Dungeon Crawl Stone Soup version 0.14.0-9-g9c5475a (webtiles) character file. 21 MDvedh the Skirmisher (level 2, 0/19 HPs) Began as a Gargoyle Abyssal Knight on Apr 14, 2014. Was an Initiate of Lugonu. Slain by a gnoll ... wielding a +0,+0 flail (7 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:37 (439 turns). MDvedh the Skirmisher (Gargoyle Abyssal Knight) Turns: 439, Time: 00:00:37 HP 0/19 AC 8 Str 15 XL: 2 Next: 12% MP 2/2 EV 9 Int 12 God: Lugonu [......] Gold 12 SH 0 Dex 9 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . b - +0 whip rCold . . . Clarity . f - +0 ring mail rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand weapons a - a +1,+1 mace b - a +0,+0 whip (weapon) Armour f - a +0 ring mail (worn) Comestibles c - a bread ration Scrolls d - a scroll of identify {unknown} Potions e - a potion of restore abilities {unknown} Skills: - Level 3.2 Fighting + Level 3.1 Maces & Flails - Level 2.1 Armour - Level 0.7 Dodging - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0,+0 whip (weapon) You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a flail. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a flail. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a flail! You die... #.#.# #.#.# ####.#.## #.......# ##.......## #?........# #.....#..%# #.....#...# ##....#@#...# #....#g....# ....#.....# # .#........ ....##### ..... ....## ###### You could see a gnoll. Vanquished Creatures An ooze (D:1) A goblin (D:1) 4 kobolds (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | MDvedh, the Gargoyle Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 1/1 69 | D:1 | Escaped the Abyss 427 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 439 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Mace || 22 Whip || 6 Invok: Depart the Abyss || 1