MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-4, 2, D:1) 14 darts (-3, 3, D:1) a +0,+0 club (16, 11, D:1) 20 poisoned needles (-9, 22, D:1) a +0,+0 dagger (4, 24, D:1) a +0 robe (-15, 26, D:1) a +0,+0 club (27, 26, D:1) a +0,+0 dagger (27, 29, D:1) a dart (26, 30, D:1) a dart (27, 30, D:1) a dart (-11, 31, D:1) 13 arrows (18, 35, D:1) 17 stones (50, 37, D:1) a +0,+0 club (17, 38, D:1) a +0,+0 short sword (20, 38, D:1) a dart (38, 40, D:1) a +0,+0 club (37, 44, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 24 stones (41, 1, D:2) a +0,+0 hand axe (41, 5, D:2) a +0,+0 hand axe (-3, 16, D:2) a +0,+0 club (24, 16, D:2) a +0 scale mail (12, 18, D:2) 2 potions of confusion (-15, 26, D:2) a +0,+0 club (-4, 26, D:2) a +0,+0 short sword (-4, 28, D:2) 11 stones (-14, 33, D:2) a +0,+0 short sword 2 darts (-1, 40, D:2) a +0,+0 dagger (39, 42, D:2) 11 darts (-4, 43, D:2) a +0 ring mail (9, 44, D:2) 5 tomahawks (22, 44, D:2) a +0 robe (15, 47, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword (-9, 7, D:3) 16 arrows (9, 13, D:3) 29 arrows (-25, 14, D:3) a +0,+0 flail (-23, 19, D:3) 18 arrows (22, 22, D:3) a +0,+0 short sword (13, 23, D:3) a +0,+0 dagger (13, 24, D:3) a dart (17, 27, D:3) 28 darts (22, 42, D:3) 12 bolts of flame (-23, 43, D:3) a +0,+0 spear Level 4 of the Dungeon (0, 0, D:4) a +0,+1 mace (27, 7, D:4) a +0,+0 flail the +0,-2 hammer of Wiedil {antimagic, rC- SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It makes you vulnerable to cold. It enhances your eyesight. a +4,+3 quarterstaff of chaos (0, 10, D:4) a +0 robe (-14, 14, D:4) a cursed -1,-1 falchion a +0 ring mail (27, 14, D:4) a dart (-29, 17, D:4) a +0,+0 club (27, 17, D:4) 2 darts (20, 26, D:4) Sif Muna's Almanac of Evil Spells Type Level Pain Necromancy 1 (-33, 29, D:4) 9 darts (-20, 29, D:4) a stone (-24, 30, D:4) the cursed +3,+1 dagger of Intimidation {vamp, +Rage +Fly Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you fly. It lets you go berserk. It makes you much more stealthy. It has a curse placed upon it. 24 stones (-21, 30, D:4) a stone (-29, 33, D:4) a +0,+0 club (11, 33, D:4) a cursed -2,-2 bow (-25, 34, D:4) a cursed +0,-1 hand axe (0, 44, D:4) a +0,+0 whip (-1, 45, D:4) a +2,+2 dagger a +0 robe (0, 45, D:4) a +0,+0 hand axe (36, 54, D:4) 18 stones (6, 61, D:4) a +0,+0 long sword Level 5 of the Dungeon (0, 0, D:5) 2 arrows of frost (1, 0, D:5) 2 arrows of frost (5, 0, D:5) a +0,+0 bow 24 arrows of frost (-12, 4, D:5) a +0,+0 cutlass (10, 8, D:5) a +0,+0 short sword (27, 10, D:5) 20 sling bullets (5, 13, D:5) 19 steel sling bullets (7, 23, D:5) a +0,+0 cutlass (10, 25, D:5) a +0,+0 dagger a +2 robe (13, 27, D:5) a +0,+0 dagger (26, 42, D:5) a +0 leather armour (-17, 44, D:5) a +0,+0 club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 3, D:6) a +0,+0 dagger (-36, 5, D:6) a +0,+2 mace of protection a +0,+0 short sword a cursed -1,+0 club a +2 leather armour a +0 robe a +0,+0 dagger a +0,+0 flail (3, 10, D:6) a cursed -1,-2 cutlass (-15, 25, D:6) 25 stones (-16, 26, D:6) a potion of poison (-16, 27, D:6) 16 gold pieces (-15, 27, D:6) a +0 robe (-34, 30, D:6) a +0 leather armour (-34, 38, D:6) a +0,+0 flail (-9, 38, D:6) a +0,+0 club (-27, 46, D:6) a +0,+0 giant club (-6, 52, D:6) a +0,+0 trident Level 7 of the Dungeon (0, 0, D:7) a +2 scale mail of poison resistance (2, 2, D:7) 21 stones (-8, 12, D:7) a +0 ring mail (17, 17, D:7) a +0 leather armour (15, 18, D:7) 27 sling bullets (21, 21, D:7) a dart (25, 21, D:7) 15 darts (19, 23, D:7) a dart (38, 28, D:7) a +0,+0 club (11, 34, D:7) 18 stones (4, 47, D:7) a +0,+0 giant club (25, 47, D:7) a +0 leather armour (23, 51, D:7) a +0,+0 sling Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (7, 2, D:8) 22 stones (4, 5, D:8) a scroll of noise (-39, 6, D:8) 20 poisoned needles (-10, 9, D:8) a +0,+0 dagger (-29, 10, D:8) a +0,+0 trident a +0 scale mail (-28, 11, D:8) a +0,+0 battleaxe a +0 robe a +1,+0 dagger of protection a +0 chain mail (-28, 12, D:8) a +2,+2 hand axe a +2,+1 dagger a +0 robe (11, 13, D:8) a +0,+0 whip (17, 14, D:8) a throwing net (-21, 18, D:8) a cursed +0 chain mail (-41, 23, D:8) 23 arrows (13, 41, D:8) a -3 ring of strength (25, 41, D:8) a scroll of random uselessness (-5, 49, D:8) a +0,+0 club (-5, 50, D:8) 8 javelins Level 9 of the Dungeon (0, 0, D:9) a +0,+0 bow 8 arrows (-1, 2, D:9) 4 arrows (25, 12, D:9) a +0 robe (27, 12, D:9) a +1,+2 short sword (17, 14, D:9) 4 poisoned tomahawks (34, 14, D:9) a cursed +0,-3 short sword a +0 blowgun 3 poisoned needles (12, 15, D:9) a lantern of shadows (8, 19, D:9) a +1,+1 dagger of holy wrath a +0 robe (7, 21, D:9) a +0,+0 mace a +0 scale mail (22, 30, D:9) a +0,+0 dagger (7, 32, D:9) the +5,+5 short sword of the Eternal Warrior {speed, Int+4 Stlth++} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It makes you much more stealthy. (23, 34, D:9) a dart (34, 34, D:9) a +0 cloak (23, 35, D:9) a dart (4, 36, D:9) a +0 robe a cursed +2,+2 halberd (3, 37, D:9) a +0 robe a cursed +1,+1 dire flail a cursed +1,+0 great sword a +0 robe a +0,+0 halberd a +0 robe (21, 46, D:9) a +0,+0 club (22, 53, D:9) 31 darts Level 10 of the Dungeon (0, 0, D:10) a poisoned needle (1, 5, D:10) a dart a steel dart a poisoned needle (0, 6, D:10) a +0,+0 short sword a +2,+0 short sword a +0,+0 short sword 2 darts (0, 7, D:10) a cursed -2,-1 whip (42, 7, D:10) a +2 ring mail (0, 8, D:10) a +0 blowgun 14 poisoned needles (42, 8, D:10) a +0,+0 mace (3, 10, D:10) a +1,+2 cutlass (3, 11, D:10) a +0,+0 short sword (41, 14, D:10) 24 stones (7, 28, D:10) a +0,+0 giant club (-7, 35, D:10) a +1 plate armour (45, 37, D:10) 15 stones (48, 37, D:10) a +0,+0 dagger a cursed -1 ring mail (36, 47, D:10) a +0,+0 giant spiked club (38, 47, D:10) a +0,+0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Power a wand of enslavement (18) a +2,+0 mace of draining a +0,+1 mace of crushing (2, 0, Lair:1) 2 potions of brilliance a scroll of enchant weapon I 2 potions of cure mutation (13, 6, Lair:1) a +0 robe (-16, 8, Lair:1) 21 bolts (-32, 12, Lair:1) a +0,+0 mace (-7, 12, Lair:1) 20 darts (-35, 13, Lair:1) 24 sling bullets (-6, 19, Lair:1) a +2,+2 crossbow (8, 24, Lair:1) a +0 robe (-10, 25, Lair:1) a +0 chain mail (-33, 27, Lair:1) a wand of confusion (12) (-16, 28, Lair:1) 2 javelins (15, 32, Lair:1) a +0 shield (-9, 33, Lair:1) 22 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, 2, Lair:2) a +0,+0 spear (20, 2, Lair:2) 5 large rocks (-23, 10, Lair:2) a +0,+0 flail (13, 16, Lair:2) 16 stones Level 3 of the Lair of Beasts (6, 10, Lair:3) a +5,+0 flail of crushing (25, 14, Lair:3) 19 arrows (-15, 37, Lair:3) a potion of cure mutation (-22, 44, Lair:3) 3 potions of poison Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0,+0 dagger a +0 robe (17, 9, Lair:4) a +0 robe (-9, 10, Lair:4) 10 stones (-7, 11, Lair:4) a cursed -3 blowgun (2, 11, Lair:4) a +4,+5 scimitar a +0 chain mail (-32, 15, Lair:4) a +2 buckler (-4, 16, Lair:4) a +0 plate armour (15, 45, Lair:4) 4 tomahawks Level 1 of the Abyss (0, 0, Abyss:1) a +1 plate armour