Dungeon Sprint DCSS version 0.14-a0-586-g2535b90 (webtiles) character file. 20 MDvedh the Gusty (level 2, -18/22 HPs) Began as a Djinni Air Elementalist on Nov 3, 2013. Demolished by an ice beast (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:50 (79 turns). MDvedh the Gusty (Djinni Air Elementalist) Turns: 79, Time: 00:00:50 HP -18/22 AC 2 Str 8 XL: 2 Next: 58% MP 0/0 EV 13 Int 15 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 5 levels left Res.Fire : + + + See Invis. : . (no weapon) Res.Cold : x . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (boots unavailable) Res.Rott. : . Flight : + (no amulet) Saprovore : . . . (no ring) (no ring) @: flying, mildly poisoned, very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic h - a potion of berserk rage Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: + Level 2.8 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 5.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the ice beast. The ice beast is moderately wounded. You are very lightly contaminated with residual magic. You feel sick. The ice beast barely misses you. Your magical contamination has completely faded away. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. You feel momentarily weightless. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! Your potion of speed freezes and shatters! Ouch! That really hurt! You die... #+# #.# #)# #.# #.# #)# #I# #@# #.# #.# #.# #)# #%# #.# #.# #.# You could see an ice beast. Vanquished Creatures An adder (D) A giant gecko (D) 2 orcs (D) A giant cockroach (D) A hobgoblin (D) A bat (D) A goblin (D) A kobold (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MDvedh, the Djinni Air Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 0/0 11 | D | Reached skill level 4 in Air Magic 70 | D | Noticed an ice beast 73 | D | Reached XP level 2. EP: 9/22 76 | D | Reached skill level 5 in Air Magic 79 | D | Demolished by an ice beast Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 11 Use: Potion || 1