Dungeon Sprint DCSS version 0.14-a0-519-g334afa2 (webtiles) character file. 305 MDvedh the Arsonist (level 6, -11/55 HPs) Began as a Djinni Fire Elementalist on Nov 2, 2013. Was a Follower of Vehumet. Mangled by a hill giant ... wielding a cursed -3,-3 giant club (31 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:10 (490 turns). MDvedh the Arsonist (Djinni Fire Elementalist) Turns: 490, Time: 00:03:10 HP -11/55 AC 5 Str 8 XL: 6 Next: 15% MP 0/0 EV 12 Int 18 God: Vehumet [*.....] Gold 0 SH 0 Dex 16 Spells: 3 memorised, 14 levels left Res.Fire : + + + See Invis. : . l - +2 dire flail (holy) Res.Cold : x . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . o - +0 cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . n - +2 ring of protection m - +3 ring of dexterity @: very slightly contaminated, slightly resistant to hostile enchantments, fairly stealthy A: fire immunity, cold vulnerability, life protection 3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons c - a +2,+0 elven dagger l - a +2,+2 dire flail of holy wrath (weapon) Armour a - a +0 robe (worn) o - a +0 cloak (worn) Magical devices k - a wand of cold (7) Scrolls h - 3 scrolls of remove curse i - 2 scrolls of blinking j - 2 scrolls of amnesia Jewellery m - a +3 ring of dexterity (left hand) n - a +2 ring of protection (right hand) Potions d - 2 potions of magic e - a potion of invisibility f - 2 potions of heal wounds g - 4 potions of curing Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 *Conjure Flame Conjuration/Fire 3 *Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 8.2 Spellcasting + Level 8.1 Conjurations + Level 10.6 Fire Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Conjure Flame Conj/Fire #####... 1% 3 #...... c - Inner Flame Hex/Fire ####.... 3% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club (almost dead) The flame hits the hill giant. The hill giant is almost dead. The hippogriff is engulfed in roaring flames. You kill the hippogriff! Vehumet accepts your kill. You feel a little better. Your Spellcasting skill gained 2 levels and is now at level 8! Your Conjurations skill gained 2 levels and is now at level 8! Your Fire Magic skill increases to level 10! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The hill giant hits you with a giant club! Ouch! That really hurt! You die... ############################### +.....§§.§[.[C@..'_____________ ############################### You could see a hill giant. Vanquished Creatures A hippogriff (D) 2 crimson imps (D) 2 jellies (D) An iguana (D) A giant cockroach (D) 2 goblins (D) A hobgoblin (D) A jackal (D) 2 kobolds (D) A kobold skeleton (D) A rat (D) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MDvedh, the Djinni Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 0/0 59 | D | Noticed a crimson imp 59 | D | Noticed a crimson imp 59 | D | Noticed an iguana 77 | D | Reached skill level 5 in Fire Magic 81 | D | Reached XP level 2. EP: 22/22 91 | D | Killed an iguana 91 | D | Reached skill level 6 in Fire Magic 91 | D | Reached XP level 3. EP: 16/29 95 | D | Killed a crimson imp 95 | D | Reached skill level 5 in Spellcasting 95 | D | Reached skill level 7 in Fire Magic 95 | D | Reached XP level 4. EP: 22/38 230 | D | Found a burning altar of Makhleb. 230 | D | Found an iron altar of Okawaru. 230 | D | Found a bloodstained altar of Trog. 230 | D | Found a sparkling altar of Nemelex Xobeh. 230 | D | Found a white marble altar of Elyvilon. 230 | D | Found a sparkling altar of Nemelex Xobeh. 230 | D | Found a shattered altar of Ashenzari. 231 | D | Found a deep blue altar of Sif Muna. 232 | D | Found a snail-covered altar of Cheibriados. 233 | D | Found a radiant altar of Vehumet. 234 | D | Found an ancient bone altar of Kikubaaqudgha. 235 | D | Found a basalt altar of Yredelemnul. 236 | D | Found a blossoming altar of Fedhas. 237 | D | Found a glowing silver altar of Zin. 238 | D | Found a shattered altar of Ashenzari. 239 | D | Found a glowing golden altar of the Shining One. 240 | D | Found a shimmering altar of Xom. 264 | D | Killed a crimson imp 264 | D | Reached skill level 5 in Conjurations 264 | D | Reached skill level 8 in Fire Magic 448 | D | Became a worshipper of Vehumet 453 | D | Learned a level 3 spell: Conjure Flame 457 | D | Learned a level 3 spell: Inner Flame 474 | D | Noticed a hippogriff 474 | D | Noticed a hill giant 474 | D | Noticed a jelly 474 | D | Noticed a jelly 480 | D | Killed a jelly 482 | D | Killed a jelly 482 | D | Acquired Vehumet's first power 482 | D | Offered knowledge of Freeze by Vehumet. 482 | D | Reached skill level 9 in Fire Magic 482 | D | Reached XP level 5. EP: 22/46 490 | D | Killed a hippogriff 490 | D | Reached skill level 10 in Fire Magic 490 | D | Reached XP level 6. EP: 20/55 490 | D | Mangled by a hill giant Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 68 | 66 || 134 Dagger | | 26 || 26 Dire flail | | 3 || 3 Cast: Inner Flame | | 2 || 2 Flame Tongue | | 2 || 2 Conjure Flame | | 1 || 1 Use: Potion | 3 | 3 || 6