21, Orc:2) a +0 dagger a +0 robe a +0 leather armour a +0 short sword a +2 plate armour of cold resistance a +2 battleaxe of venom (21, 23, Orc:2) a +0 club (21, 24, Orc:2) a +0 robe a cursed -1 dagger (21, 51, Orc:2) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (22, 18, Orc:2) a +0 ring mail (22, 22, Orc:2) a +2 vampiric falchion a +0 chain mail a +0 long sword a +0 plate armour a cursed -1 short sword (22, 23, Orc:2) a +0 ring mail a +0 battleaxe a +0 ring mail a +0 hand axe (22, 52, Orc:2) a +0 dagger a +0 robe (23, 10, Orc:2) a +0 dagger a +0 robe (23, 22, Orc:2) a +0 ring mail a +0 short sword (23, 52, Orc:2) a +0 club (23, 54, Orc:2) a +0 giant club an ogre corpse (24, 2, Orc:2) a +0 giant club (26, 57, Orc:2) a warg corpse (skeletalised by now) (27, 3, Orc:2) a cursed -2 dagger a +0 robe (30, 32, Orc:2) a +0 dagger (30, 33, Orc:2) a +0 leather armour a +0 short sword a +0 flail (30, 34, Orc:2) a +0 robe a +0 dagger (30, 35, Orc:2) a cursed +0 short sword an orc corpse (skeletalised by now) (31, 10, Orc:2) a +0 dagger a +0 robe an orc corpse (31, 13, Orc:2) a tomahawk (31, 16, Orc:2) a +0 robe a +0 dagger (31, 17, Orc:2) a +0 glaive a +0 mace (31, 33, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 whip of venom (32, 15, Orc:2) a +0 chain mail a +0 mace a +0 chain mail 4 tomahawks a +0 scimitar a +0 chain mail a +0 leather armour a +0 club a +0 club a +0 plate armour a +0 long sword (32, 16, Orc:2) a +0 plate armour a +0 long sword a +0 chain mail a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (32, 17, Orc:2) a +2 robe of positive energy a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (32, 51, Orc:2) a +0 short sword a +0 ring mail (33, 15, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (33, 17, Orc:2) a +1 war axe of venom a +0 robe a +0 dagger (33, 34, Orc:2) a cursed +0 long sword (33, 38, Orc:2) a +1 trident of venom (33, 52, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 13, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 15, Orc:2) a +0 leather armour a +0 dagger (34, 39, Orc:2) a +2 robe of magic resistance a +0 dagger (35, 39, Orc:2) the +10 hunting sling "Walainim" {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (36, 45, Orc:2) a +0 short sword (36, 55, Orc:2) a +0 falchion an orc corpse (skeletalised by now) (40, 49, Orc:2) a +0 dagger a +0 robe (42, 36, Orc:2) a +0 leather armour a +0 club (42, 37, Orc:2) a +0 dagger (43, 35, Orc:2) a +0 leather armour a +0 chain mail a +0 giant club a +0 club 3 exploding tomahawks a +0 halberd (44, 34, Orc:2) a +0 leather armour a +0 hand axe a +0 mace a +0 leather armour a +0 mace a +0 plate armour a +0 giant club a +0 dagger a +0 scale mail a +0 giant club (44, 35, Orc:2) a cursed +0 chain mail a +0 dagger a +0 robe a +0 halberd a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (0, 1, Elf:1) a +0 hand axe (unseen) (2, -5, Elf:1) a +0 pair of boots